Fox: Building a SceneKit Game with the Xcode Scene Editor
Version 2.2, 2016-09-13
Updated to Swift 3
(Full Revision History)
Xcode 8.0; iOS 9.0 SDK or later; OS X 10.11 SDK or later; tvOS 9.0 SDK or later
iOS 9.0 or later; OS X 10.11 or later; tvOS 9.0 or later
This sample demonstrates how to use the Xcode Scene Editor to build a level in a SceneKit-based game. You’ll see how to choose between the Metal and OpenGL ES renderer, add positional audio triggers, and set up light maps using material properties. This sample supports tvOS and Game Controllers.