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OpenGL Changes

OpenGL

Framework Architectures
Fromi386,ppc,x86_64
Toi386,x86_64
CGLDevice.h
Removed CGLShareGroup
CGLMacro.h
Removed #def glCombinerInputNV
Removed #def glCombinerOutputNV
Removed #def glCombinerParameterfNV
Removed #def glCombinerParameterfvNV
Removed #def glCombinerParameteriNV
Removed #def glCombinerParameterivNV
Removed #def glCombinerStageParameterfvNV
Removed #def glFinalCombinerInputNV
Removed #def glGetCombinerInputParameterfvNV
Removed #def glGetCombinerInputParameterivNV
Removed #def glGetCombinerOutputParameterfvNV
Removed #def glGetCombinerOutputParameterivNV
Removed #def glGetCombinerStageParameterfvNV
Removed #def glGetFinalCombinerInputParameterfvNV
Removed #def glLockArraysEXT
Removed #def glSamplePass
Removed #def glSamplePassARB
Removed #def glUnlockArraysEXT
Added #def glBeginConditionalRender
Added #def glBeginConditionalRenderNV
Added #def glBeginTransformFeedback
Added #def glBindBufferBase
Added #def glBindBufferRange
Added #def glBindFragDataLocation
Added #def glBindFramebuffer
Added #def glBindRenderbuffer
Added #def glBlitFramebuffer
Added #def glCheckFramebufferStatus
Added #def glClampColor
Added #def glClearBufferfi
Added #def glClearBufferfv
Added #def glClearBufferiv
Added #def glClearBufferuiv
Added #def glClientWaitSync
Added #def glColorMaski
Added #def glDeleteFramebuffers
Added #def glDeleteRenderbuffers
Added #def glDeleteSync
Added #def glDisablei
Added #def glDrawArraysInstancedARB
Added #def glDrawElementsBaseVertex
Added #def glDrawElementsInstancedARB
Added #def glDrawElementsInstancedBaseVertex
Added #def glDrawRangeElementsBaseVertex
Added #def glEnablei
Added #def glEndConditionalRender
Added #def glEndConditionalRenderNV
Added #def glEndTransformFeedback
Added #def glFenceSync
Added #def glFramebufferRenderbuffer
Added #def glFramebufferTexture1D
Added #def glFramebufferTexture2D
Added #def glFramebufferTexture3D
Added #def glFramebufferTextureLayer
Added #def glGenFramebuffers
Added #def glGenRenderbuffers
Added #def glGenerateMipmap
Added #def glGetBooleani_v
Added #def glGetFragDataLocation
Added #def glGetFramebufferAttachmentParameteriv
Added #def glGetInteger64v
Added #def glGetIntegeri_v
Added #def glGetQueryObjecti64vEXT
Added #def glGetQueryObjectui64vEXT
Added #def glGetRenderbufferParameteriv
Added #def glGetStringi
Added #def glGetSynciv
Added #def glGetTexParameterIiv
Added #def glGetTexParameterIuiv
Added #def glGetTransformFeedbackVarying
Added #def glGetUniformuiv
Added #def glGetVertexAttribIiv
Added #def glGetVertexAttribIuiv
Added #def glIsEnabledi
Added #def glIsFramebuffer
Added #def glIsRenderbuffer
Added #def glIsSync
Added #def glMultiDrawElementsBaseVertex
Added #def glPointSizePointerAPPLE
Added #def glProvokingVertex
Added #def glProvokingVertexEXT
Added #def glRenderbufferStorage
Added #def glRenderbufferStorageMultisample
Added #def glTexParameterIiv
Added #def glTexParameterIuiv
Added #def glTransformFeedbackVaryings
Added #def glUniform1ui
Added #def glUniform1uiv
Added #def glUniform2ui
Added #def glUniform2uiv
Added #def glUniform3ui
Added #def glUniform3uiv
Added #def glUniform4ui
Added #def glUniform4uiv
Added #def glVertexAttribDivisorARB
Added #def glVertexAttribI1i
Added #def glVertexAttribI1iv
Added #def glVertexAttribI1ui
Added #def glVertexAttribI1uiv
Added #def glVertexAttribI2i
Added #def glVertexAttribI2iv
Added #def glVertexAttribI2ui
Added #def glVertexAttribI2uiv
Added #def glVertexAttribI3i
Added #def glVertexAttribI3iv
Added #def glVertexAttribI3ui
Added #def glVertexAttribI3uiv
Added #def glVertexAttribI4bv
Added #def glVertexAttribI4i
Added #def glVertexAttribI4iv
Added #def glVertexAttribI4sv
Added #def glVertexAttribI4ubv
Added #def glVertexAttribI4ui
Added #def glVertexAttribI4uiv
Added #def glVertexAttribI4usv
Added #def glVertexAttribIPointer
Added #def glVertexPointSizefAPPLE
Added #def glWaitSync
CGLProfilerFunctionEnum.h
Removed kCGLFEglAttachUniformBufferAPPLE
Removed kCGLFEglCombinerInputNV
Removed kCGLFEglCombinerOutputNV
Removed kCGLFEglCombinerParameterfNV
Removed kCGLFEglCombinerParameterfvNV
Removed kCGLFEglCombinerParameteriNV
Removed kCGLFEglCombinerParameterivNV
Removed kCGLFEglFinalCombinerInputNV
Removed kCGLFEglGetActivePartitionNameAPPLE
Removed kCGLFEglGetActivePartitionivAPPLE
Removed kCGLFEglGetActiveUniformsNamesAPPLE
Removed kCGLFEglGetActiveUniformsivAPPLE
Removed kCGLFEglGetPartitionIndexAPPLE
Removed kCGLFEglGetUniformIndicesAPPLE
Removed kCGLFEglPnTrianglesfATI
Removed kCGLFEglPnTrianglesiATI
Removed kCGLFEglSamplePass
Removed kCGLFEglVertexAttrib4nbvARB
Removed kCGLFEglVertexAttrib4nivARB
Removed kCGLFEglVertexAttrib4nsvARB
Removed kCGLFEglVertexAttrib4nubARB
Removed kCGLFEglVertexAttrib4nubvARB
Removed kCGLFEglVertexAttrib4nuivARB
Removed kCGLFEglVertexAttrib4nusvARB
Added kCGLFECGLTexImageIOSurface2D
Added kCGLFEglAttachShader
Added kCGLFEglBeginConditionalRender
Added kCGLFEglBeginTransformFeedback
Added kCGLFEglBindAttribLocation
Added kCGLFEglBindBufferBase
Added kCGLFEglBindBufferRange
Added kCGLFEglBindFragDataLocation
Added kCGLFEglBindFramebuffer
Added kCGLFEglBindRenderbuffer
Added kCGLFEglBindSampler
Added kCGLFEglBindVertexArray
Added kCGLFEglBlendEquationSeparate
Added kCGLFEglBlitFramebuffer
Added kCGLFEglCheckFramebufferStatus
Added kCGLFEglClampColor
Added kCGLFEglClampColorARB
Added kCGLFEglClearBufferfi
Added kCGLFEglClearBufferfv
Added kCGLFEglClearBufferiv
Added kCGLFEglClearBufferuiv
Added kCGLFEglClientWaitSync
Added kCGLFEglColorMaski
Added kCGLFEglCompileShader
Added kCGLFEglCopyBufferSubData
Added kCGLFEglCreateProgram
Added kCGLFEglCreateShader
Added kCGLFEglDeleteFramebuffers
Added kCGLFEglDeleteProgram
Added kCGLFEglDeleteRenderbuffers
Added kCGLFEglDeleteSamplers
Added kCGLFEglDeleteSync
Added kCGLFEglDeleteVertexArrays
Added kCGLFEglDetachShader
Added kCGLFEglDisableVertexAttribAPPLE
Added kCGLFEglDisableVertexAttribArray
Added kCGLFEglDisablei
Added kCGLFEglDrawArraysInstanced
Added kCGLFEglDrawArraysInstancedARB
Added kCGLFEglDrawBuffers
Added kCGLFEglDrawElementsBaseVertex
Added kCGLFEglDrawElementsInstanced
Added kCGLFEglDrawElementsInstancedARB
Added kCGLFEglDrawElementsInstancedBaseVertex
Added kCGLFEglDrawRangeElementsBaseVertex
Added kCGLFEglEnableVertexAttribAPPLE
Added kCGLFEglEnableVertexAttribArray
Added kCGLFEglEnablei
Added kCGLFEglEndConditionalRender
Added kCGLFEglEndTransformFeedback
Added kCGLFEglFenceSync
Added kCGLFEglFlushMappedBufferRange
Added kCGLFEglFlushVertexArrayRangeAPPLE
Added kCGLFEglFramebufferRenderbuffer
Added kCGLFEglFramebufferTexture
Added kCGLFEglFramebufferTexture1D
Added kCGLFEglFramebufferTexture2D
Added kCGLFEglFramebufferTexture3D
Added kCGLFEglFramebufferTextureLayer
Added kCGLFEglGenFramebuffers
Added kCGLFEglGenRenderbuffers
Added kCGLFEglGenSamplers
Added kCGLFEglGenVertexArrays
Added kCGLFEglGenVertexArraysAPPLE
Added kCGLFEglGenerateMipmap
Added kCGLFEglGetActiveAttrib
Added kCGLFEglGetActiveUniform
Added kCGLFEglGetActiveUniformBlockName
Added kCGLFEglGetActiveUniformBlockiv
Added kCGLFEglGetActiveUniformName
Added kCGLFEglGetActiveUniformsiv
Added kCGLFEglGetAttribLocation
Added kCGLFEglGetBooleani_v
Added kCGLFEglGetBufferParameteri64v
Added kCGLFEglGetFragDataLocation
Added kCGLFEglGetFramebufferAttachmentParameteriv
Added kCGLFEglGetInteger64i_v
Added kCGLFEglGetInteger64v
Added kCGLFEglGetIntegeri_v
Added kCGLFEglGetMultisamplefv
Added kCGLFEglGetQueryObjecti64v
Added kCGLFEglGetQueryObjectui64v
Added kCGLFEglGetRenderbufferParameteriv
Added kCGLFEglGetSamplerParameterIiv
Added kCGLFEglGetSamplerParameterIuiv
Added kCGLFEglGetSamplerParameterfv
Added kCGLFEglGetSamplerParameteriv
Added kCGLFEglGetShaderSource
Added kCGLFEglGetStringi
Added kCGLFEglGetSynciv
Added kCGLFEglGetTexParameterIiv
Added kCGLFEglGetTexParameterIuiv
Added kCGLFEglGetTransformFeedbackVarying
Added kCGLFEglGetUniformBlockIndex
Added kCGLFEglGetUniformIndices
Added kCGLFEglGetUniformLocation
Added kCGLFEglGetUniformfv
Added kCGLFEglGetUniformiv
Added kCGLFEglGetUniformuiv
Added kCGLFEglGetVertexAttribIiv
Added kCGLFEglGetVertexAttribIuiv
Added kCGLFEglGetVertexAttribPointerv
Added kCGLFEglGetVertexAttribdv
Added kCGLFEglGetVertexAttribfv
Added kCGLFEglGetVertexAttribiv
Added kCGLFEglIsEnabledi
Added kCGLFEglIsFramebuffer
Added kCGLFEglIsRenderbuffer
Added kCGLFEglIsSampler
Added kCGLFEglIsSync
Added kCGLFEglIsVertexArray
Added kCGLFEglIsVertexArrayAPPLE
Added kCGLFEglIsVertexAttribEnabledAPPLE
Added kCGLFEglLinkProgram
Added kCGLFEglMapBufferRange
Added kCGLFEglMapVertexAttrib1dAPPLE
Added kCGLFEglMapVertexAttrib1fAPPLE
Added kCGLFEglMapVertexAttrib2dAPPLE
Added kCGLFEglMapVertexAttrib2fAPPLE
Added kCGLFEglMultiDrawElementsBaseVertex
Added kCGLFEglPNTrianglesfATI
Added kCGLFEglPNTrianglesiATI
Added kCGLFEglPrimitiveRestartIndex
Added kCGLFEglProvokingVertex
Added kCGLFEglProvokingVertexEXT
Added kCGLFEglQueryCounter
Added kCGLFEglRenderbufferStorage
Added kCGLFEglRenderbufferStorageMultisample
Added kCGLFEglSampleMaski
Added kCGLFEglSamplerParameterIiv
Added kCGLFEglSamplerParameterIuiv
Added kCGLFEglSamplerParameterf
Added kCGLFEglSamplerParameterfv
Added kCGLFEglSamplerParameteri
Added kCGLFEglSamplerParameteriv
Added kCGLFEglShaderSource
Added kCGLFEglStencilOpSeparate
Added kCGLFEglTexBuffer
Added kCGLFEglTexImage2DMultisample
Added kCGLFEglTexImage3DMultisample
Added kCGLFEglTexParameterIiv
Added kCGLFEglTexParameterIuiv
Added kCGLFEglTransformFeedbackVaryings
Added kCGLFEglUniform1f
Added kCGLFEglUniform1fv
Added kCGLFEglUniform1i
Added kCGLFEglUniform1iv
Added kCGLFEglUniform1ui
Added kCGLFEglUniform1uiv
Added kCGLFEglUniform2f
Added kCGLFEglUniform2fv
Added kCGLFEglUniform2i
Added kCGLFEglUniform2iv
Added kCGLFEglUniform2ui
Added kCGLFEglUniform2uiv
Added kCGLFEglUniform3f
Added kCGLFEglUniform3fv
Added kCGLFEglUniform3i
Added kCGLFEglUniform3iv
Added kCGLFEglUniform3ui
Added kCGLFEglUniform3uiv
Added kCGLFEglUniform4f
Added kCGLFEglUniform4fv
Added kCGLFEglUniform4i
Added kCGLFEglUniform4iv
Added kCGLFEglUniform4ui
Added kCGLFEglUniform4uiv
Added kCGLFEglUniformBlockBinding
Added kCGLFEglUniformMatrix2fv
Added kCGLFEglUniformMatrix3fv
Added kCGLFEglUniformMatrix4fv
Added kCGLFEglUseProgram
Added kCGLFEglValidateProgram
Added kCGLFEglVertexArrayParameteriAPPLE
Added kCGLFEglVertexAttrib1d
Added kCGLFEglVertexAttrib1dv
Added kCGLFEglVertexAttrib1f
Added kCGLFEglVertexAttrib1fv
Added kCGLFEglVertexAttrib1s
Added kCGLFEglVertexAttrib1sv
Added kCGLFEglVertexAttrib2d
Added kCGLFEglVertexAttrib2dv
Added kCGLFEglVertexAttrib2f
Added kCGLFEglVertexAttrib2fv
Added kCGLFEglVertexAttrib2s
Added kCGLFEglVertexAttrib2sv
Added kCGLFEglVertexAttrib3d
Added kCGLFEglVertexAttrib3dv
Added kCGLFEglVertexAttrib3f
Added kCGLFEglVertexAttrib3fv
Added kCGLFEglVertexAttrib3s
Added kCGLFEglVertexAttrib3sv
Added kCGLFEglVertexAttrib4Nbv
Added kCGLFEglVertexAttrib4NbvARB
Added kCGLFEglVertexAttrib4Niv
Added kCGLFEglVertexAttrib4NivARB
Added kCGLFEglVertexAttrib4Nsv
Added kCGLFEglVertexAttrib4NsvARB
Added kCGLFEglVertexAttrib4Nub
Added kCGLFEglVertexAttrib4NubARB
Added kCGLFEglVertexAttrib4Nubv
Added kCGLFEglVertexAttrib4NubvARB
Added kCGLFEglVertexAttrib4Nuiv
Added kCGLFEglVertexAttrib4NuivARB
Added kCGLFEglVertexAttrib4Nusv
Added kCGLFEglVertexAttrib4NusvARB
Added kCGLFEglVertexAttrib4bv
Added kCGLFEglVertexAttrib4d
Added kCGLFEglVertexAttrib4dv
Added kCGLFEglVertexAttrib4f
Added kCGLFEglVertexAttrib4fv
Added kCGLFEglVertexAttrib4iv
Added kCGLFEglVertexAttrib4s
Added kCGLFEglVertexAttrib4sv
Added kCGLFEglVertexAttrib4ubv
Added kCGLFEglVertexAttrib4uiv
Added kCGLFEglVertexAttrib4usv
Added kCGLFEglVertexAttribDivisorARB
Added kCGLFEglVertexAttribI1i
Added kCGLFEglVertexAttribI1iv
Added kCGLFEglVertexAttribI1ui
Added kCGLFEglVertexAttribI1uiv
Added kCGLFEglVertexAttribI2i
Added kCGLFEglVertexAttribI2iv
Added kCGLFEglVertexAttribI2ui
Added kCGLFEglVertexAttribI2uiv
Added kCGLFEglVertexAttribI3i
Added kCGLFEglVertexAttribI3iv
Added kCGLFEglVertexAttribI3ui
Added kCGLFEglVertexAttribI3uiv
Added kCGLFEglVertexAttribI4bv
Added kCGLFEglVertexAttribI4i
Added kCGLFEglVertexAttribI4iv
Added kCGLFEglVertexAttribI4sv
Added kCGLFEglVertexAttribI4ubv
Added kCGLFEglVertexAttribI4ui
Added kCGLFEglVertexAttribI4uiv
Added kCGLFEglVertexAttribI4usv
Added kCGLFEglVertexAttribIPointer
Added kCGLFEglVertexAttribPointer
Added kCGLFEglWaitSync
CGLRenderers.h
Added #def kCGLRendererATIRadeonX3000ID
Added #def kCGLRendererIntelHDID
CGLTypes.h
Added kCGLCECrashOnRemovedFunctions
Added kCGLPFATripleBuffer
Added #def kCGLTripleBufferBit
OpenGL.h
Added CGLUpdateContext()
Added #def CGL_VERSION_1_3
Deprecation
Fromnone
ToOS X v10.7

