CAAnimationGroup allows multiple animations to be grouped and run concurrently. The grouped animations run in the time space specified by the
The duration of the grouped animations are not scaled to the duration of their CAAnimationGroup. Instead, the animations are clipped to the duration of the animation group. For example, a 10 second animation grouped within an animation group with a duration of 5 seconds will only display the first 5 seconds of the animation.
An array of
CAAnimationobjects to be evaluated in the time space of the receiver.
var animations: [CAAnimation]?
@property(copy, nullable) NSArray <CAAnimation *> *animations
The animations run concurrently in the receiver’s time space.
Available in iOS 2.0 and later.