Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
glsmap/smap_texobj.c
/* Copyright (c) Mark J. Kilgard, 1998. */ |
/* This program is freely distributable without licensing fees |
and is provided without guarantee or warrantee expressed or |
implied. This program is -not- in the public domain. */ |
#include "glsmapint.h" |
void |
smapSetSphereMapTexObj(SphereMap *smap, GLuint texobj) |
{ |
smap->smapTexObj = texobj; |
} |
void |
smapSetViewTexObj(SphereMap *smap, GLuint texobj) |
{ |
smap->viewTexObj = texobj; |
} |
void |
smapSetViewTexObjs(SphereMap *smap, GLuint texobjs[6]) |
{ |
int i; |
for (i=0; i<6; i++) { |
smap->viewTexObjs[i] = texobjs[i]; |
} |
} |
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