Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
GameHeaders/Document.h
#pragma once |
void UpdateDocument(WindowPtr graf, gamePtr data); |
void OpenDocument(WindowPtr wp, gamePtr data); |
void CloseDocument(WindowPtr wp, gamePtr data); |
void SaveDocument(WindowPtr wp, gamePtr data); |
void ClickDocument(WindowPtr wp, gamePtr data); |
void KeyDocument(WindowPtr wp, gamePtr data); |
void AdjustMenuDocument(WindowPtr wp, gamePtr data); |
void IdleDocument(WindowPtr wp, gamePtr data); |
void NewDocument(void); |
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