Deprecation
Fromnone
ToOS X v10.7

Deprecation
Fromnone
ToOS X v10.7

Deprecation
Fromnone
ToOS X v10.7

Deprecation
Fromnone
ToOS X v10.7

Deprecation
Fromnone
ToOS X v10.7

Deprecation
Fromnone
ToOS X v10.7

Deprecation
Fromnone
ToOS X v10.7

Deprecation
Fromnone
ToOS X v10.7

Deprecation
Fromnone
ToOS X v10.7

Deprecation
Fromnone
ToOS X v10.7

Deprecation
Fromnone
ToOS X v10.7

gl.h
Removed #def GL_OPERAND3_ALPHA
Removed #def GL_OPERAND3_RGB
Removed #def GL_OPERAND4_ALPHA
Removed #def GL_OPERAND4_RGB
Removed #def GL_OPERAND5_ALPHA
Removed #def GL_OPERAND5_RGB
Removed #def GL_OPERAND6_ALPHA
Removed #def GL_OPERAND6_RGB
Removed #def GL_OPERAND7_ALPHA
Removed #def GL_OPERAND7_RGB
Removed #def GL_SOURCE3_ALPHA
Removed #def GL_SOURCE3_RGB
Removed #def GL_SOURCE4_ALPHA
Removed #def GL_SOURCE4_RGB
Removed #def GL_SOURCE5_ALPHA
Removed #def GL_SOURCE5_RGB
Removed #def GL_SOURCE6_ALPHA
Removed #def GL_SOURCE6_RGB
Removed #def GL_SOURCE7_ALPHA
Removed #def GL_SOURCE7_RGB
Removed #def GL_SRC3_ALPHA
Removed #def GL_SRC3_RGB
Removed #def GL_SRC4_ALPHA
Removed #def GL_SRC4_RGB
Removed #def GL_SRC5_ALPHA
Removed #def GL_SRC5_RGB
Removed #def GL_SRC6_ALPHA
Removed #def GL_SRC6_RGB
Removed #def GL_SRC7_ALPHA
Removed #def GL_SRC7_RGB
Removed #def GL_TYPEDEFS_2_0
Removed glSamplePass()
Removed glSamplePassProcPtr (no architecture available)
Declaration
Fromvoid glTexImage3D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
Tovoid glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);

Declaration
Fromvoid glTexImage1D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
Tovoid glTexImage1D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);

Declaration
Fromvoid glTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
Tovoid glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);

