Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
gle/gle_osx.h
// These are normally defined on the compiler command line. |
// They are in a file because PB does not support per-file |
// -D switches. |
#define OPENGL_10 1 |
#define AUTO_TEXTURE 1 |
#define __GUTIL_DOUBLE 1 |
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