WatchPuzzle: Using SceneKit and SpriteKit on watchOS

Last Revision:
Version 1.0, 2016-10-27
First release
Build Requirements:
Xcode 8.0 or later; iOS 10.0 SDK or later; watchOS 3.0 SDK or later
Runtime Requirements:
iOS 10.0 or later; watchOS 3.0 or later

This sample demonstrate how to use SceneKit with watchOS. Refer to this sample if you want to see how to use, configure, and interact with a 3D scene using SceneKit. This project shows you how to load a 3D SceneKit scene, add overlays using SpriteKit and setup gesture recognizer to manipulate the scene graph.