Modified glMultiTexCoord4i()
Declaration
Fromvoid glMultiTexCoord4i ( GLenum target, GLint, GLint s, GLint t, GLint r);
Tovoid glMultiTexCoord4i ( GLenum target, GLint s, GLint t, GLint r, GLint q);

gl3.h
Added #def APIENTRY
Added #def APIENTRYP
Added #def GL3_PROTOTYPES
Added #def GLAPI
Added #def GL_ACTIVE_UNIFORM_BLOCKS
Added #def GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
Added #def GL_ALREADY_SIGNALED
Added #def GL_ARB_copy_buffer
Added #def GL_ARB_depth_buffer_float
Added #def GL_ARB_depth_clamp
Added #def GL_ARB_draw_elements_base_vertex
Added #def GL_ARB_fragment_coord_conventions
Added #def GL_ARB_framebuffer_object
Added #def GL_ARB_framebuffer_sRGB
Added #def GL_ARB_map_buffer_range
Added #def GL_ARB_provoking_vertex
Added #def GL_ARB_seamless_cube_map
Added #def GL_ARB_sync
Added #def GL_ARB_texture_multisample
Added #def GL_ARB_uniform_buffer_object
Added #def GL_ARB_vertex_array_bgra
Added #def GL_ARB_vertex_array_object
Added #def GL_BGRA_INTEGER
Added #def GL_BGR_INTEGER
Added #def GL_BLUE_INTEGER
Added #def GL_BUFFER_ACCESS_FLAGS
Added #def GL_BUFFER_MAP_LENGTH
Added #def GL_BUFFER_MAP_OFFSET
Added #def GL_CLAMP_READ_COLOR
Added #def GL_CLIP_DISTANCE0
Added #def GL_CLIP_DISTANCE1
Added #def GL_CLIP_DISTANCE2
Added #def GL_CLIP_DISTANCE3
Added #def GL_CLIP_DISTANCE4
Added #def GL_CLIP_DISTANCE5
Added #def GL_CLIP_DISTANCE6
Added #def GL_CLIP_DISTANCE7
Added #def GL_COLOR_ATTACHMENT0
Added #def GL_COLOR_ATTACHMENT1
Added #def GL_COLOR_ATTACHMENT10
Added #def GL_COLOR_ATTACHMENT11
Added #def GL_COLOR_ATTACHMENT12
Added #def GL_COLOR_ATTACHMENT13
Added #def GL_COLOR_ATTACHMENT14
Added #def GL_COLOR_ATTACHMENT15
Added #def GL_COLOR_ATTACHMENT2
Added #def GL_COLOR_ATTACHMENT3
Added #def GL_COLOR_ATTACHMENT4
Added #def GL_COLOR_ATTACHMENT5
Added #def GL_COLOR_ATTACHMENT6
Added #def GL_COLOR_ATTACHMENT7
Added #def GL_COLOR_ATTACHMENT8
Added #def GL_COLOR_ATTACHMENT9
Added #def GL_COMPARE_REF_TO_TEXTURE
Added #def GL_CONDITION_SATISFIED
Added #def GL_CONTEXT_COMPATIBILITY_PROFILE_BIT
Added #def GL_CONTEXT_CORE_PROFILE_BIT
Added #def GL_CONTEXT_FLAGS
Added #def GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT
Added #def GL_CONTEXT_PROFILE_MASK
Added #def GL_COPY_READ_BUFFER
Added #def GL_COPY_WRITE_BUFFER
Added #def GL_DEPTH24_STENCIL8
Added #def GL_DEPTH32F_STENCIL8
Added #def GL_DEPTH_ATTACHMENT
Added #def GL_DEPTH_BUFFER
Added #def GL_DEPTH_CLAMP
Added #def GL_DEPTH_COMPONENT32F
Added #def GL_DEPTH_STENCIL
Added #def GL_DEPTH_STENCIL_ATTACHMENT
Added #def GL_DRAW_FRAMEBUFFER
Added #def GL_DRAW_FRAMEBUFFER_BINDING
Added #def GL_FIRST_VERTEX_CONVENTION
Added #def GL_FIXED_ONLY
Added #def GL_FLOAT_32_UNSIGNED_INT_24_8_REV
Added #def GL_FRAMEBUFFER
Added #def GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
Added #def GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
Added #def GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
Added #def GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
Added #def GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
Added #def GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
Added #def GL_FRAMEBUFFER_ATTACHMENT_LAYERED
Added #def GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
Added #def GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
Added #def GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE
Added #def GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
Added #def GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
Added #def GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
Added #def GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
Added #def GL_FRAMEBUFFER_BINDING
Added #def GL_FRAMEBUFFER_COMPLETE
Added #def GL_FRAMEBUFFER_DEFAULT
Added #def GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
Added #def GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
Added #def GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS
Added #def GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
Added #def GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
Added #def GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
Added #def GL_FRAMEBUFFER_SRGB
Added #def GL_FRAMEBUFFER_UNDEFINED
Added #def GL_FRAMEBUFFER_UNSUPPORTED
Added #def GL_GEOMETRY_INPUT_TYPE
Added #def GL_GEOMETRY_OUTPUT_TYPE
Added #def GL_GEOMETRY_SHADER
Added #def GL_GEOMETRY_VERTICES_OUT
Added #def GL_GREEN_INTEGER
Added #def GL_INTERLEAVED_ATTRIBS
Added #def GL_INT_SAMPLER_1D
Added #def GL_INT_SAMPLER_1D_ARRAY
Added #def GL_INT_SAMPLER_2D
Added #def GL_INT_SAMPLER_2D_ARRAY
Added #def GL_INT_SAMPLER_2D_MULTISAMPLE
Added #def GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
Added #def GL_INT_SAMPLER_2D_RECT
Added #def GL_INT_SAMPLER_3D
Added #def GL_INT_SAMPLER_BUFFER
Added #def GL_INT_SAMPLER_CUBE
Added #def GL_INVALID_FRAMEBUFFER_OPERATION
Added #def GL_INVALID_INDEX
Added #def GL_LAST_VERTEX_CONVENTION
Added #def GL_LINES_ADJACENCY
Added #def GL_LINE_STRIP_ADJACENCY
Added #def GL_MAJOR_VERSION
Added #def GL_MAP_FLUSH_EXPLICIT_BIT
Added #def GL_MAP_INVALIDATE_BUFFER_BIT
Added #def GL_MAP_INVALIDATE_RANGE_BIT
Added #def GL_MAP_READ_BIT
Added #def GL_MAP_UNSYNCHRONIZED_BIT
Added #def GL_MAP_WRITE_BIT
Added #def GL_MAX_ARRAY_TEXTURE_LAYERS
Added #def GL_MAX_CLIP_DISTANCES
Added #def GL_MAX_COLOR_ATTACHMENTS
Added #def GL_MAX_COLOR_TEXTURE_SAMPLES
Added #def GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
Added #def GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS
Added #def GL_MAX_COMBINED_UNIFORM_BLOCKS
Added #def GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
Added #def GL_MAX_DEPTH_TEXTURE_SAMPLES
Added #def GL_MAX_FRAGMENT_INPUT_COMPONENTS
Added #def GL_MAX_FRAGMENT_UNIFORM_BLOCKS
Added #def GL_MAX_GEOMETRY_INPUT_COMPONENTS
Added #def GL_MAX_GEOMETRY_OUTPUT_COMPONENTS
Added #def GL_MAX_GEOMETRY_OUTPUT_VERTICES
Added #def GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS
Added #def GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
Added #def GL_MAX_GEOMETRY_UNIFORM_BLOCKS
Added #def GL_MAX_GEOMETRY_UNIFORM_COMPONENTS
Added #def GL_MAX_INTEGER_SAMPLES
Added #def GL_MAX_PROGRAM_TEXEL_OFFSET
Added #def GL_MAX_RECTANGLE_TEXTURE_SIZE
Added #def GL_MAX_RENDERBUFFER_SIZE
Added #def GL_MAX_SAMPLES
Added #def GL_MAX_SAMPLE_MASK_WORDS
Added #def GL_MAX_SERVER_WAIT_TIMEOUT
Added #def GL_MAX_TEXTURE_BUFFER_SIZE
Added #def GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
Added #def GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
Added #def GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
Added #def GL_MAX_UNIFORM_BLOCK_SIZE
Added #def GL_MAX_UNIFORM_BUFFER_BINDINGS
Added #def GL_MAX_VARYING_COMPONENTS
Added #def GL_MAX_VERTEX_OUTPUT_COMPONENTS
Added #def GL_MAX_VERTEX_UNIFORM_BLOCKS
Added #def GL_MINOR_VERSION
Added #def GL_MIN_PROGRAM_TEXEL_OFFSET
Added #def GL_MIN_SAMPLE_SHADING_VALUE
Added #def GL_NUM_EXTENSIONS
Added #def GL_OBJECT_TYPE
Added #def GL_PRIMITIVES_GENERATED
Added #def GL_PRIMITIVE_RESTART
Added #def GL_PRIMITIVE_RESTART_INDEX
Added #def GL_PROGRAM_POINT_SIZE
Added #def GL_PROVOKING_VERTEX
Added #def GL_PROXY_TEXTURE_1D_ARRAY
Added #def GL_PROXY_TEXTURE_2D_ARRAY
Added #def GL_PROXY_TEXTURE_2D_MULTISAMPLE
Added #def GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
Added #def GL_PROXY_TEXTURE_RECTANGLE
Added #def GL_QUERY_BY_REGION_NO_WAIT
Added #def GL_QUERY_BY_REGION_WAIT
