Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
Relevant replacement documents include:
Classes/FFTBufferManager.cpp
/* |
File: FFTBufferManager.cpp |
Abstract: This class manages buffering and computation for FFT analysis on input audio data. The methods provided are used to grab the audio, buffer it, and perform the FFT when sufficient data is available |
Version: 1.0 |
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*/ |
#include "FFTBufferManager.h" |
#include "CABitOperations.h" |
#include "CAStreamBasicDescription.h" |
#define min(x,y) (x < y) ? x : y |
FFTBufferManager::FFTBufferManager(UInt32 inNumberFrames) : |
mNeedsAudioData(0), |
mHasAudioData(0), |
mFFTNormFactor(1.0/(2*inNumberFrames)), |
mAdjust0DB(1.5849e-13), |
m24BitFracScale(16777216.0f), |
mFFTLength(inNumberFrames/2), |
mLog2N(Log2Ceil(inNumberFrames)), |
mNumberFrames(inNumberFrames), |
mAudioBufferSize(inNumberFrames * sizeof(Float32)), |
mAudioBufferCurrentIndex(0) |
{ |
mAudioBuffer = (Float32*) calloc(mNumberFrames,sizeof(Float32)); |
mDspSplitComplex.realp = (Float32*) calloc(mFFTLength,sizeof(Float32)); |
mDspSplitComplex.imagp = (Float32*) calloc(mFFTLength, sizeof(Float32)); |
mSpectrumAnalysis = vDSP_create_fftsetup(mLog2N, kFFTRadix2); |
OSAtomicIncrement32Barrier(&mNeedsAudioData); |
} |
FFTBufferManager::~FFTBufferManager() |
{ |
vDSP_destroy_fftsetup(mSpectrumAnalysis); |
free(mAudioBuffer); |
free (mDspSplitComplex.realp); |
free (mDspSplitComplex.imagp); |
} |
void FFTBufferManager::GrabAudioData(AudioBufferList *inBL) |
{ |
if (mAudioBufferSize < inBL->mBuffers[0].mDataByteSize) return; |
UInt32 bytesToCopy = min(inBL->mBuffers[0].mDataByteSize, mAudioBufferSize - mAudioBufferCurrentIndex); |
memcpy(mAudioBuffer+mAudioBufferCurrentIndex, inBL->mBuffers[0].mData, bytesToCopy); |
mAudioBufferCurrentIndex += bytesToCopy / sizeof(Float32); |
if (mAudioBufferCurrentIndex >= mAudioBufferSize / sizeof(Float32)) |
{ |
OSAtomicIncrement32Barrier(&mHasAudioData); |
OSAtomicDecrement32Barrier(&mNeedsAudioData); |
} |
} |
Boolean FFTBufferManager::ComputeFFT(int32_t *outFFTData) |
{ |
if (HasNewAudioData()) |
{ |
//Generate a split complex vector from the real data |
vDSP_ctoz((COMPLEX *)mAudioBuffer, 2, &mDspSplitComplex, 1, mFFTLength); |
//Take the fft and scale appropriately |
vDSP_fft_zrip(mSpectrumAnalysis, &mDspSplitComplex, 1, mLog2N, kFFTDirection_Forward); |
vDSP_vsmul(mDspSplitComplex.realp, 1, &mFFTNormFactor, mDspSplitComplex.realp, 1, mFFTLength); |
vDSP_vsmul(mDspSplitComplex.imagp, 1, &mFFTNormFactor, mDspSplitComplex.imagp, 1, mFFTLength); |
//Zero out the nyquist value |
mDspSplitComplex.imagp[0] = 0.0; |
//Convert the fft data to dB |
Float32 tmpData[mFFTLength]; |
vDSP_zvmags(&mDspSplitComplex, 1, tmpData, 1, mFFTLength); |
//In order to avoid taking log10 of zero, an adjusting factor is added in to make the minimum value equal -128dB |
vDSP_vsadd(tmpData, 1, &mAdjust0DB, tmpData, 1, mFFTLength); |
Float32 one = 1; |
vDSP_vdbcon(tmpData, 1, &one, tmpData, 1, mFFTLength, 0); |
//Convert floating point data to integer (Q7.24) |
vDSP_vsmul(tmpData, 1, &m24BitFracScale, tmpData, 1, mFFTLength); |
for(UInt32 i=0; i<mFFTLength; ++i) |
outFFTData[i] = (SInt32) tmpData[i]; |
OSAtomicDecrement32Barrier(&mHasAudioData); |
OSAtomicIncrement32Barrier(&mNeedsAudioData); |
mAudioBufferCurrentIndex = 0; |
return true; |
} |
else if (mNeedsAudioData == 0) |
OSAtomicIncrement32Barrier(&mNeedsAudioData); |
return false; |
} |
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