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SceneKit Changes

SceneKit

SCNBase.h
Added #def SCENEKIT_AVAILABLE
Added #def SCENEKIT_DEPRECATED
Added #def SCENEKIT_EXTERN
Added #def SCENEKIT_INLINE
Added #def SCENEKIT_UNUSED
SCNCamera.h
Added SCNCamera
Added SCENEKIT_AVAILABLE() (no architecture available)
Added bogusMethod (no architecture available)
Added camera (no architecture available)
Added name (no architecture available)
Added projectionTransform (no architecture available)
Added usesOrthographicProjection (no architecture available)
Added xFov (no architecture available)
Added yFov (no architecture available)
Added zFar (no architecture available)
Added zNear (no architecture available)
SCNGeometry.h
Added bytesPerComponent (no architecture available)
Added bytesPerIndex (no architecture available)
Added componentsPerVector (no architecture available)
Added data (no architecture available)
Added dataOffset (no architecture available)
Added dataStride (no architecture available)
Added firstMaterial (no architecture available)
Added floatComponents (no architecture available)
Added geometryElementAtIndex (no architecture available)
Added geometryElementCount (no architecture available)
Added geometryElementWithData (no architecture available)
Added geometrySourceWithData (no architecture available)
Added geometrySourceWithNormals (no architecture available)
Added geometrySourceWithTextureCoordinates (no architecture available)
Added geometrySourceWithVertices (no architecture available)
Added geometrySourcesForSemantic (no architecture available)
Added geometryWithSources (no architecture available)
Added insertMaterial (no architecture available)
Added materialWithName (no architecture available)
Added materials (no architecture available)
Added primitiveCount (no architecture available)
Added primitiveType (no architecture available)
Added removeMaterialAtIndex (no architecture available)
Added replaceMaterialAtIndex (no architecture available)
Added semantic (no architecture available)
Added vectorCount (no architecture available)
SCNLayer.h
Added SCNLayer
Added scene (no architecture available)
SCNLight.h
Added SCNLight
Added attributeForKey (no architecture available)
Added castsShadow (no architecture available)
Added color (no architecture available)
Added light (no architecture available)
Added setAttribute (no architecture available)
Added shadowColor (no architecture available)
Added shadowRadius (no architecture available)
Added type (no architecture available)
SCNMaterial.h
Added SCNMaterial.program
Added SCNProgram
Added ambient (no architecture available)
Added cullMode (no architecture available)
Added delegate (no architecture available)
Added diffuse (no architecture available)
Added doubleSided (no architecture available)
Added emission (no architecture available)
Added fragmentShader (no architecture available)
Added lightingModelName (no architecture available)
Added litPerPixel (no architecture available)
Added locksAmbientWithDiffuse (no architecture available)
Added material (no architecture available)
Added multiply (no architecture available)
Added normal (no architecture available)
Added program (no architecture available)
Added reflective (no architecture available)
Added semanticForSymbol (no architecture available)
Added setSemantic (no architecture available)
Added shininess (no architecture available)
Added specular (no architecture available)
Added transparency (no architecture available)
Added transparencyMode (no architecture available)
Added transparent (no architecture available)
Added vertexShader (no architecture available)
Added writesToDepthBuffer (no architecture available)
SCNMaterialProperty.h
Added SCNClamp
Added SCNMirror
Added SCNRepeat
Added borderColor (no architecture available)
Added contents (no architecture available)
Added contentsTransform (no architecture available)
Added magnificationFilter (no architecture available)
Added mappingChannel (no architecture available)
Added minificationFilter (no architecture available)
Added mipFilter (no architecture available)
Added wrapS (no architecture available)
Added wrapT (no architecture available)
SCNNode.h
Added SCNNode
Added addChildNode (no architecture available)
Added childNodeWithName (no architecture available)
Added childNodes (no architecture available)
Added childNodesPassingTest (no architecture available)
Added clone (no architecture available)
Added geometry (no architecture available)
Added hidden (no architecture available)
Added insertChildNode (no architecture available)
