SwingWatch: Using Device Motion on the Watch

Last Revision:
Version 1.0, 2016-09-13
First release
Build Requirements:
Xcode 8.0, iOS 10.0 SDK or later; watchOS 3.0 SDK or later
Runtime Requirements:
iOS 10.0 or later; watchOS 3.0 or later

This sample demonstrates how to use Device Motion for local processing on the watch. This sample application counts swings in a racquet sport and provides visual feedback to the user.