ReadMe.txt

### KeyboardAccessory ###
 
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DESCRIPTION:
 
This sample shows how to use a keyboard accessory view.
 
The application uses a single view controller. The view controller's view contains a UITextView. When you tap the text view, the view controller loads a nib file containing an accessory view that it assigns to the text view's inputAccessoryView property. The accessory view contains a button. When you tap the button, the text "You tapped me." is added to the text view. The sample also shows how you can use the keyboard-will-show and keyboard-will-hide notifications to animate resizing a view that is obscured by the keyboard.
 
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BUILD REQUIREMENTS:
 
iOS 6.0 SDK
 
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RUNTIME REQUIREMENTS:
 
iOS 7.0 or later
 
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PACKAGING LIST:
 
KeyboardAccessoryAppDelegate.{h,m}
A simple application delegate that displays the application's window. 
 
ViewController.{h,m}
A view controller that adds a keyboard accessory to a text view.
 
MainStoryboard
The storyboard file containing the main view controller and keyboard accessory view.
 
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CHANGES FROM PREVIOUS VERSIONS:
 
1.5 - Upgraded to use Auto Layout.
1.4 - Upgraded for iOS 6.0, now using Automatic Reference Counting (ARC) and storyboards, updated to adopt current best practices for Objective-C, sample is now Universal (supports iPhone/iPod touch and iPad).
1.3 - viewDidUnload now releases IBOutlets, added localization support.
1.2 - Updated to use new keyboard notification constants.
1.0 - First version.
 
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