Document Revision History

This table describes the changes to SpriteKit Programming Guide.

DateNotes
2016-03-21

Corrected typos and added links to physics bodies methods.

2014-09-17

Updated for iOS 8 and OS X v10.10. Moved material about transitions and some node types into SpriteKit Framework Reference.

2013-12-16

Corrected an incorrect method name in two code listings.

2013-10-22

Updated the lighting example to call spriteNodeWithTexture:.

2013-09-18

New document that describes how to use Sprite Kit to implement games and other apps featuring arbitrary animations.