MetalVideoCapture
Last Revision: | |
Build Requirements: | iOS 9 SDK |
Runtime Requirements: | iOS 9, 64 bit device |
This sample demonstrates how to stream captured video textures (from the front facing camera on an iOS device) into a 3D scene rendered with Metal. The video texture is combined with an environment map reflection from a cubemap (which is also rendered seperatly as the starfield skybox) and a 2D mipmap PVRTC texture (copper metal texture). This sample replaces the earlier MetalEnvironmentMapping sample.
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