Audio File Services Reference

Framework
AudioToolbox/AudioToolbox.h
Declared in
AudioFile.h

Overview

This document describes Audio File Services, a C programming interface that enables you to read or write a wide variety of audio data to or from disk or a memory buffer.

With Audio File Services you can:

Functions by Task

Creating and Initializing Audio Files

Opening and Closing Audio Files

Reading and Writing Audio Files

Getting and Setting Audio File Properties

Working with User Data

Working with Global Information

Optimizing Audio Files

Audio File Macros

Functions

AudioFileClose

Closes an audio file.

OSStatus AudioFileClose (
   AudioFileID inAudioFile
);
Parameters
inAudioFile

The file you want to close.

Return Value

A result code. See “Audio File Result Codes.”

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

AudioFileCountUserData

Gets the number of user data items with a specified ID in a file.

OSStatus AudioFileCountUserData (
   AudioFileID inAudioFile,
   UInt32      inUserDataID,
   UInt32      *outNumberItems
);
Parameters
inAudioFile

The audio file whose user data items are to be counted.

inUserDataID

The four-character code (such as COMM) of the user data item.

outNumberItems

On output, a pointer to the number of user data items of this type in the file.

Return Value

A result code. See “Audio File Result Codes.”

Discussion

In the context of this function, user data refers to chunks in AIFF, CAF, and WAVE files, to resources in Sound Designer II files, and possibly to other types of information in other files.

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

AudioFileCreateWithURL

Creates a new audio file, or initializes an existing file, specified by a URL.

OSStatus AudioFileCreateWithURL (
   CFURLRef                          inFileRef,
   AudioFileTypeID                   inFileType,
   const AudioStreamBasicDescription *inFormat,
   UInt32                            inFlags,
   AudioFileID                       *outAudioFile
);
Parameters
inFileRef

The fully specified path of the file to create or initialize.

inFileType

The type of audio file to create. See “Built-In Audio File Types” for constants that can be used.

inFormat

A pointer to the structure that describes the format of the data.

inFlags

Relevant flags for creating or opening the file. If kAudioFileFlags_EraseFile is set, it erases an existing file. If the flag is not set, the function fails fails if the URL is an existing file.

outAudioFile

On output, a pointer to a newly created or initialized file.

Return Value

A result code. See “Audio File Result Codes.”

Discussion

This function uses a CFURLRef type rather than the FSRef type used by the deprecated AudioFileCreate function.

Availability
  • Available in iOS 2.0 and later.
Related Sample Code
Declared In
AudioFile.h

AudioFileGetGlobalInfo

Copies the value of a global property into a buffer.

OSStatus AudioFileGetGlobalInfo (
   AudioFilePropertyID inPropertyID,
   UInt32              inSpecifierSize,
   void                *inSpecifier,
   UInt32              *ioDataSize,
   void                *outPropertyData
);
Parameters
inPropertyID

The property whose value you want to get. For possible values, see “Audio File Global Info Properties.”

inSpecifierSize

The size of the specifier data.

inSpecifier

A pointer to a specifier, which, in this context, is a pointer to a buffer containing some data that is different for each property. The type of the data required is described in the description of each property.

ioDataSize

On input, a pointer to the size of the buffer specified in the outPropertyData parameter. On output, a pointer to the number of bytes written to the buffer.

outPropertyData

A pointer to the buffer in which to write the property data.

Return Value

A result code. See “Audio File Result Codes.”

Discussion

This function can be used to get information about the capabilities of Audio File Services data types, for example, to determine which file types can take which data formats, what file types are supported, what file type can hold a particular data type, and so forth. This function cannot be used to get information about the properties of particular files. So the properties whose information you are obtaining are global to the Audio File Services programming interface, not properties specific to any file.

Special Considerations

Some Core Audio property values are C types and others are Core Foundation objects.

If you call this function to retrieve a value that is a Core Foundation object, then this function—despite the use of “Get” in its name—duplicates the object. You are responsible for releasing the object, as described in “The Create Rule” in Memory Management Programming Guide for Core Foundation.

Availability
  • Available in iOS 2.0 and later.
Related Sample Code
Declared In
AudioFile.h

AudioFileGetGlobalInfoSize

Gets the size of a global audio file property.

OSStatus AudioFileGetGlobalInfoSize (
   AudioFilePropertyID inPropertyID,
   UInt32              inSpecifierSize,
   void                *inSpecifier,
   UInt32              *outDataSize
);
Parameters
inPropertyID

The property whose data size you want to get. For possible values, see “Audio File Global Info Properties.”

inSpecifier

A pointer to a specifier (a pointer to a buffer containing some data which is different for each property. The type of the data required is described in the description of each property.)

outDataSize

A pointer to the size in bytes of the current value of the property. To get the size of the property value, you need a buffer of this size.

Return Value

A result code. See “Audio File Result Codes.”

Discussion

This function can be used to get information about the capabilities of Audio File Service data types, for example, to determine which file types can take which data formats.

Availability
  • Available in iOS 2.0 and later.
Related Sample Code
Declared In
AudioFile.h

AudioFileGetProperty

Gets the value of an audio file property.

OSStatus AudioFileGetProperty (
   AudioFileID         inAudioFile,
   AudioFilePropertyID inPropertyID,
   UInt32              *ioDataSize,
   void                *outPropertyData
);
Parameters
inAudioFile

The audio file you want to obtain a property value from.

inPropertyID

The property whose value you want. See “Audio File Properties” for possible values.

ioDataSize

On input, the size of the buffer passed in the outPropertyData parameter. On output, the number of bytes written to the buffer. Use the AudioFileGetPropertyInfo function to obtain the size of the property value.

outPropertyData

On output, the value of the property specified in the inPropertyID parameter.

Return Value

A result code. See “Audio File Result Codes.”

Special Considerations

Some Core Audio property values are C types and others are Core Foundation objects.

If you call this function to retrieve a value that is a Core Foundation object, then this function—despite the use of “Get” in its name—duplicates the object. You are responsible for releasing the object, as described in “The Create Rule” in Memory Management Programming Guide for Core Foundation.

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

AudioFileGetPropertyInfo

Gets information about an audio file property, including the size of the property value and whether the value is writable.

OSStatus AudioFileGetPropertyInfo (
   AudioFileID         inAudioFile,
   AudioFilePropertyID inPropertyID,
   UInt32              *outDataSize,
   UInt32              *isWritable
);
Parameters
inAudioFile

The audio file you want to obtain property value information from.

inPropertyID

The property whose value information you want. See “Audio File Properties” for possible values.

outDataSize

On output, the size in bytes of the property value.

isWritable

On output, equals 1 if the property is writable, or 0 if it is read-only.

Return Value

A result code. See “Audio File Result Codes.”

Availability
  • Available in iOS 2.0 and later.
Related Sample Code
Declared In
AudioFile.h

AudioFileGetUserData

Gets a chunk from an audio file.

OSStatus AudioFileGetUserData (
   AudioFileID inAudioFile,
   UInt32      inUserDataID,
   UInt32      inIndex,
   UInt32      *ioUserDataSize,
   void        *outUserData
);
Parameters
inAudioFile

The audio file whose chunk you want to get.

inUserDataID

The four-character code of the designated chunk.

inIndex

An index specifying which chunk with the four-character code specified in the inUserDataID parameter you want to query.

ioUserDataSize

On input, a pointer to the size of the buffer containing the designated chunk. On output, a pointer to the size of bytes copied to the buffer.

outUserData

A pointer to a buffer in which to copy the chunk data.

Return Value

A result code. See “Audio File Result Codes.”

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

AudioFileGetUserDataSize

Gets the size of a user data item in an audio file.

