Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
Feature Files/VRActions.h
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// File: VRActions.h |
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// Contains: Support for reacting to QuickTime wired actions in VR nodes. |
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// Written by: Tim Monroe |
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// Copyright: © 1999 by Apple Computer, Inc., all rights reserved. |
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// Change History (most recent first): |
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// <1> 08/05/99 rtm first file |
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#pragma once |
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// header files |
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#include "ComApplication.h" |
#if TARGET_OS_MAC |
#include "MacFramework.h" |
#endif |
#if TARGET_OS_WIN32 |
#include "WinFramework.h" |
#endif |
#include "VRScript.h" |
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// constants |
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// special value for fEventType field of wired action commands |
#define kVRAnyEvent (OSType)-1 |
// special value for fID field of wired action commands |
#define kVRAnyItemID (UInt32)-1 |
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// function prototypes |
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void VRActions_InitWindowData (WindowObject theWindowObject); |
void VRActions_DumpWindowData (WindowObject theWindowObject); |
Copyright © 2003 Apple Computer, Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2003-01-14