MetalUniformStreaming

Last Revision:
Version 2.1, 2015-10-22
Updated for iOS 9.
(Full Revision History)
Build Requirements:
iOS 9 SDK
Runtime Requirements:
iOS 9 on A7 based devices

Metal creates data buffer resources that can be read and written to on the CPU and GPU asynchronously. This example demonstrates using a data buffer to set uniforms for the vertex and fragment shaders.