Last Revision:
Version 1.0, 2006-07-17
GLSLShowpiece demonstrates several Vertex and Fragment shaders
Build Requirements:
Xcode 2.2 - Mac OS X 10.4 (universal) SDK
Runtime Requirements:
Mac OS X 10.4

This examples showcases the amazing visual results that can be obtained using the OpenGL Shading Language. Several shaders from the "Orange Book" among others are exhibited. Mac OS X 10.4 - > 10.4.2 uses the software renderer. Mac OS X 10.4.3 provides hardware acceleration of shaders in graphics cards that support it.