CustomContentAccessibility/APLElevatorControl.m

/*
 File: APLElevatorControl.m
 Abstract: A custom UIControl to control the floor of plan view.
 Version: 1.0
 
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#import "APLElevatorControl.h"
#import "APLCommon.h"
 
typedef enum : NSUInteger {
    ControlDirectionDown = 1,
    ControlDirectionUp
} TControlDirection;
 
@interface APLElevatorControl ()
 
@property (nonatomic) CGPoint touchPoint;
 
@end
 
@implementation APLElevatorControl
 
#pragma mark - UIControl overrides
 
// Custom drawing method to draw the elevator control when it is enabled
//
- (void)drawRect:(CGRect)rect
{
    if ( self.enabled )
    {
        BOOL downControlEnabled = [self controlEnabledForDirection:ControlDirectionDown];
        CGRect downControlRect = [self controlRectForDirection:ControlDirectionDown];
        BOOL upControlEnabled = [self controlEnabledForDirection:ControlDirectionUp];
        CGRect upControlRect = [self controlRectForDirection:ControlDirectionUp];
        
        // Draw down control
        NSAttributedString *downControlAttributedString = [[NSAttributedString alloc] initWithString:@"Down" attributes:@{ NSFontAttributeName : [UIFont boldSystemFontOfSize:kFontSize], NSForegroundColorAttributeName : ( !downControlEnabled ) ? [UIColor lightGrayColor] : [UIColor blackColor] }];
        UIBezierPath *downControlBezierPath = [UIBezierPath bezierPathWithOvalInRect:downControlRect];
        downControlBezierPath.lineWidth = kLineWidth;
        [( downControlEnabled && [self controlTouchedForDirection:ControlDirectionDown] ) ? [UIColor darkGrayColor] : [UIColor whiteColor] setFill];
        [downControlBezierPath fill];
        [( downControlEnabled ) ? [UIColor blackColor] : [UIColor lightGrayColor] setStroke];
        [downControlBezierPath stroke];
        [downControlAttributedString drawAtPoint:CGPointMake(CGRectGetMidX(downControlRect) - downControlAttributedString.size.width * 0.5, CGRectGetMidY(downControlRect) - downControlAttributedString.size.height * 0.5)];
        
        // Draw up control
        NSAttributedString *upControlAttributedString = [[NSAttributedString alloc] initWithString:@"Up" attributes:@{ NSFontAttributeName : [UIFont boldSystemFontOfSize:kFontSize], NSForegroundColorAttributeName : ( !upControlEnabled ) ? [UIColor lightGrayColor] : [UIColor blackColor] }];
        UIBezierPath *upControlBezierPath = [UIBezierPath bezierPathWithOvalInRect:upControlRect];
        upControlBezierPath.lineWidth = kLineWidth;
        [( upControlEnabled && [self controlTouchedForDirection:ControlDirectionUp] ) ? [UIColor darkGrayColor] : [UIColor whiteColor] setFill];
        [upControlBezierPath fill];
        [( upControlEnabled ) ? [UIColor blackColor] : [UIColor lightGrayColor] setStroke];
        [upControlBezierPath stroke];
        [upControlAttributedString drawAtPoint:CGPointMake(CGRectGetMidX(upControlRect) - upControlAttributedString.size.width * 0.5, CGRectGetMidY(upControlRect) - upControlAttributedString.size.height * 0.5)];
    }
}
 
// Return YES when the elevator control is touched.
//
- (BOOL)beginTrackingWithTouch:(UITouch *)touch withEvent:(UIEvent *)event
{
    self.touchPoint = [touch locationInView:self];
    if ( [self controlTouchedForDirection:ControlDirectionDown] || [self controlTouchedForDirection:ControlDirectionUp] )
    {
        [self setNeedsDisplay];
        return YES;
    }
    return NO;
}
 
// Increase or decrease the floor when touched end
//
- (void)endTrackingWithTouch:(UITouch *)touch withEvent:(UIEvent *)event
{
    // Decrement floor
    if ( [self controlTouchedForDirection:ControlDirectionDown] )
    {
        [self decrementFloor];
    }
    // Increment floor
    else if ( [self controlTouchedForDirection:ControlDirectionUp] )
    {
        [self incrementFloor];
    }
    self.touchPoint = CGPointZero;
}
 