OSStatus AudioFileGetUserDataSize (
   AudioFileID inAudioFile,
   UInt32      inUserDataID,
   UInt32      inIndex,
   UInt32      *outUserDataSize
);
Parameters
inAudioFile

The audio file whose user data item size you want.

inUserDataID

The four-character code of the designated user data item.

inIndex

An index specifying which user data item with the four-character code specified in the inUserDataID parameter you want to query.

outUserDataSize

On output, a pointer the size of the user data item.

Return Value

A result code. See “Audio File Result Codes.”

Discussion

In the context of this function, user data refers to chunks in AIFF, CAF, and WAVE files, to resources in Sound Designer II files, and possibly to other types of information in other files.

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

AudioFileInitializeWithCallbacks

Deletes the content of an existing file and assigns callbacks to the audio file object.

OSStatus AudioFileInitializeWithCallbacks (
   void                              *inClientData,
   AudioFile_ReadProc                inReadFunc,
   AudioFile_WriteProc               inWriteFunc,
   AudioFile_GetSizeProc             inGetSizeFunc,
   AudioFile_SetSizeProc             inSetSizeFunc,
   AudioFileTypeID                   inFileType,
   const AudioStreamBasicDescription *inFormat,
   UInt32                            inFlags,
   AudioFileID                       *outAudioFile
);
Parameters
inClientData

A pointer to a constant passed to your callbacks. Th constant should contain any information you use to manage the state for reading data from the file.

inReadFunc

A callback function invoked when the audio file object wants to read data.

inWriteFunc

A callback function invoked when the audio file object wants to write data.

inGetSizeFunc

A callback function invoked when the audio file object wants to know the size of the file.

inSetSizeFunc

A callback function invoked when the audio file object wants to set the size of the file.

inFileType

The type of audio file to initialize

inFormat

The format for the the audio data in the file.

inFlags

Flags for creating or opening the file. Set to 0.

outAudioFile

On output, a pointer to the newly initialized audio file.

Return Value

A result code. See “Audio File Result Codes.”

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

AudioFileOpenURL

Open an existing audio file specified by a URL.

OSStatus AudioFileOpenURL (
   CFURLRef        inFileRef,
   SInt8           inPermissions,
   AudioFileTypeID inFileTypeHint,
   AudioFileID     *outAudioFile
);
Parameters
inFileRef

The URL of an existing audio file.

inPermissions

The read-write permissions you want to assign to the file. Use the permission constants in “Audio File Permission Flags.”

inFileTypeHint

A hint for the file type of the designated file. For files without filename extensions and with types not easily or uniquely determined from the data (such as ADTS or AC3), use this hint to indicate the file type. Otherwise, pass 0. Only use this hint in OS X versions 10.3.1 or greater. In all earlier versions, any attempt to open these files fails.

outAudioFile

On output, a pointer to the newly opened audio file.

Return Value

A result code. See “Audio File Result Codes.”

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

AudioFileOpenWithCallbacks

Opens an existing file with callbacks you provide.

OSStatus AudioFileOpenWithCallbacks (
   void                  *inClientData,
   AudioFile_ReadProc    inReadFunc,
   AudioFile_WriteProc   inWriteFunc,
   AudioFile_GetSizeProc inGetSizeFunc,
   AudioFile_SetSizeProc inSetSizeFunc,
   AudioFileTypeID       inFileTypeHint,
   AudioFileID           *outAudioFile
);
Parameters
inClientData

A pointer to a constant passed to your callbacks. The constant should contain any information you use to manage the state for reading data from the file.

inReadFunc

A callback function invoked when the audio file object wants to read data.

inWriteFunc

A callback function called when the audio file object wants to write data.

inGetSizeFunc

A callback function called when the audio file object wants to know the file size.

inSetSizeFunc

A callback function called when the audio file object wants to set the file size.

inFileTypeHint

A hint about the type of the designated file. For files with no filename extension and without a type easily or uniquely determined from the data (ADTS,AC3), use this hint to indicate the file type. Otherwise, pass 0 for this parameter. The hint is only available on OS X versions 10.3.1 or greater. In versions prior to OS X 10.3.1, opening files such files fails.

outAudioFile

On output, a pointer to the newly opened file.

Return Value

A result code. See “Audio File Result Codes.”

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

AudioFileOptimize

Consolidates audio data and performs other internal optimizations of the file structure.

OSStatus AudioFileOptimize (
   AudioFileID inAudioFile
);
Parameters
inAudioFile

The audio file you want to optimize.

Return Value

A result code. See “Audio File Result Codes.”

Discussion

This function optimizes the file so additional audio information can be appended to the existing data. Typically, this function consolidates the file’s audio data at the end of the file. This improves performance, such as when writing additional data to the file.

Do not use this potentially expensive and time-consuming operation during time-critical operations. Instead, use the kAudioFilePropertyIsOptimized property to check the optimization state of a file. You can then optimize when it won’t adversely affect your application.

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

AudioFileReadBytes

Reads bytes of audio data from an audio file.

OSStatus AudioFileReadBytes (
   AudioFileID inAudioFile,
   Boolean   inUseCache,
   SInt64    inStartingByte,
   UInt32    *ioNumBytes,
   void      *outBuffer
);
Parameters
inAudioFile

The audio file whose bytes of audio data you want to read.

inUseCache

Set to true if you want to cache the data. You should cache reads and writes if you read or write the same portion of a file multiple times. To request that the data not be cached, if possible, set to false. You should not cache reads and writes if you read or write data from a file only once.

inStartingByte

The byte offset of the audio data you want to be returned.

ioNumBytes

On input, a pointer to the number of bytes to read. On output, a pointer to the number of bytes actually read.

outBuffer

A pointer to user-allocated memory large enough for the requested bytes.

Return Value

A result code. See “Audio File Result Codes.”

Discussion

In most cases, you should use AudioFileReadPackets instead of this function.

This function returns eofErr when the read operation encounters the end of the file. Note that Audio File Services only reads one 32-bit chunk of a file at a time.

Availability
  • Available in iOS 2.0 and later.
Related Sample Code
Declared In
AudioFile.h

AudioFileReadPacketData

Reads packets of audio data from an audio file.

OSStatus AudioFileReadPacketData (
   AudioFileID                   inAudioFile,
   Boolean                       inUseCache,
   UInt32                        *ioNumBytes,
   AudioStreamPacketDescription  *outPacketDescriptions,
   SInt64                        inStartingPacket,
   UInt32                        *ioNumPackets,
   void                          *outBuffer
);
Parameters
inAudioFile

The audio file whose audio packets you want to read.

inUseCache

Set to true to cache the data. Otherwise, set to false.

ioNumBytes

On input, the size of the outBuffer parameter, in bytes. On output, the number of bytes actually read.

You will see a difference in the input and output values if the byte size for the number of packets you request in the ioNumPackets parameter is smaller than the buffer size you pass in the outBuffer parameter. In this case, the output value for this parameter is smaller than its input value.

outPacketDescriptions

On output, an array of packet descriptions for the packets that were read. The array that you pass in this parameter must be large enough to accommodate descriptions for the number of packets requested in the ioNumPackets parameter.

This parameter applies only to variable bit-rate data. If the file being read contains constant bit-rate (CBR) data, such as linear PCM, this parameter does not get filled. Pass NULL if the file’s data format is CBR.

inStartingPacket

The packet index of the first packet you want to read.

ioNumPackets

On input, the number of packets to read. On output, the number of packets actually read.

outBuffer

Memory that you allocate to hold the read packets. Determine an appropriate size by multiplying the number of packets requested (in the ioNumPackets parameter) by the typical packet size for the audio data in the file. For uncompressed audio formats, a packet is equal to a frame.

