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GLGENTEXTURES(3G)                                                                          GLGENTEXTURES(3G)

       glGenTextures - generate texture names

       void glGenTextures( GLsizei n,
                           GLuint *textures )

       n         Specifies the number of texture names to be generated.

       textures  Specifies an array in which the generated texture names are stored.

       glGenTextures  returns n texture names in textures.  There is no guarantee that the names form a con-tiguous contiguous
       tiguous set of integers; however, it is guaranteed that none of the returned names was in use immedi-ately immediately
       ately before the call to glGenTextures.

       The  generated  textures have no dimensionality; they assume the dimensionality of the texture target
       to which they are first bound (see glBindTexture).

       Texture names returned by a call to glGenTextures are not returned by subsequent calls,  unless  they
       are first deleted with glDeleteTextures.

       glGenTextures is available only if the GL version is 1.1 or greater.

       GL_INVALID_VALUE is generated if n is negative.

       GL_INVALID_OPERATION  is  generated if glGenTextures is executed between the execution of glBegin and
       the corresponding execution of glEnd.


       glBindTexture(3G),  glCopyTexImage1D(3G),  glCopyTexImage2D(3G),  glDeleteTextures(3G),   glGet(3G),   glGetTexParameter(3G),
       glTexImage1D(3G), glTexImage2D(3G), glTexImage3D(3G), glTexParameter(3G)


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