Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
Feature Files/VRPicture.h
////////// |
// |
// File: VRPicture.h |
// |
// Contains: Headers for drawing pictures into the prescreen buffer. |
// |
// Written by: Tim Monroe |
// |
// Copyright: © 1994-1997 by Apple Computer, Inc., all rights reserved. |
// |
// Change History (most recent first): |
// |
// <1> 01/28/97 rtm first file |
// |
////////// |
#pragma once |
// header files |
#include <QuickTimeVR.h> |
#include "ComApplication.h" |
#if TARGET_OS_MAC |
#include "MacFramework.h" |
#endif |
#if TARGET_OS_WIN32 |
#include "WinFramework.h" |
#endif |
// function prototypes |
void VRPicture_ShowPicture (WindowObject theWindowObject, UInt32 theResID, UInt32 theEntryID, UInt32 theHeight, UInt32 theWidth, UInt32 thePegSides, UInt32 theOffset, UInt32 theOptions); |
void VRPicture_DrawNodePictures (WindowObject theWindowObject); |
void VRPicture_DumpNodePictures (WindowObject theWindowObject); |
void VRPicture_DumpEntryMem (VRScriptPicturePtr theEntry); |
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