Return Value

A result code. See “Audio File Result Codes.”

Discussion

Using this function is memory efficient when reading variable bit-rate (VBR) audio data, whose packet sizes can vary for a given duration of sound.

If the buffer you provide in the outBuffer parameter is too small to hold the packets you request in ioNumPackets, the output values of ioNumPackets and ioNumBytes are reduced to reflect the packets that were placed into the buffer. You also see a difference in the input and output values for ioNumPackets when this function has reached the end of the file you are reading. In this case, the output value for this parameter is smaller than its input value.

This function is more efficient than AudioFileReadPackets when reading compressed file formats that do not have packet tables, such as MP3 or ADTS. This function is a good choice for reading either CBR (constant bit-rate) or VBR data if you do not need to read a fixed duration of audio. If you do need to read a fixed duration of audio, whether CBR or VBR, use AudioFileReadPackets instead.

Audio File Services reads one 32-bit chunk of a file at a time.

Availability
  • Available in iOS 2.2 and later.
Declared In
AudioFile.h

AudioFileReadPackets

Reads a fixed duration of audio data from an audio file.

OSStatus AudioFileReadPackets (
   AudioFileID                  inAudioFile,
   Boolean                      inUseCache,
   UInt32                       *outNumBytes,
   AudioStreamPacketDescription *outPacketDescriptions,
   SInt64                       inStartingPacket,
   UInt32                       *ioNumPackets,
   void                         *outBuffer
);
Parameters
inAudioFile

The audio file whose audio packets you want to read.

inUseCache

Set to true to cache the data. Otherwise, set to false.

outNumBytes

On output, the number of bytes actually read.

outPacketDescriptions

On output, an array of packet descriptions for the packets that were read. The array that you pass must be large enough to accommodate descriptions for the number of packets requested in the ioNumPackets parameter.

This parameter applies only to variable bit-rate data. If the file being read contains constant bit-rate (CBR) data, such as linear PCM, this parameter does not get filled. Pass NULL if the file’s data format is CBR.

inStartingPacket

The packet index of the first packet you want to read.

ioNumPackets

On input, the number of packets to read. On output, the number of packets actually read.

You will see a difference in the input and output values when this function has reached the end of the file you are reading. In this case, the output value for this parameter is smaller than its input value.

outBuffer

Memory that you allocate to hold the read packets. Determine an appropriate size by multiplying the number of packets requested (in the ioNumPackets parameter) by the maximum (or upper bound for) packet size of the audio file. For uncompressed audio formats, a packet is equal to a frame.

Return Value

A result code. See “Audio File Result Codes.”

Discussion

If you do not need to read a fixed duration of audio data, but rather want to use your memory buffer most efficiently, use AudioFileReadPacketData instead of this function.

When reading variable bit-rate (VBR) audio data, using this function requires that you allocate more memory than you would for the AudioFileReadPacketData function. See the descriptions for the outBuffer parameter in each of these two functions.

In addition, this function is less efficient than AudioFileReadPacketData when reading compressed file formats that do not have packet tables, such as MP3 or ADTS. Use this function only when you need to read a fixed duration of audio data, or when you are reading only uncompressed audio.

Audio File Services reads one 32-bit chunk of a file at a time.

Availability
  • Available in iOS 2.0 and later.
Related Sample Code
Declared In
AudioFile.h

AudioFileRemoveUserData

Removes a user data item from an audio file.

OSStatus AudioFileRemoveUserData (
   AudioFileID inAudioFile,
   UInt32      inUserDataID,
   UInt32      inIndex
);
Parameters
inAudioFile

The audio file that contains the user data item you want to remove.

inUserDataID

The four-character code such as COMM of the user data item.

inIndex

An index specifying the chunk to remove. You use this parameter if the file contains more than one user data item with the four-character code specified in the inUserDataID parameter.

Return Value

A result code. See “Audio File Result Codes.”

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

AudioFileSetProperty

Sets the value of an audio file property

OSStatus AudioFileSetProperty (
   AudioFileID         inAudioFile,
   AudioFilePropertyID inPropertyID,
   UInt32              inDataSize,
   const void          *inPropertyData
);
Parameters
inAudioFile

The audio file that you want to set a property value for.

inPropertyID

The property whose value you want to set. See “Audio File Properties” for possible values. Use the AudioFileGetPropertyInfo function to determine whether the property value is writable.

inDataSize

The size of the value you are passing in the inPropertyData parameter.

inPropertyData

The new value for the property.

Return Value

A result code. See “Audio File Result Codes.”

Availability
  • Available in iOS 2.0 and later.
Related Sample Code
Declared In
AudioFile.h

AudioFileSetUserData

Sets a user data item in an audio file.

OSStatus AudioFileSetUserData (
   AudioFileID inAudioFile,
   UInt32      inUserDataID,
   UInt32      inIndex,
   UInt32      inUserDataSize,
   const void  *inUserData
);
Parameters
inAudioFile

The audio file that you want to set a user data item in.

inUserDataID

The four-character code for the user data item.

inIndex

An index specifying the user data item you want to set. You use this parameter if the file contains more than one user data item with the four-character code specified in the inUserDataID parameter.

inUserDataSize

On input, the size of the data to copy. On output, the size of the bytes copied from the buffer.

inUserData

A pointer to a buffer from which to copy the user data.

Return Value

A result code. See “Audio File Result Codes.”

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

AudioFileWriteBytes

Writes bytes of audio data to an audio file.

OSStatus AudioFileWriteBytes (
   AudioFileID inAudioFile,
   Boolean     inUseCache,
   SInt64      inStartingByte,
   UInt32      *ioNumBytes,
   const void  *inBuffer
);
Parameters
inAudioFile

The audio file to which you want to write bytes of data.

inUseCache

Set to true if you want to cache the data. Otherwise, set to false.

inStartingByte

The byte offset where the audio data should be written.

ioNumBytes

On input, a pointer the number of bytes to write. On output, a pointer to the number of bytes actually written.

inBuffer

A pointer to a buffer containing the bytes to be written.

Return Value

A result code. See “Audio File Result Codes.”

Discussion

In most cases, you should use AudioFileWritePackets instead of this function.

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

AudioFileWritePackets

Writes packets of audio data to an audio data file.

OSStatus AudioFileWritePackets (
   AudioFileID                        inAudioFile,
   Boolean                            inUseCache,
   UInt32                             inNumBytes,
   const AudioStreamPacketDescription *inPacketDescriptions,
   SInt64                             inStartingPacket,
   UInt32                             *ioNumPackets,
   const void                         *inBuffer
);
Parameters
inAudioFile

The audio file to write to.

inUseCache

Set to true if you want to cache the data. Otherwise, set to false.

inNumBytes

The number of bytes of audio data being written.

inPacketDescriptions

A pointer to an array of packet descriptions for the audio data. Not all formats require packet descriptions. If no packet descriptions are required, for instance, if you are writing CBR data, pass NULL.

inStartingPacket

The packet index for the placement of the first provided packet.

ioNumPackets

On input, a pointer to the number of packets to write. On output, a pointer to the number of packets actually written.

inBuffer

A pointer to user-allocated memory containing the new audio data to write to the audio data file.

Return Value

A result code. See “Audio File Result Codes.”

Discussion

For all uncompressed formats, this function equates packets with frames.

Availability
  • Available in iOS 2.0 and later.
Related Sample Code
Declared In
AudioFile.h

NextAudioFileRegion

Finds the next audio file region in a region list.

