DeviceSelectCLGL
Last Revision: | Version 1.0, 2014-04-18 This example shows how to select an OpenCL device not being used for display on the Mac Pro . |
Build Requirements: | Mac OS X v10.9 or later |
Runtime Requirements: | Mac OS X v10.9 or later |
This example shows how to select an OpenCL device not being used for display on the Mac Pro in an application that also uses OpenGL.
The program uses OpenCL and OpenGL together to compute a simple effect on an input image.
Copyright © 2014 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2014-04-18