Added #def GL_QUERY_NO_WAIT
Added #def GL_QUERY_WAIT
Added #def GL_R11F_G11F_B10F
Added #def GL_R16_SNORM
Added #def GL_R8_SNORM
Added #def GL_RASTERIZER_DISCARD
Added #def GL_READ_FRAMEBUFFER
Added #def GL_READ_FRAMEBUFFER_BINDING
Added #def GL_RED_INTEGER
Added #def GL_RENDERBUFFER
Added #def GL_RENDERBUFFER_ALPHA_SIZE
Added #def GL_RENDERBUFFER_BINDING
Added #def GL_RENDERBUFFER_BLUE_SIZE
Added #def GL_RENDERBUFFER_DEPTH_SIZE
Added #def GL_RENDERBUFFER_GREEN_SIZE
Added #def GL_RENDERBUFFER_HEIGHT
Added #def GL_RENDERBUFFER_INTERNAL_FORMAT
Added #def GL_RENDERBUFFER_RED_SIZE
Added #def GL_RENDERBUFFER_SAMPLES
Added #def GL_RENDERBUFFER_STENCIL_SIZE
Added #def GL_RENDERBUFFER_WIDTH
Added #def GL_RG16_SNORM
Added #def GL_RG8_SNORM
Added #def GL_RGB16F
Added #def GL_RGB16I
Added #def GL_RGB16UI
Added #def GL_RGB16_SNORM
Added #def GL_RGB32F
Added #def GL_RGB32I
Added #def GL_RGB32UI
Added #def GL_RGB8I
Added #def GL_RGB8UI
Added #def GL_RGB8_SNORM
Added #def GL_RGB9_E5
Added #def GL_RGBA16F
Added #def GL_RGBA16I
Added #def GL_RGBA16UI
Added #def GL_RGBA16_SNORM
Added #def GL_RGBA32F
Added #def GL_RGBA32I
Added #def GL_RGBA32UI
Added #def GL_RGBA8I
Added #def GL_RGBA8UI
Added #def GL_RGBA8_SNORM
Added #def GL_RGBA_INTEGER
Added #def GL_RGB_INTEGER
Added #def GL_SAMPLER_1D_ARRAY
Added #def GL_SAMPLER_1D_ARRAY_SHADOW
Added #def GL_SAMPLER_2D_ARRAY
Added #def GL_SAMPLER_2D_ARRAY_SHADOW
Added #def GL_SAMPLER_2D_MULTISAMPLE
Added #def GL_SAMPLER_2D_MULTISAMPLE_ARRAY
Added #def GL_SAMPLER_2D_RECT
Added #def GL_SAMPLER_2D_RECT_SHADOW
Added #def GL_SAMPLER_BUFFER
Added #def GL_SAMPLER_CUBE_SHADOW
Added #def GL_SAMPLE_MASK
Added #def GL_SAMPLE_MASK_VALUE
Added #def GL_SAMPLE_POSITION
Added #def GL_SAMPLE_SHADING
Added #def GL_SEPARATE_ATTRIBS
Added #def GL_SIGNALED
Added #def GL_SIGNED_NORMALIZED
Added #def GL_STENCIL_ATTACHMENT
Added #def GL_STENCIL_BUFFER
Added #def GL_STENCIL_INDEX1
Added #def GL_STENCIL_INDEX16
Added #def GL_STENCIL_INDEX4
Added #def GL_STENCIL_INDEX8
Added #def GL_SYNC_CL_EVENT_ARB
Added #def GL_SYNC_CL_EVENT_COMPLETE_ARB
Added #def GL_SYNC_CONDITION
Added #def GL_SYNC_FENCE
Added #def GL_SYNC_FLAGS
Added #def GL_SYNC_FLUSH_COMMANDS_BIT
Added #def GL_SYNC_GPU_COMMANDS_COMPLETE
Added #def GL_SYNC_STATUS
Added #def GL_TEXTURE_1D_ARRAY
Added #def GL_TEXTURE_2D_ARRAY
Added #def GL_TEXTURE_2D_MULTISAMPLE
Added #def GL_TEXTURE_2D_MULTISAMPLE_ARRAY
Added #def GL_TEXTURE_ALPHA_TYPE
Added #def GL_TEXTURE_BINDING_1D_ARRAY
Added #def GL_TEXTURE_BINDING_2D_ARRAY
Added #def GL_TEXTURE_BINDING_2D_MULTISAMPLE
Added #def GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY
Added #def GL_TEXTURE_BINDING_BUFFER
Added #def GL_TEXTURE_BINDING_RECTANGLE
Added #def GL_TEXTURE_BLUE_TYPE
Added #def GL_TEXTURE_BUFFER
Added #def GL_TEXTURE_BUFFER_DATA_STORE_BINDING
Added #def GL_TEXTURE_CUBE_MAP_SEAMLESS
Added #def GL_TEXTURE_DEPTH_TYPE
Added #def GL_TEXTURE_FIXED_SAMPLE_LOCATIONS
Added #def GL_TEXTURE_GREEN_TYPE
Added #def GL_TEXTURE_RECTANGLE
Added #def GL_TEXTURE_RED_TYPE
Added #def GL_TEXTURE_SAMPLES
Added #def GL_TEXTURE_SHARED_SIZE
Added #def GL_TEXTURE_STENCIL_SIZE
Added #def GL_TIMEOUT_EXPIRED
Added #def GL_TIMEOUT_IGNORED
Added #def GL_TRANSFORM_FEEDBACK_BUFFER
Added #def GL_TRANSFORM_FEEDBACK_BUFFER_BINDING
Added #def GL_TRANSFORM_FEEDBACK_BUFFER_MODE
Added #def GL_TRANSFORM_FEEDBACK_BUFFER_SIZE
Added #def GL_TRANSFORM_FEEDBACK_BUFFER_START
Added #def GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
Added #def GL_TRANSFORM_FEEDBACK_VARYINGS
Added #def GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH
Added #def GL_TRIANGLES_ADJACENCY
Added #def GL_TRIANGLE_STRIP_ADJACENCY
Added #def GL_UNIFORM_ARRAY_STRIDE
Added #def GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS
Added #def GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
Added #def GL_UNIFORM_BLOCK_BINDING
Added #def GL_UNIFORM_BLOCK_DATA_SIZE
Added #def GL_UNIFORM_BLOCK_INDEX
Added #def GL_UNIFORM_BLOCK_NAME_LENGTH
Added #def GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
Added #def GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER
Added #def GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
Added #def GL_UNIFORM_BUFFER
Added #def GL_UNIFORM_BUFFER_BINDING
Added #def GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT
Added #def GL_UNIFORM_BUFFER_SIZE
Added #def GL_UNIFORM_BUFFER_START
Added #def GL_UNIFORM_IS_ROW_MAJOR
Added #def GL_UNIFORM_MATRIX_STRIDE
Added #def GL_UNIFORM_NAME_LENGTH
Added #def GL_UNIFORM_OFFSET
Added #def GL_UNIFORM_SIZE
Added #def GL_UNIFORM_TYPE
Added #def GL_UNSIGNALED
Added #def GL_UNSIGNED_INT_10F_11F_11F_REV
Added #def GL_UNSIGNED_INT_24_8
Added #def GL_UNSIGNED_INT_5_9_9_9_REV
Added #def GL_UNSIGNED_INT_SAMPLER_1D
Added #def GL_UNSIGNED_INT_SAMPLER_1D_ARRAY
Added #def GL_UNSIGNED_INT_SAMPLER_2D
Added #def GL_UNSIGNED_INT_SAMPLER_2D_ARRAY
Added #def GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE
Added #def GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
Added #def GL_UNSIGNED_INT_SAMPLER_2D_RECT
Added #def GL_UNSIGNED_INT_SAMPLER_3D
Added #def GL_UNSIGNED_INT_SAMPLER_BUFFER
Added #def GL_UNSIGNED_INT_SAMPLER_CUBE
Added #def GL_UNSIGNED_INT_VEC2
Added #def GL_UNSIGNED_INT_VEC3
Added #def GL_UNSIGNED_INT_VEC4
Added #def GL_UNSIGNED_NORMALIZED
Added #def GL_VERSION_1_0
Added #def GL_VERSION_3_0
Added #def GL_VERSION_3_1
Added #def GL_VERSION_3_2
Added #def GL_VERTEX_ARRAY_BINDING
Added #def GL_VERTEX_ATTRIB_ARRAY_INTEGER
Added #def GL_WAIT_FAILED
Added GLboolean() (no architecture available)
Added GLenum() (no architecture available)
Added GLint() (no architecture available)
Added GLsync() (no architecture available)
Added GLuint() (no architecture available)
Added PFNGLACTIVETEXTUREPROC
Added PFNGLATTACHSHADERPROC
Added PFNGLBEGINCONDITIONALRENDERPROC
Added PFNGLBEGINQUERYPROC
Added PFNGLBEGINTRANSFORMFEEDBACKPROC
Added PFNGLBINDATTRIBLOCATIONPROC
Added PFNGLBINDBUFFERBASEPROC
Added PFNGLBINDBUFFERPROC
Added PFNGLBINDBUFFERRANGEPROC
Added PFNGLBINDFRAGDATALOCATIONPROC
Added PFNGLBINDFRAMEBUFFERPROC
Added PFNGLBINDRENDERBUFFERPROC
Added PFNGLBINDTEXTUREPROC
Added PFNGLBINDVERTEXARRAYPROC
Added PFNGLBLENDCOLORPROC
Added PFNGLBLENDEQUATIONPROC
Added PFNGLBLENDEQUATIONSEPARATEPROC
Added PFNGLBLENDFUNCPROC
Added PFNGLBLENDFUNCSEPARATEPROC
Added PFNGLBLITFRAMEBUFFERPROC
Added PFNGLBUFFERDATAPROC
Added PFNGLBUFFERSUBDATAPROC
Added PFNGLCHECKFRAMEBUFFERSTATUSPROC
Added PFNGLCLAMPCOLORPROC
Added PFNGLCLEARBUFFERFIPROC
Added PFNGLCLEARBUFFERFVPROC
Added PFNGLCLEARBUFFERIVPROC
Added PFNGLCLEARBUFFERUIVPROC
Added PFNGLCLEARCOLORPROC
Added PFNGLCLEARDEPTHPROC
Added PFNGLCLEARPROC
Added PFNGLCLEARSTENCILPROC
Added PFNGLCLIENTWAITSYNCPROC
Added PFNGLCOLORMASKIPROC
Added PFNGLCOLORMASKPROC
Added PFNGLCOMPILESHADERPROC
Added PFNGLCOMPRESSEDTEXIMAGE1DPROC
Added PFNGLCOMPRESSEDTEXIMAGE2DPROC
Added PFNGLCOMPRESSEDTEXIMAGE3DPROC
Added PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC
Added PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC
Added PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC
Added PFNGLCOPYBUFFERSUBDATAPROC
Added PFNGLCOPYTEXIMAGE1DPROC
Added PFNGLCOPYTEXIMAGE2DPROC
Added PFNGLCOPYTEXSUBIMAGE1DPROC
Added PFNGLCOPYTEXSUBIMAGE2DPROC
Added PFNGLCOPYTEXSUBIMAGE3DPROC
Added PFNGLCREATEPROGRAMPROC
Added PFNGLCREATESHADERPROC
Added PFNGLCULLFACEPROC
Added PFNGLDELETEBUFFERSPROC
