Interfaces/Utils.h

/*
    File:       Utils.h
    
    Contains:   Interface file for Utils.c
    
    Written by: Scott Kuechle, based on original Gerbils code by Brian Greenstone
 
    Copyright:  © 1998 by Apple Computer, Inc. All rights reserved
    
    Change History (most recent first)
    
        <1>     9/1/98      srk     first file
 
 
*/
 
#pragma once
 
/************************************************************
*                                                           *
*    INCLUDE FILES                                          *
*                                                           *
*************************************************************/
 
#if defined(_MSC_VER)
#include "WinPrefix.h"
#else
#include <ConditionalMacros.h>
#endif
 
#include <MacTypes.h>
 
#if TARGET_OS_WIN32
    #define STRICT
    #include <windows.h>
    #include <WINNT.h>
 
    #include "QTML.h"
    #include "Components.h"
    #include "ImageCompression.h"
#endif
 
#include <TextUtils.h>
#include <Dialogs.h>
#include <Math.h>
 
#include "QD3D.h"
#include "QD3DMath.h"
 
/************************************************************
*                                                           *
*    FUNCTION PROTOTYPES                                    *
*                                                           *
*************************************************************/
 
void Utils_RotatePoint(TQ3Point3D *point, float yangle);
unsigned long Utils_MyRandomLong(void);
float Utils_AngleBetweenVectors(TQ3Vector3D v1, TQ3Vector3D v2);
void Utils_DisplayErrorMsg(char *msg);
void Utils_DisplayFatalErrorMsg(char *msg);
 
void Utils_Mac_GetPictForTexture(short      resourceID,
                                PicHandle   *picH,
                                Rect        *picRect);
                                
#if TARGET_OS_WIN32
    DWORD Utils_Win32_BuildCurDirPath(LPTSTR path, LPTSTR filename);
    ComponentResult Utils_Win32_GetPicFromFile(LPTSTR       filePath,
                                                PicHandle   *picH,
                                                Rect        *picRect);
    Boolean Utils_Win32_DoesFileExist(LPTSTR filePath);
#endif