Boxes: GameplayKit Entity-Component Basics
| Last Revision: | |
| Build Requirements: | Xcode 8.0, OS X 10.11 SDK, iOS 9.0 SDK, tvOS 9.0 SDK  | 
| Runtime Requirements: | OS X 10.11, iOS 9.0, tvOS 9.0, and later  | 
This sample demonstrates how to use GameplayKit’s entity-component feature to create modular, scalable game architecture. It covers the classes `GKEntity`, `GKComponent`, and `GKComponentSystem`.
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