Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
GameSource/GameMenu.c
/* |
*/ |
#include "MenuDispatch.h" |
#include "GameMenu.proto.h" |
void ChooseGame(short item) |
{ |
switch(item) { |
case 1: SoundEnable(); |
break; |
} |
} |
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