#define NextAudioFileRegion (inAFRegionPtr) (
   (AudioFileRegion*) ((char*) (inAFRegionPtr) +
   offsetof(AudioFileRegion, mMarkers) +
   ((inAFRegionPtr)->mNumberMarkers) * sizeof (AudioFileMarker))
)
Parameters
inAFRegionPtr

A pointer to an audio file region in the region list.

Return Value

A pointer to the next region after the region pointed to by the inAFRegionPtr parameter. This value can be beyond the end of the list, so pay attention to the total number of regions in the list.

Discussion

Because audio file regions are of variable length, you cannot easily walk the list. Use this convenience function when you call the AudioFileGetProperty function with the kAudioFilePropertyRegionList property to walk through the list of regions returned.

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

NumAudioFileMarkersToNumBytes

A macro that returns the number of bytes corresponding to a specified number of audio file markers.

#define NumAudioFileMarkersToNumBytes(inNumMarkers) (
   offsetof (AudioFileMarkerList, mMarkers) + (inNumMarkers) * sizeof(AudioFileMarker)
)
Parameters
inNumMarkers

The number of audio file markers for which you wish to know the equivalent number of bytes.

Return Value

The number of bytes required to contain the specified number of audio file markers.

Discussion

Use this convenience function when you call the AudioFileSetProperty function with the kAudioFilePropertyMarkerList property to calculate the size of buffer needed to hold a specific number of audio file markers.

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

NumBytesToNumAudioFileMarkers

A macro that returns the number of audio file markers represented by a specified number of bytes.

#define NumBytesToNumAudioFileMarkers (inNumBytes) (
   (inNumBytes) < offsetof (AudioFileMarkerList, mMarkers[0]) ? 0 :
   ((inNumBytes) - offsetof (AudioFileMarkerList, mMarkers[0])) / sizeof (AudioFileMarker)
)
Parameters
inNumBytes

The number of bytes for which you wish to know the equivalent number of audio file markers.

Return Value

The number of audio file markers that can be contained in the specified number of bytes.

Discussion

Use this convenience macro when you call the AudioFileGetProperty function with the kAudioFilePropertyMarkerList property to calculate the number of markers that will be returned.

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

Callbacks by Task

Reading and Writing Audio File Data

Getting the Size of Audio File Data

Callbacks

AudioFile_GetSizeProc

Gets file data size.

   
typedef SInt64 (*AudioFile_GetSizeProc)(
   void  *inClientData
);

If you named your function MyAudioFile_GetSizeProc, you would declare it like this:

   SInt64 MyAudioFile_GetSizeProc (
   void  *inClientData
);

Parameters
inClientData

A pointer to the client data as set in the inClientData parameter to the AudioFileOpenWithCallbacks or AudioFileInitializeWithCallbacks functions.

Return Value

The callback should return the size of the data.

Discussion

This callback gets invoked by an audio file object when it needs to get audio file data size. You pass this callback as a parameter when calling the AudioFileOpenWithCallbacks and AudioFileInitializeWithCallbacks functions.

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

AudioFile_ReadProc

Reads audio data when used in conjunction with the AudioFileOpenWithCallbacks or AudioFileInitializeWithCallbacks functions.)

   
typedef OSStatus (*AudioFile_ReadProc) (
   void     *inClientData,
   SInt64   inPosition,
   UInt32   requestCount,
   void     *buffer,
   UInt32   *actualCount
);

If you named your function MyAudioFile_ReadProc, you would declare it like this:


OSStatus MyAudioFile_ReadProc (
   void     *inClientData,
   SInt64   inPosition,
   UInt32   requestCount,
   void     *buffer,
   UInt32   *actualCount
);

Parameters
inClientData

A pointer to the client data as set in the inClientData parameter to AudioFileOpenWithCallbacks or AudioFileInitializeWithCallbacks.

inPosition

An offset into the data from which to read.

requestCount

The number of bytes to read.

buffer

A pointer to the buffer in which to put the data read.

actualCount

On output, the callback should set this parameter to a pointer to the number of bytes successfully read.

Return Value

A result code. See “Audio File Result Codes.”

Discussion

This callback function is called when Audio File Services needs to read data.

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

AudioFile_SetSizeProc

Sets file data size.

   
typedef SInt64 (*AudioFile_SetSizeProc)(
   void  *inClientData
);

If you named your function MyAudioFile_SetSizeProc, you would declare it like this:

   SInt64 MyAudioFile_SetSizeProc (
   void  *inClientData
);

Parameters
inClientData

A pointer to the client data as set in the inClientData parameter to the AudioFileOpenWithCallbacks or AudioFileInitializeWithCallbacks functions.

Return Value

The callback should return the size of the data.

Discussion

This callback gets invoked by an audio file object when it needs to set audio file data size. You pass this callback as a parameter when calling the AudioFileOpenWithCallbacks and AudioFileInitializeWithCallbacks functions.

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

AudioFile_WriteProc

A callback for writing file data when used in conjunction with the AudioFileOpenWithCallbacks or AudioFileCreateWithURL functions.

   
typedef OSStatus (*AudioFile_WriteProc) (
   void          *inClientData,
   SInt64        inPosition,
   UInt32        requestCount,
   const void    *buffer,
   UInt32        *actualCount
);

If you named your function MyAudioFile_WriteProc, you would declare it like this:


OSStatus MyAudioFile_WriteProc (
   void    *inClientData,
   SInt64  inPosition,
   UInt32  requestCount,
   void    *buffer,
   UInt32  *actualCount
);

Parameters
inClientData

A pointer to the client data as set in the inClientData parameter to AudioFileOpenWithCallbacks orAudioFileInitializeWithCallbacks.

inPosition

An offset into the data from which to read.

requestCount

The number of bytes to write.

buffer

A pointer to the buffer containing the data to write.

actualCount

Upon completion, the callback should set this to a pointer to the number of bytes successfully written.

Return Value

A result code. See “Audio File Result Codes.”

Discussion

This callback function is invoked when Audio File Services needs to write data.

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

Data Types

AudioFileID

An opaque data type that represents an audio file object.

typedef struct OpaqueAudioFileID *AudioFileID;
Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

AudioFilePropertyID

An audio file property identifier.

typedef UInt32 AudioFilePropertyID;
Discussion

For a list of audio file properties, see “Audio File Properties.”

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

AudioFile_SMPTE_Time

A data structure for describing SMPTE (Society of Motion Picture and Television Engineers) time.

struct AudioFile_SMPTE_Time {
   SInt8   mHours;
   UInt8   mMinutes;
   UInt8   mSeconds;
   UInt8   mFrames;
   UInt32  mSubFrameSampleOffset;
};
typedef struct AudioFile_SMPTE_Time AudioFile_SMPTE_Time;
Fields
mHours

The hours.

mMinutes

The minutes.

mSeconds

The seconds.

mFrames

The frames.

mSubFrameSampleOffset

The sample offset within a frame.

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

AudioFileMarker

Annotates a position in an audio file.

struct AudioFileMarker {
   Float64 mFramePosition;
   CFStringRef           mName;
   SInt32                mMarkerID;
   AudioFile_SMPTE_Time  mSMPTETime;
   UInt32                mType;
   UInt16                mReserved;
   UInt16                mChannel;
};
typedef struct AudioFileMarker AudioFileMarker;
Fields
mFramePosition

The frame in the file, counting from the start of the audio data.

mName

The name of the marker.

mMarkerID

A unique ID for the marker.

mSMPTETime

The SMPTE time for this marker.

mType

The marker type.

mReserved

A reserved field. Set to 0.

mChannel

The channel number referred to by the marker. Set to 0 if the marker applies to all channels.

