Document Revision History
This table describes the changes to GLPaint.
|2013-05-15||Updated with OpenGL ES 2.0. Added a root view controller. Moved main controls from the UIApplication delegate to the new PaintingViewController class. Replaced the HSL2RGB() function with UIColor's +colorWithHue:saturation:brightness:alpha:.|
|2010-08-04||Updated to take into account the view's contentScaleFactor. Updated to draw strictly with premultiplied alpha pixel data.|
|2010-07-06||Upgraded project to build with the iOS 4.0 SDK. Fixed minor bugs.|
|2009-10-02||Updated for iPhone OS 3.1. Set texture parameters before creating the texture. This will save texture memory and texture loading time. Use the shake API available in iPhone OS 3.0 and later. Made the sample xib-based.|
|2008-07-02||First public release.|