Added PFNGLDELETEFRAMEBUFFERSPROC
Added PFNGLDELETEPROGRAMPROC
Added PFNGLDELETEQUERIESPROC
Added PFNGLDELETERENDERBUFFERSPROC
Added PFNGLDELETESHADERPROC
Added PFNGLDELETESYNCPROC
Added PFNGLDELETETEXTURESPROC
Added PFNGLDELETEVERTEXARRAYSPROC
Added PFNGLDEPTHFUNCPROC
Added PFNGLDEPTHMASKPROC
Added PFNGLDEPTHRANGEPROC
Added PFNGLDETACHSHADERPROC
Added PFNGLDISABLEIPROC
Added PFNGLDISABLEPROC
Added PFNGLDISABLEVERTEXATTRIBARRAYPROC
Added PFNGLDRAWARRAYSINSTANCEDPROC
Added PFNGLDRAWARRAYSPROC
Added PFNGLDRAWBUFFERPROC
Added PFNGLDRAWBUFFERSPROC
Added PFNGLDRAWELEMENTSBASEVERTEXPROC
Added PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC
Added PFNGLDRAWELEMENTSINSTANCEDPROC
Added PFNGLDRAWELEMENTSPROC
Added PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC
Added PFNGLDRAWRANGEELEMENTSPROC
Added PFNGLENABLEIPROC
Added PFNGLENABLEPROC
Added PFNGLENABLEVERTEXATTRIBARRAYPROC
Added PFNGLENDCONDITIONALRENDERPROC
Added PFNGLENDQUERYPROC
Added PFNGLENDTRANSFORMFEEDBACKPROC
Added PFNGLFENCESYNCPROC
Added PFNGLFINISHPROC
Added PFNGLFLUSHMAPPEDBUFFERRANGEPROC
Added PFNGLFLUSHPROC
Added PFNGLFRAMEBUFFERRENDERBUFFERPROC
Added PFNGLFRAMEBUFFERTEXTURE1DPROC
Added PFNGLFRAMEBUFFERTEXTURE2DPROC
Added PFNGLFRAMEBUFFERTEXTURE3DPROC
Added PFNGLFRAMEBUFFERTEXTURELAYERPROC
Added PFNGLFRAMEBUFFERTEXTUREPROC
Added PFNGLFRONTFACEPROC
Added PFNGLGENBUFFERSPROC
Added PFNGLGENERATEMIPMAPPROC
Added PFNGLGENFRAMEBUFFERSPROC
Added PFNGLGENQUERIESPROC
Added PFNGLGENRENDERBUFFERSPROC
Added PFNGLGENTEXTURESPROC
Added PFNGLGENVERTEXARRAYSPROC
Added PFNGLGETACTIVEATTRIBPROC
Added PFNGLGETACTIVEUNIFORMBLOCKIVPROC
Added PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC
Added PFNGLGETACTIVEUNIFORMNAMEPROC
Added PFNGLGETACTIVEUNIFORMPROC
Added PFNGLGETACTIVEUNIFORMSIVPROC
Added PFNGLGETATTACHEDSHADERSPROC
Added PFNGLGETATTRIBLOCATIONPROC
Added PFNGLGETBOOLEANI_VPROC
Added PFNGLGETBOOLEANVPROC
Added PFNGLGETBUFFERPARAMETERI64VPROC
Added PFNGLGETBUFFERPARAMETERIVPROC
Added PFNGLGETBUFFERPOINTERVPROC
Added PFNGLGETBUFFERSUBDATAPROC
Added PFNGLGETCOMPRESSEDTEXIMAGEPROC
Added PFNGLGETDOUBLEVPROC
Added PFNGLGETERRORPROC
Added PFNGLGETFLOATVPROC
Added PFNGLGETFRAGDATALOCATIONPROC
Added PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC
Added PFNGLGETINTEGER64I_VPROC
Added PFNGLGETINTEGER64VPROC
Added PFNGLGETINTEGERI_VPROC
Added PFNGLGETINTEGERVPROC
Added PFNGLGETMULTISAMPLEFVPROC
Added PFNGLGETPROGRAMINFOLOGPROC
Added PFNGLGETPROGRAMIVPROC
Added PFNGLGETQUERYIVPROC
Added PFNGLGETQUERYOBJECTIVPROC
Added PFNGLGETQUERYOBJECTUIVPROC
Added PFNGLGETRENDERBUFFERPARAMETERIVPROC
Added PFNGLGETSHADERINFOLOGPROC
Added PFNGLGETSHADERIVPROC
Added PFNGLGETSHADERSOURCEPROC
Added PFNGLGETSTRINGIPROC
Added PFNGLGETSTRINGPROC
Added PFNGLGETSYNCIVPROC
Added PFNGLGETTEXIMAGEPROC
Added PFNGLGETTEXLEVELPARAMETERFVPROC
Added PFNGLGETTEXLEVELPARAMETERIVPROC
Added PFNGLGETTEXPARAMETERFVPROC
Added PFNGLGETTEXPARAMETERIIVPROC
Added PFNGLGETTEXPARAMETERIUIVPROC
Added PFNGLGETTEXPARAMETERIVPROC
Added PFNGLGETTRANSFORMFEEDBACKVARYINGPROC
Added PFNGLGETUNIFORMBLOCKINDEXPROC
Added PFNGLGETUNIFORMFVPROC
Added PFNGLGETUNIFORMINDICESPROC
Added PFNGLGETUNIFORMIVPROC
Added PFNGLGETUNIFORMLOCATIONPROC
Added PFNGLGETUNIFORMUIVPROC
Added PFNGLGETVERTEXATTRIBDVPROC
Added PFNGLGETVERTEXATTRIBFVPROC
Added PFNGLGETVERTEXATTRIBIIVPROC
Added PFNGLGETVERTEXATTRIBIUIVPROC
Added PFNGLGETVERTEXATTRIBIVPROC
Added PFNGLGETVERTEXATTRIBPOINTERVPROC
Added PFNGLHINTPROC
Added PFNGLISBUFFERPROC
Added PFNGLISENABLEDIPROC
Added PFNGLISENABLEDPROC
Added PFNGLISFRAMEBUFFERPROC
Added PFNGLISPROGRAMPROC
Added PFNGLISQUERYPROC
Added PFNGLISRENDERBUFFERPROC
Added PFNGLISSHADERPROC
Added PFNGLISSYNCPROC
Added PFNGLISTEXTUREPROC
Added PFNGLISVERTEXARRAYPROC
Added PFNGLLINEWIDTHPROC
Added PFNGLLINKPROGRAMPROC
Added PFNGLLOGICOPPROC
Added PFNGLMAPBUFFERPROC
Added PFNGLMAPBUFFERRANGEPROC
Added PFNGLMULTIDRAWARRAYSPROC
Added PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC
Added PFNGLMULTIDRAWELEMENTSPROC
Added PFNGLPIXELSTOREFPROC
Added PFNGLPIXELSTOREIPROC
Added PFNGLPOINTPARAMETERFPROC
Added PFNGLPOINTPARAMETERFVPROC
Added PFNGLPOINTPARAMETERIPROC
Added PFNGLPOINTPARAMETERIVPROC
Added PFNGLPOINTSIZEPROC
Added PFNGLPOLYGONMODEPROC
Added PFNGLPOLYGONOFFSETPROC
Added PFNGLPRIMITIVERESTARTINDEXPROC
Added PFNGLPROVOKINGVERTEXPROC
Added PFNGLREADBUFFERPROC
Added PFNGLREADPIXELSPROC
Added PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC
Added PFNGLRENDERBUFFERSTORAGEPROC
Added PFNGLSAMPLECOVERAGEPROC
Added PFNGLSAMPLEMASKIPROC
Added PFNGLSCISSORPROC
Added PFNGLSHADERSOURCEPROC
Added PFNGLSTENCILFUNCPROC
Added PFNGLSTENCILFUNCSEPARATEPROC
Added PFNGLSTENCILMASKPROC
Added PFNGLSTENCILMASKSEPARATEPROC
Added PFNGLSTENCILOPPROC
Added PFNGLSTENCILOPSEPARATEPROC
Added PFNGLTEXBUFFERPROC
Added PFNGLTEXIMAGE1DPROC
Added PFNGLTEXIMAGE2DMULTISAMPLEPROC
Added PFNGLTEXIMAGE2DPROC
Added PFNGLTEXIMAGE3DMULTISAMPLEPROC
Added PFNGLTEXIMAGE3DPROC
Added PFNGLTEXPARAMETERFPROC
Added PFNGLTEXPARAMETERFVPROC
Added PFNGLTEXPARAMETERIIVPROC
Added PFNGLTEXPARAMETERIPROC
Added PFNGLTEXPARAMETERIUIVPROC
Added PFNGLTEXPARAMETERIVPROC
Added PFNGLTEXSUBIMAGE1DPROC
Added PFNGLTEXSUBIMAGE2DPROC
Added PFNGLTEXSUBIMAGE3DPROC
Added PFNGLTRANSFORMFEEDBACKVARYINGSPROC
Added PFNGLUNIFORM1FPROC
Added PFNGLUNIFORM1FVPROC
Added PFNGLUNIFORM1IPROC
Added PFNGLUNIFORM1IVPROC
Added PFNGLUNIFORM1UIPROC
Added PFNGLUNIFORM1UIVPROC
Added PFNGLUNIFORM2FPROC
Added PFNGLUNIFORM2FVPROC
Added PFNGLUNIFORM2IPROC
Added PFNGLUNIFORM2IVPROC
Added PFNGLUNIFORM2UIPROC
Added PFNGLUNIFORM2UIVPROC
Added PFNGLUNIFORM3FPROC
Added PFNGLUNIFORM3FVPROC
Added PFNGLUNIFORM3IPROC
Added PFNGLUNIFORM3IVPROC
Added PFNGLUNIFORM3UIPROC
Added PFNGLUNIFORM3UIVPROC
Added PFNGLUNIFORM4FPROC
Added PFNGLUNIFORM4FVPROC
Added PFNGLUNIFORM4IPROC
Added PFNGLUNIFORM4IVPROC
Added PFNGLUNIFORM4UIPROC
Added PFNGLUNIFORM4UIVPROC
Added PFNGLUNIFORMBLOCKBINDINGPROC
Added PFNGLUNIFORMMATRIX2FVPROC
Added PFNGLUNIFORMMATRIX2X3FVPROC
Added PFNGLUNIFORMMATRIX2X4FVPROC
Added PFNGLUNIFORMMATRIX3FVPROC
Added PFNGLUNIFORMMATRIX3X2FVPROC
Added PFNGLUNIFORMMATRIX3X4FVPROC
Added PFNGLUNIFORMMATRIX4FVPROC
Added PFNGLUNIFORMMATRIX4X2FVPROC
Added PFNGLUNIFORMMATRIX4X3FVPROC
Added PFNGLUNMAPBUFFERPROC
Added PFNGLUSEPROGRAMPROC
Added PFNGLVALIDATEPROGRAMPROC
Added PFNGLVERTEXATTRIB1DPROC
Added PFNGLVERTEXATTRIB1DVPROC
Added PFNGLVERTEXATTRIB1FPROC
Added PFNGLVERTEXATTRIB1FVPROC
Added PFNGLVERTEXATTRIB1SPROC
Added PFNGLVERTEXATTRIB1SVPROC
Added PFNGLVERTEXATTRIB2DPROC
Added PFNGLVERTEXATTRIB2DVPROC
Added PFNGLVERTEXATTRIB2FPROC
Added PFNGLVERTEXATTRIB2FVPROC
Added PFNGLVERTEXATTRIB2SPROC
Added PFNGLVERTEXATTRIB2SVPROC
Added PFNGLVERTEXATTRIB3DPROC
Added PFNGLVERTEXATTRIB3DVPROC
Added PFNGLVERTEXATTRIB3FPROC
Added PFNGLVERTEXATTRIB3FVPROC
Added PFNGLVERTEXATTRIB3SPROC
Added PFNGLVERTEXATTRIB3SVPROC
Added PFNGLVERTEXATTRIB4BVPROC
Added PFNGLVERTEXATTRIB4DPROC
Added PFNGLVERTEXATTRIB4DVPROC
Added PFNGLVERTEXATTRIB4FPROC
Added PFNGLVERTEXATTRIB4FVPROC
Added PFNGLVERTEXATTRIB4IVPROC
Added PFNGLVERTEXATTRIB4NBVPROC
Added PFNGLVERTEXATTRIB4NIVPROC
Added PFNGLVERTEXATTRIB4NSVPROC
Added PFNGLVERTEXATTRIB4NUBPROC
Added PFNGLVERTEXATTRIB4NUBVPROC
Added PFNGLVERTEXATTRIB4NUIVPROC
Added PFNGLVERTEXATTRIB4NUSVPROC
Added PFNGLVERTEXATTRIB4SPROC
Added PFNGLVERTEXATTRIB4SVPROC
Added PFNGLVERTEXATTRIB4UBVPROC
Added PFNGLVERTEXATTRIB4UIVPROC