// Override the enable property setter to redraw the control
//
- (void)setEnabled:(BOOL)enabled
{
    [super setEnabled:enabled];
    [self setNeedsDisplay];
}
 
 
 
#pragma mark - UIAccessibilityElement (UIAccessibilityTraitAdjustable)
 
// Basic UIAccessibilityElement method
//
- (BOOL)isAccessibilityElement
{
    return YES;
}
 
- (NSString *)accessibilityValue
{
    // Return a formatted number string
    NSNumberFormatter *numberFormatter = [[NSNumberFormatter alloc] init];
    [numberFormatter setNumberStyle:NSNumberFormatterDecimalStyle];
    return [numberFormatter stringFromNumber:[NSNumber numberWithInteger:self.floor]];
}
 
- (NSString *)accessibilityLabel
{
    return @"Floor";
}
 
- (UIAccessibilityTraits)accessibilityTraits
{
    return UIAccessibilityTraitAdjustable;
}
 
// If an element has the UIAccessibilityTraitAdjustable trait, it must also implement
// the following methods. Incrementing will adjust the element so that it increases its content,
// while decrementing decreases its content. For example, accessibilityIncrement will increase the value
// of a UISlider, and accessibilityDecrement will decrease the value.
//
- (void)accessibilityDecrement
{
    [self decrementFloor];
    
    // Increase the floor will trigger UI layout changes, so post the notificaiton
    UIAccessibilityPostNotification(UIAccessibilityLayoutChangedNotification, nil);
}
 
- (void)accessibilityIncrement
{
    [self incrementFloor];
    
    // Decrease the floor will trigger UI layout changes, so post the notificaiton
    UIAccessibilityPostNotification(UIAccessibilityLayoutChangedNotification, nil);
}
 
#pragma mark - Helpers
 
// Return the enable / disable status based on current floor
//
- (BOOL)controlEnabledForDirection:(TControlDirection)controlDirection
{
    switch ( controlDirection )
    {
        case ControlDirectionDown:
            return self.floor > kMinimumFloor;
        case ControlDirectionUp:
            return self.floor < kMaximumFloor;
        default:
            // Unsupported control direction
            return NO;
    }
}
 
- (CGRect)controlRectForDirection:(TControlDirection)controlDirection
{
    CGRect bounds = self.bounds;
    CGFloat controlWidth = CGRectGetWidth(bounds) - kPadding * 2.0;
    
    switch ( controlDirection )
    {
        case ControlDirectionDown:
            return CGRectMake(kPadding, CGRectGetHeight(bounds) - kPadding - controlWidth, controlWidth, controlWidth);
        case ControlDirectionUp:
            return CGRectMake(kPadding, kPadding, controlWidth, controlWidth);
        default:
            // Unsupported control direction
            return CGRectZero;
    }
}
 
// Return YES if the touched point is within the control rect.
//
- (BOOL)controlTouchedForDirection:(TControlDirection)controlDirection
{
    return CGRectContainsPoint([self controlRectForDirection:controlDirection], self.touchPoint);
}
 
// Decrease the floor and trigger the event handler
//
- (void)decrementFloor
{
    if ( [self controlEnabledForDirection:ControlDirectionDown] )
    {
        self.floor -= 1;
        [self sendActionsForControlEvents:UIControlEventValueChanged];
    }
}
 
// Increase the floor and trigger the event handler
//
- (void)incrementFloor
{
    if ( [self controlEnabledForDirection:ControlDirectionUp] )
    {
        self.floor += 1;
        [self sendActionsForControlEvents:UIControlEventValueChanged];
    }
}
 
 
#pragma mark - Properties
 
- (void)setFloor:(NSInteger)floor
{
    // Clamp floor between [kMinimumFloor, kMaximumFloor]
    _floor = MAX(MIN(floor, kMaximumFloor), kMinimumFloor);
    [self setNeedsDisplay];
}
 
@end