AUPublic/OtherBases/AUMIDIEffectBase.h
/* |
<codex> |
<abstract>Part of CoreAudio Utility Classes</abstract> |
</codex> |
*/ |
#ifndef __AUMIDIEffectBase_h__ |
#define __AUMIDIEffectBase_h__ |
#include "AUMIDIBase.h" |
#include "AUEffectBase.h" |
// ________________________________________________________________________ |
// AUMIDIEffectBase |
// |
/*! @class AUMIDIEffectBase */ |
class AUMIDIEffectBase : public AUEffectBase, public AUMIDIBase { |
public: |
/*! @ctor AUMIDIEffectBase */ |
AUMIDIEffectBase( AudioComponentInstance inInstance, |
bool inProcessesInPlace = false ); |
/*! @method MIDIEvent */ |
virtual OSStatus MIDIEvent(UInt32 inStatus, |
UInt32 inData1, |
UInt32 inData2, |
UInt32 inOffsetSampleFrame) |
{ |
return AUMIDIBase::MIDIEvent (inStatus, inData1, inData2, inOffsetSampleFrame); |
} |
/*! @method SysEx */ |
virtual OSStatus SysEx(const UInt8 * inData, |
UInt32 inLength) |
{ |
return AUMIDIBase::SysEx (inData, inLength); |
} |
/*! @method GetPropertyInfo */ |
virtual OSStatus GetPropertyInfo(AudioUnitPropertyID inID, |
AudioUnitScope inScope, |
AudioUnitElement inElement, |
UInt32 & outDataSize, |
Boolean & outWritable); |
/*! @method GetProperty */ |
virtual OSStatus GetProperty( AudioUnitPropertyID inID, |
AudioUnitScope inScope, |
AudioUnitElement inElement, |
void * outData); |
/*! @method SetProperty */ |
virtual OSStatus SetProperty( AudioUnitPropertyID inID, |
AudioUnitScope inScope, |
AudioUnitElement inElement, |
const void * inData, |
UInt32 inDataSize); |
#if !CA_USE_AUDIO_PLUGIN_ONLY |
#if !TARGET_OS_IPHONE |
// component dispatcher |
/*! @method ComponentEntryDispatch */ |
static OSStatus ComponentEntryDispatch( ComponentParameters * params, |
AUMIDIEffectBase * This); |
#endif |
#endif |
}; |
#endif // __AUMIDIEffectBase_h__ |
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