Added PFNGLVERTEXATTRIB4USVPROC
Added PFNGLVERTEXATTRIBI1IPROC
Added PFNGLVERTEXATTRIBI1IVPROC
Added PFNGLVERTEXATTRIBI1UIPROC
Added PFNGLVERTEXATTRIBI1UIVPROC
Added PFNGLVERTEXATTRIBI2IPROC
Added PFNGLVERTEXATTRIBI2IVPROC
Added PFNGLVERTEXATTRIBI2UIPROC
Added PFNGLVERTEXATTRIBI2UIVPROC
Added PFNGLVERTEXATTRIBI3IPROC
Added PFNGLVERTEXATTRIBI3IVPROC
Added PFNGLVERTEXATTRIBI3UIPROC
Added PFNGLVERTEXATTRIBI3UIVPROC
Added PFNGLVERTEXATTRIBI4BVPROC
Added PFNGLVERTEXATTRIBI4IPROC
Added PFNGLVERTEXATTRIBI4IVPROC
Added PFNGLVERTEXATTRIBI4SVPROC
Added PFNGLVERTEXATTRIBI4UBVPROC
Added PFNGLVERTEXATTRIBI4UIPROC
Added PFNGLVERTEXATTRIBI4UIVPROC
Added PFNGLVERTEXATTRIBI4USVPROC
Added PFNGLVERTEXATTRIBIPOINTERPROC
Added PFNGLVERTEXATTRIBPOINTERPROC
Added PFNGLVIEWPORTPROC
Added PFNGLWAITSYNCPROC
Added a (no architecture available)
Added alpha (no architecture available)
Added arrays (no architecture available)
Added attachment (no architecture available)
Added b (no architecture available)
Added backfunc (no architecture available)
Added basevertex (no architecture available)
Added blue (no architecture available)
Added border (no architecture available)
Added bufSize (no architecture available)
Added buffer (no architecture available)
Added bufferMode (no architecture available)
Added buffers (no architecture available)
Added bufs (no architecture available)
Added clamp (no architecture available)
Added color (no architecture available)
Added count (no architecture available)
Added data (no architecture available)
Added depth (no architecture available)
Added dfactor (no architecture available)
Added dfactorAlpha (no architecture available)
Added dfactorRGB (no architecture available)
Added dpfail (no architecture available)
Added dppass (no architecture available)
Added drawbuffer (no architecture available)
Added dstX0 (no architecture available)
Added dstX1 (no architecture available)
Added dstY0 (no architecture available)
Added dstY1 (no architecture available)
Added end (no architecture available)
Added far (no architecture available)
Added filter (no architecture available)
Added first (no architecture available)
Added fixedsamplelocations (no architecture available)
Added flags (no architecture available)
Added format (no architecture available)
Added framebuffer (no architecture available)
Added framebuffers (no architecture available)
Added g (no architecture available)
Added glClearBufferfi()
Added glClearBufferfv()
Added glClearBufferiv()
Added glClearBufferuiv()
Added glColorMaski()
Added glDisablei()
Added glEnablei()
Added glEndConditionalRender()
Added glEndTransformFeedback()
Added glFramebufferTexture1D()
Added glFramebufferTexture2D()
Added glFramebufferTexture3D()
Added glGetActiveUniformBlockiv()
Added glGetBooleani_v()
Added glGetBufferParameteri64v()
Added glGetInteger64i_v()
Added glGetInteger64v()
Added glGetIntegeri_v()
Added glGetStringi()
Added glGetTexParameterIiv()
Added glGetTexParameterIuiv()
Added glGetUniformuiv()
Added glGetVertexAttribIiv()
Added glGetVertexAttribIuiv()
Added glIsEnabledi()
Added glIsSync()
Added glTexParameterIiv()
Added glTexParameterIuiv()
Added glVertexAttribI1i()
Added glVertexAttribI1iv()
Added glVertexAttribI1ui()
Added glVertexAttribI1uiv()
Added glVertexAttribI2i()
Added glVertexAttribI2iv()
Added glVertexAttribI2ui()
Added glVertexAttribI2uiv()
Added glVertexAttribI3i()
Added glVertexAttribI3iv()
Added glVertexAttribI3ui()
Added glVertexAttribI3uiv()
Added glVertexAttribI4bv()
Added glVertexAttribI4i()
Added glVertexAttribI4iv()
Added glVertexAttribI4sv()
Added glVertexAttribI4ubv()
Added glVertexAttribI4ui()
Added glVertexAttribI4uiv()
Added glVertexAttribI4usv()
Added glVertexAttribIPointer()
Added green (no architecture available)
Added height (no architecture available)
Added id (no architecture available)
Added ids (no architecture available)
Added imageSize (no architecture available)
Added img (no architecture available)
Added index (no architecture available)
Added indices (no architecture available)
Added infoLog (no architecture available)
Added internalformat (no architecture available)
Added invert (no architecture available)
Added layer (no architecture available)
Added length (no architecture available)
Added level (no architecture available)
Added location (no architecture available)
Added mask (no architecture available)
Added maxCount (no architecture available)
Added mode (no architecture available)
Added modeAlpha (no architecture available)
Added name (no architecture available)
Added normalized (no architecture available)
Added obj (no architecture available)
Added offset (no architecture available)
Added param (no architecture available)
Added params (no architecture available)
Added pixels (no architecture available)
Added pname (no architecture available)
Added pointer (no architecture available)
Added primcount (no architecture available)
Added r (no architecture available)
Added readOffset (no architecture available)
Added ref (no architecture available)
Added renderbuffer (no architecture available)
Added renderbuffers (no architecture available)
Added renderbuffertarget (no architecture available)
Added samples (no architecture available)
Added sfactorAlpha (no architecture available)
Added sfail (no architecture available)
Added shader (no architecture available)
Added size (no architecture available)
Added source (no architecture available)
Added srcX1 (no architecture available)
Added srcY0 (no architecture available)
Added srcY1 (no architecture available)
Added start (no architecture available)
Added stencil (no architecture available)
Added stride (no architecture available)
Added string (no architecture available)
Added textarget (no architecture available)
Added texture (no architecture available)
Added textures (no architecture available)
Added timeout (no architecture available)
Added transpose (no architecture available)
Added type (no architecture available)
Added uniformBlockBinding (no architecture available)
Added uniformBlockIndex (no architecture available)
Added uniformBlockName (no architecture available)
Added uniformCount (no architecture available)
Added uniformIndex (no architecture available)
Added uniformIndices (no architecture available)
Added uniformName (no architecture available)
Added uniformNames (no architecture available)
Added units (no architecture available)
Added usage (no architecture available)
Added v (no architecture available)
Added v0 (no architecture available)
Added v1 (no architecture available)
Added v2 (no architecture available)
Added v3 (no architecture available)
Added val (no architecture available)
Added value (no architecture available)
Added values (no architecture available)
Added varyings (no architecture available)
Added void() (no architecture available)
Added w (no architecture available)
Added width (no architecture available)
Added writeOffset (no architecture available)
Added writeTarget (no architecture available)
Added x (no architecture available)
Added xoffset (no architecture available)
Added y (no architecture available)
Added yoffset (no architecture available)
Added z (no architecture available)
Added zfail (no architecture available)
Added zoffset (no architecture available)
Added zpass (no architecture available)
Modified #def GL_RG32F
Header
Fromglext.h
Togl3.h

