Document Revision History
This table describes the changes to SpriteKit Programming Guide.
Corrected typos and added links to physics bodies methods.
Updated for iOS 8 and OS X v10.10. Moved material about transitions and some node types into SpriteKit Framework Reference.
Corrected an incorrect method name in two code listings.
Updated the lighting example to call spriteNodeWithTexture:.
New document that describes how to use Sprite Kit to implement games and other apps featuring arbitrary animations.