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

AudioFileMarkerList

A list of markers associated with an audio file, including their SMPTE time type, the number of markers, and the markers themselves.

struct AudioFileMarkerList {
   UInt32           mSMPTE_TimeType;
   UInt32           mNumberMarkers;
   AudioFileMarker  mMarkers[1];
};
typedef struct AudioFileMarkerList AudioFileMarkerList;
Fields
mSMPTE_TimeType

The SMPTE time type of the whole list of markers in an audio file.

mNumberMarkers

The number of markers in the list.

mMarkers

An array of mNumberMarkers elements, each of which is an audio file marker.

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

AudioFileRegion

An audio file region specifies a segment of audio data.

struct AudioFileRegion {
   UInt32            mRegionID;
   CFStringRef       mName;
   UInt32            mFlags;
   UInt32            mNumberMarkers;
   AudioFileMarker   mMarkers[1];
};
typedef struct AudioFileRegion AudioFileRegion;
Fields
mRegionID

A unique ID associated with the audio file region.

mName

The name of the region.

mFlags

Audio File Services region flags. For details, see “Audio File Region Flags.”

mNumberMarkers

The number of markers in the array specified in the mMarkers parameter.

mMarkers

An array of mNumberMarkers elements describing where the data in the region starts. For details, see “Audio File Marker Types.”

Discussion

Typically, a region consists of at least two markers designating the beginning and end of the segment. Other markers might define additional meta information such as sync point.

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

AudioFileRegionList

A list of the audio file regions in a file.

struct AudioFileRegionList {
   UInt32            mSMPTE_TimeType;
   UInt32            mNumberRegions;
   AudioFileRegion   mRegions[1];
};
typedef struct AudioFileRegionList AudioFileRegionList;
Fields
mSMPTE_TimeType

The SMPTE timing scheme used in the file. See Core Audio’s CAFFile.h header file for the values used here. For more information, see Core Audio Overview.

mNumberRegions

The number of regions in the list specified in the mRegions parameter.

mRegions

A variable array of mNumberRegions elements containing a list of more than one audio file regions. For information on the AudioFileRegion data type, see AudioFileRegion.

Audio file markers are variable length, so this list cannot be accessed as an array. For details on the AudioFileMarker data type, see AudioFileMarker.

Use the NextAudioFileRegion convenience macro for traversing the region list instead. This macro enables you to step to the next region in the data that Audio File Services returns.

Discussion

This structure is used by the kAudioFilePropertyRegionList property.

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

AudioFramePacketTranslation

A data structure used by the kAudioFilePropertyPacketToFrame and kAudioFilePropertyFrameToPacket properties.

struct AudioFramePacketTranslation {
   SInt64  mFrame;
   SInt64  mPacket;
   UInt32  mFrameOffsetInPacket;
};
typedef struct AudioFramePacketTranslation AudioFramePacketTranslation;
Fields
mFrame

A frame number.

mPacket

A packet number.

mFrameOffsetInPacket

A frame offset in a packet.

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

AudioBytePacketTranslation

A data structure used by the kAudioFilePropertyByteToPacket and kAudioFilePropertyPacketToByte properties.

struct AudioBytePacketTranslation {
   SInt64 mByte;
   SInt64 mPacket;
   UInt32 mByteOffsetInPacket;
   UInt32 mFlags;
};
typedef struct AudioBytePacketTranslation AudioBytePacketTranslation;
Fields
mByte

A byte number.

mPacket

A packet number.

mByteOffsetInPacket

A byte offset in a packet.

mFlags

A flag from “Audio File Packet Translation Flags.”

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

AudioFilePacketTableInfo

Contains information about the number of valid frames in a file and where they begin and end.

struct AudioFilePacketTableInfo {
   SInt64  mNumberValidFrames;
   SInt32  mPrimingFrames;
   SInt32  mRemainderFrames;
};
typedef struct AudioFilePacketTableInfo AudioFilePacketTableInfo;
Fields
mNumberValidFrames

The number of valid frames in the file.

mPrimingFrames

The number of invalid frames at the beginning of the file.

mRemainderFrames

The number of invalid frames at the end of the file.

Discussion

Some data formats might have packets with contents that are not completely valid, but that represent priming or remainder frames not intended for playback. For example, a file with 100 packets of AAC is nominally 1024 * 100 = 102400 frames of data. However, the first 2112 frames might be priming frames.

A number of remainder frames might be added to pad out to a full packet of 1024 frames. Discard the priming and remainder frames.

The total number of packets in the file times the frames per packet (or counting each packet's frames individually for a variable frames per packet format) minus mPrimingFrames, minus mRemainderFrames, should equal mNumberValidFrames.

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

Audio File Type and Format Identifier

A specifier for the constantkAudioFileGlobalInfo_AvailableStreamDescriptionsForFormat.

struct AudioFileTypeAndFormatID {
   AudioFileTypeID  mFileType;
   UInt32           mFormatID;
};
typedef struct AudioFileTypeAndFormatID AudioFileTypeAndFormatID;
Fields
mFileType

A four-character code for the file type (for instance, the kAudioFileAIFFType type.

mFormatID

A four-character code for the format ID such as kAudioFormatLinearPCM, kAudioFormatMPEG4AAC, and so forth. (See the AudioFormat.h header file for declarations.)

Discussion

This structure specifies a desired audio file type and data format ID so you can obtain a list of stream descriptions of available formats.

Availability
  • Available in iOS 2.0 and later.
Declared In
AudioFile.h

Constants

Built-In Audio File Types

Operating system constants that indicate the type of file to be written or a hint about what type of file to expect from data provided.

enum {
   kAudioFileAIFFType            = 'AIFF',
   kAudioFileAIFCType            = 'AIFC',
   kAudioFileWAVEType            = 'WAVE',
   kAudioFileSoundDesigner2Type  = 'Sd2f',
   kAudioFileNextType            = 'NeXT',
   kAudioFileMP3Type             = 'MPG3',
   kAudioFileMP2Type             = 'MPG2',
   kAudioFileMP1Type             = 'MPG1',
   kAudioFileAC3Type             = 'ac-3',
   kAudioFileAAC_ADTSType        = 'adts',
   kAudioFileMPEG4Type           = 'mp4f',
   kAudioFileM4AType             = 'm4af',
   kAudioFileCAFType             = 'caff',
   kAudioFile3GPType             = '3gpp',
   kAudioFile3GP2Type            = '3gp2',
   kAudioFileAMRType             = 'amrf'
};
typedef UInt32 AudioFileTypeID;
Constants
kAudioFileAIFFType

An Audio Interchange File Format (AIFF) file.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileAIFCType

An Audio Interchange File Format Compressed (AIFF-C) file.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileWAVEType

A Microsoft WAVE file.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileSoundDesigner2Type

A Sound Designer II file.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileNextType

A NeXT or Sun Microsystems file.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileMP3Type

An MPEG Audio Layer 3 (.mp3) file.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileMP2Type

An MPEG Audio Layer 2 (.mp2) file.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileMP1Type

An MPEG Audio Layer 1 (.mp1) file.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileAC3Type

An AC-3 file.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileAAC_ADTSType

An Advanced Audio Coding (AAC) Audio Data Transport Stream (ADTS) file.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileMPEG4Type

An MPEG 4 file.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileM4AType

An M4A file.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileCAFType

A Core Audio File Format file.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFile3GPType

A 3GPP file, suitable for video content on GSM mobile phones.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFile3GP2Type

A 3GPP2 file, suitable for video content on CDMA mobile phones.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileAMRType

An AMR (Adaptive Multi-Rate) file suitable for compressed speech.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