Modified #def GL_COMPRESSED_SIGNED_RG_RGTC2
Header
Fromglext.h
Togl3.h

Modified #def GL_ARB_texture_rg
Header
Fromglext.h
Togl3.h

Modified #def GL_COMPRESSED_SIGNED_RED_RGTC1
Header
Fromglext.h
Togl3.h

Modified #def GL_ARB_texture_compression_rgtc
Header
Fromglext.h
Togl3.h

Modified #def GL_COMPRESSED_RG_RGTC2
Header
Fromglext.h
Togl3.h

Modified #def GL_R16I
Header
Fromglext.h
Togl3.h

Modified #def GL_RG8
Header
Fromglext.h
Togl3.h

Modified #def GL_RG32UI
Header
Fromglext.h
Togl3.h

Modified #def GL_RG
Header
Fromglext.h
Togl3.h

Modified #def GL_R32UI
Header
Fromglext.h
Togl3.h

Modified #def GL_RG8UI
Header
Fromglext.h
Togl3.h

Modified #def GL_R32I
Header
Fromglext.h
Togl3.h

Modified #def GL_R8I
Header
Fromglext.h
Togl3.h

Modified #def GL_R16
Header
Fromglext.h
Togl3.h

Modified #def GL_RG16F
Header
Fromglext.h
Togl3.h

Modified #def GL_COMPRESSED_RED
Header
Fromglext.h
Togl3.h

Modified #def GL_COMPRESSED_RED_RGTC1
Header
Fromglext.h
Togl3.h

Modified #def GL_R8UI
Header
Fromglext.h
Togl3.h

Modified #def GL_ARB_half_float_vertex
Header
Fromglext.h
Togl3.h

Modified #def GL_RG16UI
Header
Fromglext.h
Togl3.h

Modified #def GL_R8
Header
Fromglext.h
Togl3.h

Modified #def GL_HALF_FLOAT
Header
Fromglext.h
Togl3.h

Modified #def GL_RG16I
Header
Fromglext.h
Togl3.h

Modified #def GL_COMPRESSED_RG
Header
Fromglext.h
Togl3.h

Modified #def GL_RG8I
Header
Fromglext.h
Togl3.h

Modified #def GL_RG32I
Header
Fromglext.h
Togl3.h

Modified #def GL_R32F
Header
Fromglext.h
Togl3.h

Modified #def GL_R16UI
Header
Fromglext.h
Togl3.h

Modified #def GL_RG16
Header
Fromglext.h
Togl3.h

Modified #def GL_R16F
Header
Fromglext.h
Togl3.h

Modified #def GL_RG_INTEGER
Header
Fromglext.h
Togl3.h

gl3ext.h
Added #def GL_ANY_SAMPLES_PASSED
Added #def GL_APPLE_container_object_shareable
Added #def GL_ARB_instanced_arrays
Added #def GL_ARB_occlusion_query2
Added #def GL_ARB_sampler_objects
Added #def GL_ARB_texture_rgb10_a2ui
Added #def GL_ARB_timer_query
Added #def GL_EXT_framebuffer_multisample_blit_scaled
Added #def GL_RGB10_A2UI
Added #def GL_SAMPLER_BINDING
Added #def GL_SCALED_RESOLVE_FASTEST_EXT
Added #def GL_SCALED_RESOLVE_NICEST_EXT
Added #def GL_TIMESTAMP
Added #def GL_TIME_ELAPSED
Added #def GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB
Added PFNGLBINDSAMPLERPROC
Added PFNGLDELETESAMPLERSPROC
Added PFNGLDEPTHBOUNDSEXTPROC
Added PFNGLGENSAMPLERSPROC
Added PFNGLGETOBJECTPARAMETERIVAPPLEPROC
Added PFNGLGETQUERYOBJECTI64VPROC
Added PFNGLGETQUERYOBJECTUI64VPROC
Added PFNGLGETSAMPLERPARAMETERIFVPROC
Added PFNGLGETSAMPLERPARAMETERIIVPROC
Added PFNGLGETSAMPLERPARAMETERIUIVPROC
Added PFNGLGETSAMPLERPARAMETERIVPROC
Added PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC
Added PFNGLISSAMPLERPROC
Added PFNGLOBJECTPURGEABLEAPPLEPROC
Added PFNGLOBJECTUNPURGABLEAPPLEPROC
Added PFNGLQUERYCOUNTERPROC
Added PFNGLSAMPLERPARAMETERFPROC
Added PFNGLSAMPLERPARAMETERFVPROC
Added PFNGLSAMPLERPARAMETERIIVPROC
Added PFNGLSAMPLERPARAMETERIPROC
Added PFNGLSAMPLERPARAMETERIUIVPROC
Added PFNGLSAMPLERPARAMETERIVPROC
Added PFNGLTEXTURERANGLEAPPLEPROC
Added PFNGLVERTEXATTRIBDIVISORARBPROC
Added divisor (no architecture available)
Added glGetQueryObjecti64v()
Added glGetQueryObjectui64v()
Added glGetSamplerParameterIiv()
Added glGetSamplerParameterIuiv()
Added glGetSamplerParameterfv()
Added glGetSamplerParameteriv()
Added glSamplerParameterIiv()
Added glSamplerParameterIuiv()
Added glSamplerParameterf()
Added glSamplerParameterfv()
Added glSamplerParameteri()
Added glSamplerParameteriv()
Added glVertexAttribDivisorARB()
Added option (no architecture available)
Added sampler (no architecture available)
Added samplers (no architecture available)
Added target (no architecture available)
Added zmax (no architecture available)
Modified #def GL_EXT_texture_compression_s3tc
Header
Fromglext.h
Togl3ext.h

Modified #def GL_EXT_texture_filter_anisotropic
Header
Fromglext.h
Togl3ext.h

Modified #def GL_UNPACK_CLIENT_STORAGE_APPLE
Header
Fromglext.h
Togl3ext.h

Modified glGetTexParameterPointervAPPLE()
Header
Fromglext.h
Togl3ext.h

Modified #def GL_EXT_depth_bounds_test
Header
Fromglext.h
Togl3ext.h

Modified #def GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
Header
Fromglext.h
Togl3ext.h

Modified #def GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
Header
Fromglext.h
Togl3ext.h

Modified #def GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Header
Fromglext.h
Togl3ext.h

Modified #def GL_UNSIGNED_SHORT_8_8_APPLE
Header
Fromglext.h
Togl3ext.h

Modified #def GL_STORAGE_PRIVATE_APPLE
Header
Fromglext.h
Togl3ext.h

Modified #def GL_UNDEFINED_APPLE
Header
Fromglext.h
Togl3ext.h

Modified #def GL_APPLE_texture_range
Header
Fromglext.h
Togl3ext.h

Modified #def GL_RELEASED_APPLE
Header
Fromglext.h
Togl3ext.h

Modified glObjectUnpurgeableAPPLE()
Header
Fromglext.h
Togl3ext.h

Modified #def GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT
Header
Fromglext.h
Togl3ext.h

Modified #def GL_PURGEABLE_APPLE
Header
Fromglext.h
Togl3ext.h

Modified #def GL_EXT_texture_mirror_clamp
Header
Fromglext.h
Togl3ext.h

Modified #def GL_DEPTH_BOUNDS_TEST_EXT
Header
Fromglext.h
Togl3ext.h

Modified #def GL_APPLE_client_storage
Header
Fromglext.h
Togl3ext.h

Modified #def GL_COMPRESSED_SRGB_S3TC_DXT1_EXT
Header
Fromglext.h
Togl3ext.h

Modified #def GL_UNSIGNED_SHORT_8_8_REV_APPLE
Header
Fromglext.h
Togl3ext.h

Modified #def GL_TEXTURE_RANGE_POINTER_APPLE
Header
Fromglext.h
Togl3ext.h

Modified glTextureRangeAPPLE()
Header
Fromglext.h
Togl3ext.h

Modified #def GL_MIRROR_CLAMP_EXT
Header
Fromglext.h
Togl3ext.h

Modified #def GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT
Header
Fromglext.h
Togl3ext.h

Modified #def GL_MIRROR_CLAMP_TO_BORDER_EXT
Header
Fromglext.h
Togl3ext.h

Modified #def GL_TEXTURE_STORAGE_HINT_APPLE
Header
Fromglext.h
Togl3ext.h

Modified #def GL_STORAGE_SHARED_APPLE
Header
Fromglext.h
Togl3ext.h

Modified glGetObjectParameterivAPPLE()
Header
Fromglext.h
Togl3ext.h

Modified #def GL_APPLE_rgb_422
Header
Fromglext.h
Togl3ext.h

Modified #def GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
Header
Fromglext.h
Togl3ext.h

Modified #def GL_MIRROR_CLAMP_TO_EDGE_EXT
Header
Fromglext.h
Togl3ext.h

Modified #def GL_TEXTURE_MINIMIZE_STORAGE_APPLE
Header
Fromglext.h
Togl3ext.h

Modified #def GL_STORAGE_CACHED_APPLE
Header
Fromglext.h
Togl3ext.h

Modified #def GL_TEXTURE_MAX_ANISOTROPY_EXT
Header
Fromglext.h
Togl3ext.h

Modified #def GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT
Header
Fromglext.h
Togl3ext.h

Modified #def GL_RETAINED_APPLE
Header
Fromglext.h
Togl3ext.h

Modified #def GL_TEXTURE_RANGE_LENGTH_APPLE
Header
Fromglext.h
Togl3ext.h

Modified glObjectPurgeableAPPLE()
Header
Fromglext.h
Togl3ext.h

Modified #def GL_COMPRESSED_RGB_S3TC_DXT1_EXT
Header
Fromglext.h
Togl3ext.h

Modified #def GL_DEPTH_BOUNDS_EXT
Header
Fromglext.h
Togl3ext.h

Modified #def GL_APPLE_object_purgeable
Header
Fromglext.h
Togl3ext.h

Modified #def GL_VOLATILE_APPLE
Header
Fromglext.h
Togl3ext.h

Modified #def GL_RGB_422_APPLE
Header
Fromglext.h
Togl3ext.h

glext.h
Removed #def GL_ARRAY_ELEMENT_LOCK_COUNT_EXT
Removed #def GL_ARRAY_ELEMENT_LOCK_FIRST_EXT
Removed #def GL_EXT_compiled_vertex_array
Removed #def GL_OPERAND3_ALPHA_ARB
Removed #def GL_OPERAND3_RGB_ARB
Removed #def GL_OPERAND4_ALPHA_ARB
Removed #def GL_OPERAND4_RGB_ARB
Removed #def GL_OPERAND5_ALPHA_ARB
Removed #def GL_OPERAND5_RGB_ARB
Removed #def GL_OPERAND6_ALPHA_ARB
Removed #def GL_OPERAND6_RGB_ARB
Removed #def GL_OPERAND7_ALPHA_ARB
Removed #def GL_OPERAND7_RGB_ARB
Removed #def GL_SOURCE3_ALPHA_ARB
Removed #def GL_SOURCE3_RGB_ARB
Removed #def GL_SOURCE4_ALPHA_ARB
Removed #def GL_SOURCE4_RGB_ARB
Removed #def GL_SOURCE5_ALPHA_ARB
Removed #def GL_SOURCE5_RGB_ARB
Removed #def GL_SOURCE6_ALPHA_ARB
Removed #def GL_SOURCE6_RGB_ARB
Removed #def GL_SOURCE7_ALPHA_ARB
Removed #def GL_SOURCE7_RGB_ARB
Removed glSamplePassARB()
Removed glSamplePassARBProcPtr (no architecture available)
Added #def GL_APPLE_vertex_point_size
Added #def GL_ARB_cl_event
Added #def GL_ARB_draw_instanced
Added #def GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT
Added #def GL_CURRENT_POINT_SIZE_APPLE
Added #def GL_DECODE_EXT
Added #def GL_EXT_packed_float
Added #def GL_EXT_provoking_vertex
Added #def GL_EXT_texture_array
Added #def GL_EXT_texture_sRGB_decode
Added #def GL_EXT_texture_shared_exponent
Added #def GL_EXT_timer_query
Added #def GL_EXT_vertex_array_bgra
Added #def GL_FIRST_VERTEX_CONVENTION_EXT
Added #def GL_LAST_VERTEX_CONVENTION_EXT
Added #def GL_MAX_ARRAY_TEXTURE_LAYERS_EXT
Added #def GL_POINT_SIZE_ARRAY_APPLE
Added #def GL_POINT_SIZE_ARRAY_BUFFER_BINDING_APPLE
Added #def GL_POINT_SIZE_ARRAY_POINTER_APPLE
Added #def GL_POINT_SIZE_ARRAY_STRIDE_APPLE
Added #def GL_POINT_SIZE_ARRAY_TYPE_APPLE
Added #def GL_PROVOKING_VERTEX_EXT
Added #def GL_PROXY_TEXTURE_1D_ARRAY_EXT
Added #def GL_PROXY_TEXTURE_2D_ARRAY_EXT
Added #def GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
Added #def GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT
Added #def GL_R11F_G11F_B10F_EXT
Added #def GL_RGB9_E5_EXT
Added #def GL_RGBA_SIGNED_COMPONENTS_EXT
Added #def GL_SKIP_DECODE_EXT
Added #def GL_TEXTURE_1D_ARRAY_EXT
Added #def GL_TEXTURE_2D_ARRAY_EXT
Added #def GL_TEXTURE_BINDING_1D_ARRAY_EXT
Added #def GL_TEXTURE_BINDING_2D_ARRAY_EXT
Added #def GL_TEXTURE_SHARED_SIZE_EXT
Added #def GL_TEXTURE_SRGB_DECODE_EXT
Added #def GL_TIME_ELAPSED_EXT
Added #def GL_UNSIGNED_INT_10F_11F_11F_REV_EXT
Added #def GL_UNSIGNED_INT_5_9_9_9_REV_EXT
Added #def GL_VERTEX_POINT_SIZE_APPLE
Added glBindFramebufferProcPtr (no architecture available)
Added glBindRenderbufferProcPtr (no architecture available)
Added glBlitFramebufferProcPtr (no architecture available)
Added glCheckFramebufferStatusProcPtr (no architecture available)
Added glClientWaitSyncProcPtr (no architecture available)
Added glDeleteFramebuffersProcPtr (no architecture available)
Added glDeleteRenderbuffersProcPtr (no architecture available)
Added glDeleteSyncProcPtr (no architecture available)
Added glDrawArraysInstancedARB()
Added glDrawArraysInstancedARBProcPtr (no architecture available)
Added glDrawElementsBaseVertexProcPtr (no architecture available)
Added glDrawElementsInstancedARB()
Added glDrawElementsInstancedARBProcPtr (no architecture available)
Added glDrawElementsInstancedBaseVertexProcPtr (no architecture available)
Added glDrawRangeElementsBaseVertexProcPtr (no architecture available)
Added glFenceSyncProcPtr (no architecture available)
Added glFramebufferRenderbufferProcPtr (no architecture available)
Added glFramebufferTexture1DProcPtr (no architecture available)
Added glFramebufferTexture2DProcPtr (no architecture available)
Added glFramebufferTexture3DProcPtr (no architecture available)
Added glFramebufferTextureLayerProcPtr (no architecture available)
Added glGenFramebuffersProcPtr (no architecture available)
Added glGenRenderbuffersProcPtr (no architecture available)
Added glGenerateMipmapProcPtr (no architecture available)
Added glGetFramebufferAttachmentParameterivProcPtr (no architecture available)
Added glGetInteger64vProcPtr (no architecture available)
Added glGetQueryObjecti64vEXT()
Added glGetQueryObjecti64vEXTProcPtr (no architecture available)
Added glGetQueryObjectui64vEXT()
Added glGetQueryObjectui64vEXTProcPtr (no architecture available)
Added glGetRenderbufferParameterivProcPtr (no architecture available)
Added glGetSyncivProcPtr (no architecture available)
Added glIsFramebufferProcPtr (no architecture available)
Added glIsRenderbufferProcPtr (no architecture available)
Added glIsSyncProcPtr (no architecture available)
Added glMultiDrawElementsBaseVertexProcPtr (no architecture available)
Added glProvokingVertexEXT()
Added glProvokingVertexEXTProcPtr (no architecture available)
Added glProvokingVertexProcPtr (no architecture available)
Added glRenderbufferStorageMultisampleProcPtr (no architecture available)
Added glRenderbufferStorageProcPtr (no architecture available)
Added glVertexAttribDivisorARBProcPtr (no architecture available)
Added glWaitSyncProcPtr (no architecture available)
Modified glMultiTexCoord2svARB()
Declaration
Fromvoid glMultiTexCoord2svARB ( GLenum, const GLshort *);
Tovoid glMultiTexCoord2svARB ( GLenum target, const GLshort *v);

