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OSCollectionIterator Class Reference

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OSCollectionIterator

OSCollectionIterator defines a consistent mechanism to iterate through the objects of an OSCollection. It expands on the basic interface of OSIterator to allow association of an iterator with a specific collection.

To use an OSCollectionIterator, you create it with the collection to be iterated, then call OSIterator as long as it returns an object:

<pre> OSCollectionIterator * iterator = OSCollectionIterator::withCollection(myCollection); OSObject * object; while (object = iterator->getNextObject()) { // do something with object } // optional if (!iterator->isValid()) { // report that collection changed during iteration } iterator->release(); </pre>

Note that when iterating associative collections, the objects returned by getNextObject are keys; if you want to work with the associated values, simply look them up in the collection with the keys.

Use Restrictions

With very few exceptions in the I/O Kit, all Libkern-based C++ classes, functions, and macros are unsafe to use in a primary interrupt context. Consult the I/O Kit documentation related to primary interrupts for more information.

OSCollectionIterator provides no concurrency protection.

Inheritance


Not Applicable

Conforms To


Not Applicable

Import Statement


Not Applicable

Objective-C

@import Kernel;

Availability


Available in OS X v10.0 and later.
  • Releases or deallocates any resources used by the OSCollectionIterator object.

    Declaration

    C++

    virtual void free();

    Discussion

    This function should not be called directly; use release instead.

  • Advances to and returns the next object in the iteration.

    Declaration

    C++

    virtual OSObject * getNextObject();

    Return Value

    The next object in the iteration context, NULL if there is no next object or if the iterator is no longer valid.

    Discussion

    This function first calls isValid and returns NULL if that function returns false.

    Subclasses must implement this pure virtual function to check for validity with isValid, and then to advance the iteration context to the next object (if any) and return that next object, or NULL if there is none.

  • Initializes an OSCollectionIterator for the provided collection object.

    Declaration

    C++

    virtual bool initWithCollection( const OSCollection *inColl);

    Parameters

    inColl

    The OSCollection-derived collection object to be iteratated.

    Return Value

    true if the initialization was successful, or false on failure.

    Discussion

    Not for general use. Use the static instance creation method withCollection instead.

  • Checks that the collection hasn't been modified during iteration.

    Declaration

    C++

    virtual bool isValid();

    Return Value

    true if the iterator is valid for continued use, false otherwise (typically because the iteration context has been modified).

  • Resets the iterator to the beginning of the collection, as if it had just been created.

    Declaration

    C++

    virtual void reset();

  • Creates and initializes an OSCollectionIterator for the provided collection object.

    Declaration

    C++

    static OSCollectionIterator * withCollection( const OSCollection *inColl);

    Parameters

    inColl

    The OSCollection-derived collection object to be iteratated.

    Return Value

    A new instance of OSCollectionIterator, or NULL on failure.