PocketCoreImage/PocketCoreImage/FilteredImageView.m

/*
     File: FilteredImageView.m 
 Abstract: UIView subclass that renders a UIImage with a set of filters applied.
 The filters are requested from it's data source. 
  Version: 1.0 
  
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 */
 
#import "FilteredImageView.h"
 
@implementation FilteredImageView
 
@synthesize datasource;
@synthesize inputImage = _inputImage;
 
//
// Requests the list of filters from the data source and applies each filter
// in order to the _inputImage.
- (void)reloadData
{
    if (!_inputImage)
        return;
    
    // Create a CIImage from the _inputImage.  While UIImage has a property returning
    // a CIImage representation of it, there are cases where it will not work.  This is the
    // most compatible route.
    _filteredImage = [[CIImage alloc] initWithCGImage:_inputImage.CGImage options:nil];
    
    // Retrieve the list of CIFilters to apply from our datasource.
    NSArray *filters = [self.datasource filtersToApply];
    if (filters)
        // Iterate through each filter setting our CIImage as the input and re-assigning
        // the filter's output back to our CIImage.  This creates a chaining effect.
        for(CIFilter *filter in filters) {
            [filter setValue:_filteredImage forKey:@"inputImage"];
            // Certain filters place restrictions on their input values that we may not have accounted for
            // in the configuration method.  For example, CIColorCube requires its parameter to be a power
            // of 2.  In such as case, the filter will throw an exception when we ask it generate and image.
            // Catch the exception and pretend nothing happened thereby bypassing the filter.
            @try {
                _filteredImage = filter.outputImage;
            }
            @catch (NSException* e) { }
        }
    
    // Inform UIKit that we need to be redrawn.
    [self setNeedsDisplay];
}
 
- (void)drawRect:(CGRect)rect
{
    [super drawRect:rect];
    
    if (!_filteredImage)
        return;
    
    // This is the rect we'll draw our final image into.  By making it a bit smaller than our bounds
    // we'll get a nice border.
    CGRect innerBounds = CGRectMake(5, 5, self.bounds.size.width - 10, self.bounds.size.height - 10);
    
    // To display the image, convert it back to a UIImage and draw it in our rect.  UIImage takes
    // into account the orientation of an image when drawing which we would have needed to worry about
    // when drawing it directly with Core Image and Core Graphics calls.
    [[UIImage imageWithCIImage:_filteredImage] drawInRect:innerBounds];
}
 
- (void)setInputImage:(UIImage *)inputImage
{
    // Since Core Image filters must be operate on every pixel in an image, you may want to
    // consider resizing an input image to the view size before applying any filters.
    //
    
    _inputImage = inputImage;
    
    [self reloadData];
}
 
@end