MFCMDIPlayer/ChildFrm.cpp

// ChildFrm.cpp : implementation of the CChildFrame class
//
 
#include "stdafx.h"
#include "MFCMDIPlayer.h"
 
#include "ChildFrm.h"
 
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
 
/////////////////////////////////////////////////////////////////////////////
// CChildFrame
 
IMPLEMENT_DYNCREATE(CChildFrame, CMDIChildWnd)
 
BEGIN_MESSAGE_MAP(CChildFrame, CMDIChildWnd)
    //{{AFX_MSG_MAP(CChildFrame)
        // NOTE - the ClassWizard will add and remove mapping macros here.
        //    DO NOT EDIT what you see in these blocks of generated code !
    //}}AFX_MSG_MAP
END_MESSAGE_MAP()
 
/////////////////////////////////////////////////////////////////////////////
// CChildFrame construction/destruction
 
CChildFrame::CChildFrame()
{
    // TODO: add member initialization code here
    
}
 
CChildFrame::~CChildFrame()
{
}
 
BOOL CChildFrame::PreCreateWindow(CREATESTRUCT& cs)
{
    // TODO: Modify the Window class or styles here by modifying
    //  the CREATESTRUCT cs
 
    return CMDIChildWnd::PreCreateWindow(cs);
}
 
/////////////////////////////////////////////////////////////////////////////
// CChildFrame diagnostics
 
#ifdef _DEBUG
void CChildFrame::AssertValid() const
{
    CMDIChildWnd::AssertValid();
}
 
void CChildFrame::Dump(CDumpContext& dc) const
{
    CMDIChildWnd::Dump(dc);
}
 
#endif //_DEBUG
 
/////////////////////////////////////////////////////////////////////////////
// CChildFrame message handlers