Declared In
AudioFile.h

Audio File Creation Flags

Flags for use with the AudioFileCreateWithURL and AudioFileCreate functions.

enum {
   kAudioFileFlags_EraseFile                = 1
   kAudioFileFlags_DontPageAlignAudioData   = 2
};
Constants
kAudioFileFlags_EraseFile

If set, the AudioFileCreateWithURL function erases the contents of an existing file. If not set, then the function fails if the file already exists.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileFlags_DontPageAlignAudioData

Typically, the audio data in a file is page aligned. To make reading the file data as fast as possible, you can use page-aligned data to take advantage of optimized code paths in the file system. However, when space is at a premium, you might want to avoid the additional padding required to attain alignment. To do so, set this flag when calling AudioFileCreate or AudioFileCreateWithURL.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

Declared In
AudioFile.h

Audio File Permission Flags

Flags for use with the AudioFileOpenURL and AudioFileOpen functions.

enum {
   kAudioFileReadPermission      = 0x01,
   kAudioFileWritePermission     = 0x02,
   kAudioFileReadWritePermission = 0x03
};
Constants
kAudioFileReadPermission

File is read-only.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileWritePermission

File is write-only.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileReadWritePermission

File has read-write permission.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

Declared In
AudioFile.h

Audio File Loop Direction Constants

The playback direction of a looped segment of an audio file.

enum {
   kAudioFileLoopDirection_NoLooping = 0,
   kAudioFileLoopDirection_Forward = 1,
   kAudioFileLoopDirection_ForwardAndBackward = 2,
   kAudioFileLoopDirection_Backward = 3
};
Constants
kAudioFileLoopDirection_NoLooping

The segment is not looped.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileLoopDirection_Forward

Play the segment forward.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileLoopDirection_Backward

Play the segment backward.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileLoopDirection_ForwardAndBackward

Play the segment forward and backward.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

Declared In
AudioFile.h

Audio File Marker Types

A type of marker within a file used in the mType field of the AudioFileMarker structure.

enum {
   kAudioFileMarkerType_Generic = 0,
};
Constants
kAudioFileMarkerType_Generic

A generic marker.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

Declared In
AudioFile.h

Audio File Region Flags

Flags that specify a playback direction for an AudioFileRegion structure.

enum {
   kAudioFileRegionFlag_LoopEnable = 1,
   kAudioFileRegionFlag_PlayForward = 2,
   kAudioFileRegionFlag_PlayBackward = 4
};
Constants
kAudioFileRegionFlag_LoopEnable

If set, the region is looped. You must set one or both of the remaining flags must also be set for the region to be looped.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileRegionFlag_PlayForward

If set, the region is played forward.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileRegionFlag_PlayBackward

If set, the region is played backward.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

Discussion

You can set one or more of these flags. For example, if both kAudioFileRegionFlag_LoopEnable and kAudioFileRegionFlag_PlayForward are set, the region plays as a forward loop. If only kAudioFileRegionFlag_PlayForward is set, the region is played forward once. if both kAudioFileRegionFlag_PlayForward and kAudioFileRegionFlag_PlayBackward are set, the region plays forward then backward, then forward.

Declared In
AudioFile.h

Audio File Packet Translation Flags

Flag used with the mFlags field of the AudioBytePacketTranslation structure.

enum {
   kBytePacketTranslationFlag_IsEstimate = 1
};
Constants
kBytePacketTranslationFlag_IsEstimate

If set, the result value is an estimate.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

Info String Keys

Key values of properties to get and set using Audio File Services functions and provide a common way to get the same information out of several different kinds of files.

#define kAFInfoDictionary_Artist "artist"
#define kAFInfoDictionary_Album "album"
#define kAFInfoDictionary_Tempo "tempo"
#define kAFInfoDictionary_KeySignature "key signature"
#define kAFInfoDictionary_TimeSignature "time signature"
#define kAFInfoDictionary_TrackNumber "track number"
#define kAFInfoDictionary_Year "year"
#define kAFInfoDictionary_Composer "composer"
#define kAFInfoDictionary_Lyricist "lyricist"
#define kAFInfoDictionary_Genre "genre"
#define kAFInfoDictionary_Title "title"
#define kAFInfoDictionary_RecordedDate "recorded date"
#define kAFInfoDictionary_Comments "comments"
#define kAFInfoDictionary_Copyright "copyright"
#define kAFInfoDictionary_SourceEncoder "source encoder"
#define kAFInfoDictionary_EncodingApplication "encoding application"
#define kAFInfoDictionary_NominalBitRate "nominal bit rate"
#define kAFInfoDictionary_ChannelLayout "channel layout"
#define kAFInfoDictionary_ApproximateDurationInSeconds "approximate duration in seconds"
#define kAFInfoDictionary_SourceBitDepth "source bit depth"
#define kAFInfoDictionary_ISRC "ISRC"
#define kAFInfoDictionary_SubTitle "subtitle"
Constants
kAFInfoDictionary_Artist

An artist.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAFInfoDictionary_Album

An album.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAFInfoDictionary_Tempo

A tempo.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAFInfoDictionary_KeySignature

A key signature.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAFInfoDictionary_TimeSignature

A time signature.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAFInfoDictionary_TrackNumber

A track number.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAFInfoDictionary_Year

A year.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAFInfoDictionary_Composer

A composer.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAFInfoDictionary_Lyricist

A lyricist.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAFInfoDictionary_Genre

A genre.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAFInfoDictionary_Title

A title.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAFInfoDictionary_RecordedDate

A recorded date.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAFInfoDictionary_Comments

Comments.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAFInfoDictionary_Copyright

Copyright.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAFInfoDictionary_SourceEncoder

A source encoder.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAFInfoDictionary_EncodingApplication

An encoding application.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAFInfoDictionary_NominalBitRate

A nominal bit rate.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAFInfoDictionary_ChannelLayout

A channel layout.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAFInfoDictionary_ApproximateDurationInSeconds

An approximate duration in seconds.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAFInfoDictionary_SourceBitDepth

The bit depth of the source audio stream. See kAudioFilePropertySourceBitDepth.

Available in iOS 4.3 and later.

Declared in AudioFile.h.

kAFInfoDictionary_ISRC

An International Standard Recording Code.

Available in iOS 4.3 and later.

Declared in AudioFile.h.

kAFInfoDictionary_SubTitle

A subtitle.

Available in iOS 4.3 and later.

Declared in AudioFile.h.

Declared In
AudioFile.h

Audio File Properties

Properties used by the functions described in getting and setting pieces of data in audio files. See “Working with Global Information” for details.

enum {
   kAudioFilePropertyFileFormat            = 'ffmt',
   kAudioFilePropertyDataFormat            = 'dfmt',
   kAudioFilePropertyIsOptimized           = 'optm',
   kAudioFilePropertyMagicCookieData       = 'mgic',
   kAudioFilePropertyAudioDataByteCount    = 'bcnt',
   kAudioFilePropertyAudioDataPacketCount  = 'pcnt',
   kAudioFilePropertyMaximumPacketSize     = 'psze',
   kAudioFilePropertyDataOffset            = 'doff',
   kAudioFilePropertyChannelLayout         = 'cmap',
   kAudioFilePropertyDeferSizeUpdates      = 'dszu',
   kAudioFilePropertyDataFormatName        = 'fnme',
   kAudioFilePropertyMarkerList            = 'mkls',
   kAudioFilePropertyRegionList            = 'rgls',
   kAudioFilePropertyPacketToFrame         = 'pkfr',
   kAudioFilePropertyFrameToPacket         = 'frpk',
   kAudioFilePropertyPacketToByte          = 'pkby',
   kAudioFilePropertyByteToPacket          = 'bypk',
   kAudioFilePropertyChunkIDs              = 'chid',
   kAudioFilePropertyInfoDictionary        = 'info',
   kAudioFilePropertyPacketTableInfo       = 'pnfo',
   kAudioFilePropertyFormatList            = 'flst',
   kAudioFilePropertyPacketSizeUpperBound  = 'pkub',
   kAudioFilePropertyReserveDuration       = 'rsrv',
   kAudioFilePropertyEstimatedDuration     = 'edur',
   kAudioFilePropertyBitRate               = 'brat',
   kAudioFilePropertyID3Tag                = 'id3t',
   kAudioFilePropertySourceBitDepth        = 'sbtd',
   kAudioFilePropertyAlbumArtwork          = 'aart'
};
Constants
kAudioFilePropertyFileFormat

