Classes/DCRejectionFilter.cpp
/* |
Copyright (C) 2016 Apple Inc. All Rights Reserved. |
See LICENSE.txt for this sample’s licensing information |
Abstract: |
This class implements a DC Rejection Filter which is used to get rid of the DC component in an audio signal |
*/ |
#include "DCRejectionFilter.h" |
const Float32 kDefaultPoleDist = 0.975f; |
DCRejectionFilter::DCRejectionFilter() |
{ |
mY1 = mX1 = 0; |
} |
DCRejectionFilter::~DCRejectionFilter() |
{ |
} |
void DCRejectionFilter::ProcessInplace(Float32* ioData, UInt32 numFrames) |
{ |
for (UInt32 i=0; i < numFrames; i++) |
{ |
Float32 xCurr = ioData[i]; |
ioData[i] = ioData[i] - mX1 + (kDefaultPoleDist * mY1); |
mX1 = xCurr; |
mY1 = ioData[i]; |
} |
} |
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