Sources/View/GLSLBasicsView.h

//-------------------------------------------------------------------------
//
//  File: GLSLBasicsView.h
//
//  Abstract: Main rendering class
//           
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//-------------------------------------------------------------------------
 
//-------------------------------------------------------------------------
//
// Required Includes
//
//-------------------------------------------------------------------------
 
#import <Cocoa/Cocoa.h>
#import <OpenGL/OpenGL.h>
 
#import "GLUTString.h"
#import "Shader.h"
#import "TranguloidTrefoilGeometry.h"
 
//-------------------------------------------------------------------------
//
// Custom OpenGL View
//
//-------------------------------------------------------------------------
 
@interface GLSLBasicsView : NSOpenGLView
{
    @private
        BOOL                leftMouseIsDown;            // was the left mouse button pressed?
        BOOL                rightMouseIsDown;           // was the right mouse button pressed?
        GLhandleARB         programObject;              // the program object
        GLuint              tranguloidTrefoilDL;        // display list ID for the geometry
        GLuint              paletteID;                  // texture color palette
        GLuint              patternID;                  // texture color patterns
        GLint               locations[4];               // uniforms for the fragment & vertex shaders 
        GLfloat             zoom;                       // zoom used for animation
        GLfloat             angle;                      // angle used for animation
        GLfloat             pitch;                      // pitch used for animation
        GLfloat             offset;                     // delta change for animation
        NSPoint             lastMousePoint;             // last mouse point 
        NSRect              bounds;                     // current view bounds
        NSTimeInterval      lastFrameReferenceTime;     // used to compute change in time
        NSTimer            *timer;                      // timer to update the view content
        NSString           *infoString;                 // view bounds as string
        GLUTString         *info;                       // for displaying a string using GLUT bitmap fonts
        TranguloidTrefoil  *tranguloidTrefoil;          // tranguloid trefoil geometry
        Shader             *plasma;                     // plasma fragemnt and vertex shaders
} // OpenGLView
 
@end
 
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