The format of the audio data file.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFilePropertyDataFormat

An audio stream basic description containing the format of the audio data.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFilePropertyFormatList

To support formats such as AAC SBR in which an encoded data stream can be decoded to multiple destination formats, this property’s value is an array of audio format list item values (declared in AudioFormat.h) of those formats. Typically, this is an audio format list item with the same audio stream basic description in the kAudioFilePropertyDataFormat property.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFilePropertyIsOptimized

Indicates whether a designated audio file has been optimized, that is, ready to start having sound data written to it. A value of 0 indicates the file needs to be optimized. A value of 1 indicates the file is currently optimized.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFilePropertyMagicCookieData

A pointer to memory set up by the caller. Some file types require that a magic cookie be provided before packets can be written to an audio file. Set this property before you call AudioFileWriteBytes or AudioFileWritePackets if a magic cookie exists.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFilePropertyAudioDataByteCount

Indicates the number of bytes of audio data in the designated file.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFilePropertyAudioDataPacketCount

Indicates the number of packets of audio data in the designated file.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFilePropertyMaximumPacketSize

Indicates the maximum size of a packet for the data in the designated file.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFilePropertyDataOffset

Indicates the byte offset in the file of the designated audio data.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFilePropertyChannelLayout

An audio channel layout structure.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFilePropertyDeferSizeUpdates

The default value (0) always updates header. If set to 1, updating the files sizes in the header is not performed every time data is written. Instead, the updating is deferred until the file has been read, optimized, or closed. This process is more efficient, but not as safe. If an application crashes before the size has been updated, the file might not be readable.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFilePropertyDataFormatName

This constant is deprecated in OS X v 10.5 and later. Do not use. Instead, use kAudioFormatProperty_FormatName (declared in the AudioFormat.h header file).

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFilePropertyMarkerList

A list of CFStringRef objects representing audio file markers defined in the file.

If you access this property, your app is responsible for releasing the CFStringRef objects.

Use the NumBytesToNumAudioFileMarkers and NumAudioFileMarkersToNumBytes functions to convert between audio file markers and the equivalent number of bytes.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFilePropertyRegionList

The list of audio file region values defined in the file.

If you access this property, your app is responsible for releasing the CFStringRef objects.

Use the NextAudioFileRegion function to walk through the region list.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFilePropertyPacketToFrame

Passes an audio frame packet translation structure with the mPacket field filled out and returns the mFrame field. The mFrameOffsetInPacket field is ignored.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFilePropertyFrameToPacket

Passes an audio frame packet translation structure with the mFrame field filled out and returns the mPacket and mFrameOffsetInPacket fields.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFilePropertyPacketToByte

Passes an audio byte packet translation structure with the mPacket field filled out and returns the mByte field. The mByteOffsetInPacket field is ignored. If the value in the mByte field is an estimate then the kBytePacketTranslationFlag_IsEstimate flag is set in the mFlags field.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFilePropertyByteToPacket

Passes an audio byte packet translation structure with the mByte field filled out and returns the mPacket and mByteOffsetInPacket fields. If the value in the mByte field is an estimate then the kBytePacketTranslationFlag_IsEstimate flag is set in the mFlags field.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFilePropertyChunkIDs

An array of four-character codes for each kind of chunk in the file.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFilePropertyInfoDictionary

A CF Dictionary with information about the data in the file.

If you access this property, your app is responsible for releasing the CFDictionaryRef object.

In OS X, an audio file component (of type AudioFileComponent is free to add keys to the dictionaries they return for this property.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFilePropertyPacketTableInfo

Gets or sets an audio file packet table information structure for its supporting file types. When setting the structure, the sum of the values of the mNumberValidFrames, mPrimingFrames and mRemainderFrames fields must be the same as the total number of frames in all packets. If not, a paramErr is returned. To ensure this result, get the value of the property and make sure the sum of the three values you set has the same sum as the three values you got.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFilePropertyPacketSizeUpperBound

The theoretical maximum packet size in the file. This value is obtained without actually scanning the whole file to find the largest packet, as could happen with kAudioFilePropertyMaximumPacketSize.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFilePropertyReserveDuration

The duration in seconds of the data expected to be written. Set this property before any data has been written to reserve space in the file header for a packet table and other information to appear before the audio data. Otherwise, the packet table might get written at the end of the file, preventing the file from being streamable.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFilePropertyEstimatedDuration

An estimated duration in seconds. If this duration can be calculated without scanning the entire file, or all the audio data packets have been scanned, the value accurately reflects the duration of the audio data.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFilePropertyBitRate

The actual bit rate (number of audio data bits in the file divided by the duration of the file) for some file types, and the nominal bit rate (which bit rate the encoder was set to) for others.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFilePropertyID3Tag

A void* value pointing to memory set up by your application to contain a fully formatted ID3 tag.

When setting, this property must be set before calling the AudioFileWritePackets function. This property is gettable and settable when using ID3 version 2. It is gettable only for version ID3 version 1. A sound file’s ID3 tag itself is not manipulated when getting or setting this property.

Available in iOS 2.1 and later.

Declared in AudioFile.h.

kAudioFilePropertySourceBitDepth

For compressed data, this property’s value is the bit depth of the source, uncompressed audio stream as an SInt32 value, if known. The bit depth is expressed as a negative number if the uncompressed source was in a floating point format. For example, a property value of -32 is used for float and a property value of -64 represents double.

Available in iOS 4.3 and later.

Declared in AudioFile.h.

kAudioFilePropertyAlbumArtwork

A CFDataRef object containing an image file associated with the audio file.

The image data is formatted as either JFIF (JPEG) or PNG (PNG). If you access this property, your app is responsible for releasing the CFDataRef object.

Available in iOS 5.0 and later.

Declared in AudioFile.h.

Declared In
AudioFile.h

Audio File Global Info Properties

Access these properties using the functions described in “Working with Global Information.”

enum
{
   kAudioFileGlobalInfo_ReadableTypes                            = 'afrf',
   kAudioFileGlobalInfo_WritableTypes                            = 'afwf',
   kAudioFileGlobalInfo_FileTypeName                             = 'ftnm',
   kAudioFileGlobalInfo_AvailableStreamDescriptionsForFormat     = 'sdid',
   kAudioFileGlobalInfo_AvailableFormatIDs                       = 'fmid',
   
   kAudioFileGlobalInfo_AllExtensions                            = 'alxt',
   kAudioFileGlobalInfo_AllHFSTypeCodes                          = 'ahfs',
   kAudioFileGlobalInfo_AllUTIs                                  = 'auti',
   kAudioFileGlobalInfo_AllMIMETypes                             = 'amim',
   
   kAudioFileGlobalInfo_ExtensionsForType                        = 'fext',
   kAudioFileGlobalInfo_HFSTypeCodesForType                      = 'fhfs',
   kAudioFileGlobalInfo_UTIsForType                              = 'futi',
   kAudioFileGlobalInfo_MIMETypesForType                         = 'fmim',
   
   kAudioFileGlobalInfo_TypesForMIMEType                        = 'tmim',
   kAudioFileGlobalInfo_TypesForUTI                             = 'tuti',
   kAudioFileGlobalInfo_TypesForHFSTypeCode                     = 'thfs',
   kAudioFileGlobalInfo_TypesForExtension                       = 'text'
};
Constants
kAudioFileGlobalInfo_ReadableTypes

An array of UInt32 values containing the file types (such as AIFF, WAVE, and so forth) that can be opened for reading.

