AVBNetworkBrowser/ANBWindowController.m

/*
 
     File: ANBWindowController.m
 Abstract: Implementation for NSWindowController subclass for maintaining the user interface. It uses a view based NSTableView to display the entities available on the network.
  Version: 1.0
 
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 */
 
#import "ANBWindowController.h"
 
#import "ANBInterface.h"
#import "ANBAVDECCEntity.h"
 
@interface ANBWindowController ()
 
@end
 
@implementation ANBWindowController
 
- (id)initWithWindow:(NSWindow *)window
{
    self = [super initWithWindow:window];
    if (self)
    {
        _tableContents = [NSMutableArray array];
    }
    return self;
}
 
- (NSString *)windowNibName
{
    return [self className];
}
 
- (void)windowDidLoad
{
    [super windowDidLoad];
    
    // Implement this method to handle any initialization after your window controller's window has been loaded from its nib file.
}
 
#pragma mark Table View Handling
 
- (NSInteger)numberOfRowsInTableView:(NSTableView *)tableView
{
    return _tableContents.count;
}
 
//If the object is an ANBInterface then it is a group row otherwise it is an entry (and an ANBAVDECCEntity object)
- (BOOL)tableView:(NSTableView *)tableView isGroupRow:(NSInteger)row
{
    BOOL isGroup = NO;
    
    if ([[_tableContents objectAtIndex:row] isKindOfClass:[ANBInterface class]])
    {
        isGroup = YES;
    }
    
    return isGroup;
}
 
// We make the "group rows" have the standard height, while all other image rows have a larger height
- (CGFloat)tableView:(NSTableView *)tableView heightOfRow:(NSInteger)row
{
    CGFloat rowHeight;
    
    if ([[_tableContents objectAtIndex:row] isKindOfClass:[ANBInterface class]])
    {
        rowHeight = [tableView rowHeight];
    }
    else
    {
        rowHeight = 75.0;
    }
    
    return rowHeight;
}
 
//This is a view based table (rather than cell based) so return the right view for the row type. The views are defined in
//the xib file in the table.
- (NSView *)tableView:(NSTableView *)tableView viewForTableColumn:(NSTableColumn *)tableColumn row:(NSInteger)row
{
    if ([[_tableContents objectAtIndex:row] isKindOfClass:[ANBInterface class]])
    {
        ANBInterface *interface = [_tableContents objectAtIndex:row];
        NSTextField *textField = [tableView makeViewWithIdentifier:@"TextCell" owner:self];
        [textField setStringValue:interface.userInterfaceName];
        return textField;
    }
    else
    {
        NSTableCellView *cellView = [tableView makeViewWithIdentifier:@"MainCell" owner:self];
        cellView.objectValue = [_tableContents objectAtIndex:row];
        
        return cellView;
    }
}
 
//The user changed the selection so update the selected property (used by the Cocoa Bindings in the detail view)
//The table does not have multiple selection turned on so there will always be only one selected row.
- (void)tableViewSelectionDidChange:(NSNotification *)notification
{
    NSUInteger selected = [_tableView selectedRow];
    
    if(selected < _tableContents.count)
    {
        if([[_tableContents objectAtIndex:[_tableView selectedRow]] isKindOfClass:[ANBAVDECCEntity class]])
        {
            self.selected = [_tableContents objectAtIndex:[_tableView selectedRow]];
        }
        else
        {
            self.selected = nil;
        }
    }
    else
    {
        self.selected = nil;
    }
}
 
//App delegate calls this method whenever entites are added or removed on an interface or when interfaces are added and removed
- (void)didUpdateInterfaceEntities:(NSDictionary *)interfaces
{
    //Create a sorted list of keys (sort the BSD names of the interfaces) so that they are always displayed in the same order.
    NSArray *sorted = [[interfaces allKeys] sortedArrayUsingDescriptors:@[[NSSortDescriptor sortDescriptorWithKey:@"self" ascending:YES]]];
    
    [_tableContents removeAllObjects];
    
    //Walk through the dictionary of interfaces updating the table contents.
    for(NSString *ifName in sorted)
    {
        ANBInterface *interface = [interfaces objectForKey:ifName];
        
        [_tableContents addObject:interface];
        
        [_tableContents addObjectsFromArray:interface.avdeccEntities];
    }
    
    //If we removed the object that was selected update the selected object.
    if(![_tableContents containsObject:self.selected])
    {
        [self tableViewSelectionDidChange:nil];
    }
    
    [_tableView reloadData];
}
 
@end