Added node (no architecture available)
Added nodeWithGeometry (no architecture available)
Added opacity (no architecture available)
Added parentNode (no architecture available)
Added pivot (no architecture available)
Added position (no architecture available)
Added presentationNode (no architecture available)
Added removeFromParentNode (no architecture available)
Added rendererDelegate (no architecture available)
Added renderingOrder (no architecture available)
Added replaceChildNode (no architecture available)
Added rotation (no architecture available)
Added scale (no architecture available)
Added transform (no architecture available)
Added worldTransform (no architecture available)
SCNParametricGeometry.h
Added SCNBox
Added SCNCapsule
Added SCNCone
Added SCNFloor
Added SCNPlane
Added SCNPyramid
Added SCNSphere
Added SCNText
Added SCNTorus
Added SCNTube
Added alignmentMode (no architecture available)
Added bottomRadius (no architecture available)
Added boxWithWidth (no architecture available)
Added capRadius (no architecture available)
Added capSegmentCount (no architecture available)
Added capsuleWithCapRadius (no architecture available)
Added chamferRadius (no architecture available)
Added chamferSegmentCount (no architecture available)
Added coneWithTopRadius (no architecture available)
Added containerFrame (no architecture available)
Added cylinderWithRadius (no architecture available)
Added extrusionDepth (no architecture available)
Added #def floor (no architecture available)
Added font (no architecture available)
Added geodesic (no architecture available)
Added height (no architecture available)
Added heightSegmentCount (no architecture available)
Added innerRadius (no architecture available)
Added length (no architecture available)
Added lengthSegmentCount (no architecture available)
Added outerRadius (no architecture available)
Added pipeRadius (no architecture available)
Added pipeSegmentCount (no architecture available)
Added planeWithWidth (no architecture available)
Added pyramidWithWidth (no architecture available)
Added radialSegmentCount (no architecture available)
Added radius (no architecture available)
Added reflectionFalloffEnd (no architecture available)
Added reflectionFalloffStart (no architecture available)
Added reflectivity (no architecture available)
Added ringRadius (no architecture available)
Added ringSegmentCount (no architecture available)
Added segmentCount (no architecture available)
Added sphereWithRadius (no architecture available)
Added string (no architecture available)
Added textSize (no architecture available)
Added textWithString (no architecture available)
Added topRadius (no architecture available)
Added torusWithRingRadius (no architecture available)
Added truncationMode (no architecture available)
Added tubeWithInnerRadius (no architecture available)
Added width (no architecture available)
Added widthSegmentCount (no architecture available)
Added wrapped (no architecture available)
SCNRenderer.h
Added render (no architecture available)
Added rendererWithContext (no architecture available)
SCNScene.h
Added SCNScene
Added rootNode (no architecture available)
Added sceneWithURL (no architecture available)
SCNSceneRenderer.h
Added faceIndex (no architecture available)
Added geometryIndex (no architecture available)
Added localCoordinates (no architecture available)
Added localNormal (no architecture available)
Added modelTransform (no architecture available)
Added node (no architecture available)
Added textureCoordinatesWithMappingChannel (no architecture available)
Added worldCoordinates (no architecture available)
Added worldNormal (no architecture available)
SCNSceneSource.h
Added entryWithIdentifier (no architecture available)
Added identifiersOfEntriesWithClass (no architecture available)
Added initWithData (no architecture available)
Added initWithURL (no architecture available)
Added propertyForKey (no architecture available)
Added sceneSourceWithData (no architecture available)
Added sceneSourceWithURL (no architecture available)
Added sceneWithOptions (no architecture available)
Added url (no architecture available)
SCNView.h
Added SCNView
Added allowsCameraControl (no architecture available)
Added backgroundColor (no architecture available)
Added initWithFrame (no architecture available)
Added openGLContext (no architecture available)
Added pause (no architecture available)
Added pixelFormat (no architecture available)
Added play (no architecture available)
Added stop (no architecture available)
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