SimplePlayer/SimplePlayerMFCView.h

// SimplePlayer MFCView.h : interface of the CSimplePlayerMFCView class
//
/////////////////////////////////////////////////////////////////////////////
#include "CQuickTime.h"
 
class CSimplePlayerMFCView : public CView
{
protected: // create from serialization only
    CSimplePlayerMFCView();
    DECLARE_DYNCREATE(CSimplePlayerMFCView)
 
// Attributes
public:
    CSimplePlayerMFCDoc* GetDocument(); 
    CString mfullPath;
    CQuickTime *pQuickTime;     // QuickTime object
    BOOL OpenMovie(void);       // Open a movie
    void CloseMovie(void);      // Close a movie
 
 
// Operations
public:
 
// Overrides
    // ClassWizard generated virtual function overrides
    //{{AFX_VIRTUAL(CSimplePlayerMFCView)
    public:
    virtual void OnDraw(CDC* pDC);  // overridden to draw this view
    virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
    protected:
    virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
    //}}AFX_VIRTUAL
 
// Implementation
public:
    virtual ~CSimplePlayerMFCView();
#ifdef _DEBUG
    virtual void AssertValid() const;
    virtual void Dump(CDumpContext& dc) const;
#endif
 
protected:
 
// Generated message map functions
protected:
    //{{AFX_MSG(CSimplePlayerMFCView)
    afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
    afx_msg void OnDestroy();
    afx_msg void OnSize(UINT nType, int cx, int cy);
    //}}AFX_MSG
    DECLARE_MESSAGE_MAP()
};
 
#ifndef _DEBUG  // debug version in SimplePlayer MFCView.cpp
inline CSimplePlayerMFCDoc* CSimplePlayerMFCView::GetDocument()
   { return (CSimplePlayerMFCDoc*)m_pDocument; }
#endif
 
/////////////////////////////////////////////////////////////////////////////