glsmap/smap_texobj.c

 
/* Copyright (c) Mark J. Kilgard, 1998.  */
 
/* This program is freely distributable without licensing fees
   and is provided without guarantee or warrantee expressed or
   implied. This program is -not- in the public domain. */
 
#include "glsmapint.h"
 
void
smapSetSphereMapTexObj(SphereMap *smap, GLuint texobj)
{
    smap->smapTexObj = texobj;
}
 
void
smapSetViewTexObj(SphereMap *smap, GLuint texobj)
{
    smap->viewTexObj = texobj;
}
 
void
smapSetViewTexObjs(SphereMap *smap, GLuint texobjs[6])
{
    int i;
 
    for (i=0; i<6; i++) {
        smap->viewTexObjs[i] = texobjs[i];
    }
}