main.c

/*
    File:       main.c
 
    Contains:   This snippet shows the an example of ictb resource this is discussed in 
                Inside Macintosh:Macintosh Toolbox Essentials, page 6-158 t0 6-164.
                It is based on the Dialog Manager Q&A technote.  You can find the technote
                in the Dev.CD Jun 96 RL
                    Technical Documentation
                         Macintosh Technical Notes
                            Archive
                                Toolbox
                                    tb_525.html.
             
                There is no Rez template for it, and no ResEdit template or editor.  
                This sample ictbSample.r shows how you can do one by hand.
 
                The best solution is to get Resorcerer which provides an excellent ictb editor. 
                With Resorcerer, it is really simple to use ictb in your dialog boxes.
 
    Written by: Albert Hui  
 
    Copyright:  Copyright © 1996-1999 by Apple Computer, Inc., All Rights Reserved.
 
                You may incorporate this Apple sample source code into your program(s) without
                restriction. This Apple sample source code has been provided "AS IS" and the
                responsibility for its operation is yours. You are not permitted to redistribute
                this Apple sample source code as "Apple sample source code" after having made
                changes. If you're going to re-distribute the source, we require that you make
                it clear in the source that the code was descended from Apple sample source
                code, but that you've made changes.
 
    Change History (most recent first):
                8/6/1999    Karl Groethe    Updated for Metrowerks Codewarror Pro 2.1
                
 
*/
 
#include <TextEdit.h>
#include <Fonts.h>
#include <Windows.h>
#include <Dialogs.h>
#include <Menus.h>
 
 
// constants
 
#define kMyDialog       128
#define kDone           1
#define kCheckOneItem   2
#define kCheckTwoItem   3
#define kCheckThreeItem 4
#define kEditTextItem1  5
#define kEditTextItem2  6
#define kEditTextItem3  7
 
// prototypes
 
void main(void);
void InitStuff(void);
void DoDialog(void);
void SetupDialog(DialogPtr theDialog);
void PrepareFreeDialog(DialogPtr theDialog);
 
 
 
 
/* main entry point */
 
void main(void)
{
    InitStuff();
    DoDialog();
    ExitToShell();
}
 
 
/* initialize the Mac managers */
 
void InitStuff(void)
{
    InitGraf(&qd.thePort);
    InitFonts();
    InitWindows();
    InitMenus();
    TEInit();
    InitDialogs(nil);
    InitCursor();
    FlushEvents(everyEvent,0);
}
 
 
/*  display dialog, and handle pretty standard ModalDialog loop.  
*/
 
void DoDialog(void)
{
    DialogPtr theDialog;
    short item;
    ControlHandle checkBoxControl;
    short iType;
    Rect iRect;
    
    theDialog = GetNewDialog(kMyDialog,nil,(WindowPtr)-1L);
        
    do {
        ModalDialog(NULL,&item);
        switch (item) {
            case kCheckOneItem: // check boxes
            case kCheckTwoItem:
            case kCheckThreeItem:
                GetDialogItem(theDialog,item,&iType,(Handle *)&checkBoxControl,&iRect);
                SetControlValue(checkBoxControl,!GetControlValue(checkBoxControl));
                break;
        }   
    } while (item!=kDone);
    
    DisposeDialog(theDialog);
}