Technical Q&A QA1673
How to pause the animation of a layer tree
Q: How do I pause all animations in a layer tree?
A: In order to pause animations in a layer tree, you can take advantage of the fact that a CALayer conforms to the CAMediaTiming protocol. The CAMediaTiming protocol defines, among other things, a speed with which its timeline progresses, which you can use to pause all animations on the target layer. Listing 1 demonstrates how you can do this.
Listing 1 Pause and Resume animations.
| -(void)pauseLayer:(CALayer*)layer
{
    CFTimeInterval pausedTime = [layer convertTime:CACurrentMediaTime() fromLayer:nil];
    layer.speed = 0.0;
    layer.timeOffset = pausedTime;
}
-(void)resumeLayer:(CALayer*)layer
{
    CFTimeInterval pausedTime = [layer timeOffset];
    layer.speed = 1.0;
    layer.timeOffset = 0.0;
    layer.beginTime = 0.0;
    CFTimeInterval timeSincePause = [layer convertTime:CACurrentMediaTime() fromLayer:nil] - pausedTime;
    layer.beginTime = timeSincePause;
} | 
Document Revision History
| Date | Notes | 
|---|---|
| 2011-08-22 | Fixed typo in code listing. | 
| 2010-06-02 | New document that describes how you can pause animations in a layer tree | 
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