When accessing this property’s value, you must set the inSpecifier parameter to NULL.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileGlobalInfo_WritableTypes

An array of UInt32 values containing the file types (such as AIFF, WAVE, and so forth) that can be opened for writing.

When accessing this property’s value, you must set the inSpecifier parameter to NULL.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileGlobalInfo_FileTypeName

A CFStringRef object containing the name for the file type.

If you access this property, your app is responsible for releasing the CFStringRef object.

When accessing this property, provide a pointer, in the inSpecifier parameter, to an audio file type ID containing a file type.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileGlobalInfo_AvailableFormatIDs

An array of format IDs for formats that can be read.

When accessing this property, provide a pointer, in the inSpecifier parameter, to an audio file type ID containing a file type.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileGlobalInfo_AvailableStreamDescriptionsForFormat

An array of audio stream basic description structures, which contain all the formats for a particular file type and format ID.

The audio stream basic description structures have the following fields filled in: mFormatID, mFormatFlags, and mBitsPerChannel for writing new files. When accessing this property, provide a pointer, in the inSpecifier parameter, to an audio file type and format ID structure.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileGlobalInfo_AllExtensions

A CFArray of CFStrings containing all recognized file extensions. You can use this array when creating an NSOpenPanel (declared in the AppKit’s NSOpenPanel.h header file).

If you access this property, your app is responsible for releasing the CFArrayRef object.

When accessing this property’s value, you must set the inSpecifier parameter to NULL.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileGlobalInfo_AllHFSTypeCodes

An array of HFS type codes containing all recognized HFS type codes. For more information on HFS type codes, see Audio Toolbox’s ExtendedAudioFile.h header file.

When accessing this property’s value, you must set the inSpecifier parameter to NULL.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileGlobalInfo_AllUTIs

A CFArray of CFString of all UTIs (Universal Type Identifiers) recognized by Audio File Services.

If you access this property, your app is responsible for releasing the CFArrayRef object.

When accessing this property’s value, you must set the inSpecifier parameter to NULL.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileGlobalInfo_AllMIMETypes

A CFArray of CF strings of all MIME types are recognized by Audio File Services.

If you access this property, your app is responsible for releasing the CFArrayRef object.

When accessing this property’s value, you must set the inSpecifier parameter to NULL.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileGlobalInfo_ExtensionsForType

A CFArray of CF strings containing the recognized file extensions for a specified type.

If you access this property, your app is responsible for releasing the CFArrayRef object.

When accessing this property, provide a pointer, in the inSpecifier parameter, to an audio file type ID containing a file type.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileGlobalInfo_HFSTypeCodesForType

An array of HFS type codes corresponding to a specified file type. The first type in the array is the preferred one to use.

When accessing this property, provide a pointer, in the inSpecifier parameter, to an audio file type ID.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileGlobalInfo_UTIsForType

A CFArray of CFString of all Universal Type Identifiers recognized by a specified file type.

If you access this property, your app is responsible for releasing the CFArrayRef object.

When accessing this property, provide a pointer, in the inSpecifier parameter, to an audio file type ID.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileGlobalInfo_MIMETypesForType

A CFArray of CFString of all MIME types recognized by a specified file type.

If you access this property, your app is responsible for releasing the CFArrayRef object.

When accessing this property, provide a pointer, in the inSpecifier parameter, to an audio file type ID.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileGlobalInfo_TypesForExtension

An array of all audio file type IDs that support a specified filename extension.

When accessing this property, provide a pointer, in the inSpecifier parameter, to a CFStringRef containing a filename extension.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileGlobalInfo_TypesForHFSTypeCode

An array of all audio file type IDs that support a specified HFSTypeCode.

When accessing this property, provide a pointer, in the inSpecifier parameter, to an HFSTypeCode.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileGlobalInfo_TypesForUTI

An array of all audio file type IDs that support a specified UTI.

When accessing this property, provide a pointer, in the inSpecifier parameter, to a CFStringRef containing a Universal Type Identifier.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

kAudioFileGlobalInfo_TypesForMIMEType

An array of all audio file type IDs that support a specified MIME type.

When accessing this property, provide a pointer, in the inSpecifier parameter, to a CFStringRef containing a MIME Type.

Available in iOS 2.0 and later.

Declared in AudioFile.h.

Discussion

A specifier, in the context of one of these properties, is a pointer to a buffer containing data specific to the property. Each property description names the type of the data required. You provide the data when accessing these properties using the functions described in “Working with Global Information.”

Declared In
AudioFile.h

Result Codes

This table lists the result codes defined for Audio File Services.

Result CodeValueDescription
noErr0

No error.

Available in iOS 4.0 and later.

kAudioFileUnspecifiedError'wht?'

An unspecified error has occurred.

Available in iOS 2.0 and later.

kAudioFileUnsupportedFileTypeError‘typ?'

The file type is not supported.

Available in iOS 2.0 and later.

kAudioFileUnsupportedDataFormatError''fmt?'

The data format is not supported by this file type.

Available in iOS 2.0 and later.

kAudioFileUnsupportedPropertyError'pty?'

The property is not supported.

Available in iOS 2.0 and later.

kAudioFileBadPropertySizeError'!siz'

The size of the property data was not correct.

Available in iOS 2.0 and later.

kAudioFilePermissionsError'prm?'

The operation violated the file permissions. For example, an attempt was made to write to a file opened with the kAudioFileReadPermission constant.

Available in iOS 2.0 and later.

kAudioFileNotOptimizedError'optm'

The chunks following the audio data chunk are preventing the extension of the audio data chunk. To write more data, you must optimize the file.

Available in iOS 2.0 and later.

kAudioFileInvalidChunkError'chk?'

Either the chunk does not exist in the file or it is not supported by the file.

Available in iOS 2.0 and later.

kAudioFileDoesNotAllow64BitDataSizeError'off?'

The file offset was too large for the file type. The AIFF and WAVE file format types have 32-bit file size limits.

Available in iOS 2.0 and later.

kAudioFileInvalidPacketOffsetError'pck?'

A packet offset was past the end of the file, or not at the end of the file when a VBR format was written, or a corrupt packet size was read when the packet table was built.

Available in iOS 2.0 and later.

kAudioFileInvalidFileError‘dta?'

The file is malformed, or otherwise not a valid instance of an audio file of its type.

Available in iOS 2.0 and later.

kAudioFileOperationNotSupportedError 0x6F703F3F

The operation cannot be performed. For example, setting the kAudioFilePropertyAudioDataByteCount constant to increase the size of the audio data in a file is not a supported operation. Write the data instead.

Available in iOS 2.0 and later.

kAudioFileNotOpenError-38

The file is closed.

Available in iOS 4.2 and later.

kAudioFileEndOfFileError-39

End of file.

Available in iOS 4.0 and later.

kAudioFilePositionError-40

Invalid file position.

Available in iOS 4.0 and later.

kAudioFileFileNotFoundError-43

File not found.

Available in iOS 4.0 and later.