Modified glWindowPos2fARB()
Declaration
Fromvoid glWindowPos2fARB ( GLfloat, GLfloat);
Tovoid glWindowPos2fARB ( GLfloat x, GLfloat y);

Modified glSecondaryColor3iEXT()
Declaration
Fromvoid glSecondaryColor3iEXT ( GLint, GLint, GLint);
Tovoid glSecondaryColor3iEXT ( GLint red, GLint green, GLint blue);

Modified glMultiTexCoord4fvARB()
Declaration
Fromvoid glMultiTexCoord4fvARB ( GLenum, const GLfloat *);
Tovoid glMultiTexCoord4fvARB ( GLenum target, const GLfloat *v);

Modified glBlendColorEXT()
Declaration
Fromvoid glBlendColorEXT ( GLclampf, GLclampf, GLclampf, GLclampf);
Tovoid glBlendColorEXT ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);

Modified glSecondaryColor3bvEXT()
Declaration
Fromvoid glSecondaryColor3bvEXT ( const GLbyte *);
Tovoid glSecondaryColor3bvEXT ( const GLbyte *v);

Modified glVertexPointSizefAPPLE()
32/64-bitArchitectures
FromUnknownUnknown
ToBothi386,x86_64

Modified glMultiTexCoord1dvARB()
Declaration
Fromvoid glMultiTexCoord1dvARB ( GLenum, const GLdouble *);
Tovoid glMultiTexCoord1dvARB ( GLenum target, const GLdouble *v);

Modified glCompressedTexSubImage2DARB()
Declaration
Fromvoid glCompressedTexSubImage2DARB ( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
Tovoid glCompressedTexSubImage2DARB ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);

Modified glMultiTexCoord2dvARB()
Declaration
Fromvoid glMultiTexCoord2dvARB ( GLenum, const GLdouble *);
Tovoid glMultiTexCoord2dvARB ( GLenum target, const GLdouble *v);

Modified glWindowPos2ivARB()
Declaration
Fromvoid glWindowPos2ivARB ( const GLint *);
Tovoid glWindowPos2ivARB ( const GLint *p);

Modified glSampleCoverageARB()
Declaration
Fromvoid glSampleCoverageARB ( GLclampf, GLboolean);
Tovoid glSampleCoverageARB ( GLclampf value, GLboolean invert);

Modified glTextureNormalEXT()
Declaration
Fromvoid glTextureNormalEXT ( GLenum);
Tovoid glTextureNormalEXT ( GLenum mode);

Modified glVertexBlendARB()
Declaration
Fromvoid glVertexBlendARB ( GLint);
Tovoid glVertexBlendARB ( GLint count);

Modified glMultiTexCoord4dARB()
Declaration
Fromvoid glMultiTexCoord4dARB ( GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
Tovoid glMultiTexCoord4dARB ( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);

Modified glSecondaryColor3fEXT()
Declaration
Fromvoid glSecondaryColor3fEXT ( GLfloat, GLfloat, GLfloat);
Tovoid glSecondaryColor3fEXT ( GLfloat red, GLfloat green, GLfloat blue);

Modified glMultiTexCoord1fvARB()
Declaration
Fromvoid glMultiTexCoord1fvARB ( GLenum, const GLfloat *);
Tovoid glMultiTexCoord1fvARB ( GLenum target, const GLfloat *v);

Modified glUnlockArraysEXT()
32/64-bitArchitectures
FromBothi386,ppc,x86_64
ToUnknownUnknown

Modified glFogCoordfEXT()
Declaration
Fromvoid glFogCoordfEXT ( GLfloat);
Tovoid glFogCoordfEXT ( GLfloat coord);

Modified glFogCoorddEXT()
Declaration
Fromvoid glFogCoorddEXT ( GLdouble);
Tovoid glFogCoorddEXT ( GLdouble coord);

Modified glWindowPos2svARB()
Declaration
Fromvoid glWindowPos2svARB ( const GLshort *);
Tovoid glWindowPos2svARB ( const GLshort *p);

Modified glMultiTexCoord3dARB()
Declaration
Fromvoid glMultiTexCoord3dARB ( GLenum, GLdouble, GLdouble, GLdouble);
Tovoid glMultiTexCoord3dARB ( GLenum target, GLdouble s, GLdouble t, GLdouble r);

Modified glFogCoordPointerEXT()
Declaration
Fromvoid glFogCoordPointerEXT ( GLenum, GLsizei, const GLvoid *);
Tovoid glFogCoordPointerEXT ( GLenum type, GLsizei stride, const GLvoid *pointer);

Modified glCompressedTexImage1DARB()
Declaration
Fromvoid glCompressedTexImage1DARB ( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
Tovoid glCompressedTexImage1DARB ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);

Modified glPolygonOffsetEXT()
Declaration
Fromvoid glPolygonOffsetEXT ( GLfloat, GLfloat);
Tovoid glPolygonOffsetEXT ( GLfloat factor, GLfloat bias);

Modified glWindowPos2dARB()
Declaration
Fromvoid glWindowPos2dARB ( GLdouble, GLdouble);
Tovoid glWindowPos2dARB ( GLdouble x, GLdouble y);

Modified glMultiTexCoord4fARB()
Declaration
Fromvoid glMultiTexCoord4fARB ( GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
Tovoid glMultiTexCoord4fARB ( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);

Modified glCompressedTexImage3DARB()
Declaration
Fromvoid glCompressedTexImage3DARB ( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
Tovoid glCompressedTexImage3DARB ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);

Modified glWindowPos3iARB()
Declaration
Fromvoid glWindowPos3iARB ( GLint, GLint, GLint);
Tovoid glWindowPos3iARB ( GLint x, GLint y, GLint z);

Modified glFogCoorddvEXT()
Declaration
Fromvoid glFogCoorddvEXT ( const GLdouble *);
Tovoid glFogCoorddvEXT ( const GLdouble *coord);

Modified glMultiTexCoord1ivARB()
Declaration
Fromvoid glMultiTexCoord1ivARB ( GLenum, const GLint *);
Tovoid glMultiTexCoord1ivARB ( GLenum target, const GLint *v);

Modified glMultiTexCoord2fvARB()
Declaration
Fromvoid glMultiTexCoord2fvARB ( GLenum, const GLfloat *);
Tovoid glMultiTexCoord2fvARB ( GLenum target, const GLfloat *v);

Modified glSecondaryColor3ivEXT()
Declaration
Fromvoid glSecondaryColor3ivEXT ( const GLint *);
Tovoid glSecondaryColor3ivEXT ( const GLint *v);

Modified glWeightuivARB()
Declaration
Fromvoid glWeightuivARB ( GLint, const GLuint *);
Tovoid glWeightuivARB ( GLint size, const GLuint *weights);

Modified glCompressedTexImage2DARB()
Declaration
Fromvoid glCompressedTexImage2DARB ( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
Tovoid glCompressedTexImage2DARB ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);

Modified glSecondaryColor3ubvEXT()
Declaration
Fromvoid glSecondaryColor3ubvEXT ( const GLubyte *);
Tovoid glSecondaryColor3ubvEXT ( const GLubyte *v);

Modified glMultiTexCoord3sARB()
Declaration
Fromvoid glMultiTexCoord3sARB ( GLenum, GLshort, GLshort, GLshort);
Tovoid glMultiTexCoord3sARB ( GLenum target, GLshort s, GLshort t, GLshort r);

Modified glLoadTransposeMatrixdARB()
Declaration
Fromvoid glLoadTransposeMatrixdARB ( const GLdouble *);
Tovoid glLoadTransposeMatrixdARB ( const GLdouble *m);

Modified glWindowPos2sARB()
Declaration
Fromvoid glWindowPos2sARB ( GLshort, GLshort);
Tovoid glWindowPos2sARB ( GLshort x, GLshort y);

Modified glMultiTexCoord3svARB()
Declaration
Fromvoid glMultiTexCoord3svARB ( GLenum, const GLshort *);
Tovoid glMultiTexCoord3svARB ( GLenum target, const GLshort *v);

Modified glWeightbvARB()
Declaration
Fromvoid glWeightbvARB ( GLint, const GLbyte *);
Tovoid glWeightbvARB ( GLint size, const GLbyte *weights);

Modified glMultiTexCoord2iARB()
Declaration
Fromvoid glMultiTexCoord2iARB ( GLenum, GLint, GLint);
Tovoid glMultiTexCoord2iARB ( GLenum target, GLint s, GLint t);

Modified glWindowPos3dvARB()
Declaration
Fromvoid glWindowPos3dvARB ( const GLdouble *);
Tovoid glWindowPos3dvARB ( const GLdouble *p);

Modified glMultiTexCoord3iARB()
Declaration
Fromvoid glMultiTexCoord3iARB ( GLenum, GLint, GLint, GLint);
Tovoid glMultiTexCoord3iARB ( GLenum target, GLint s, GLint t, GLint r);

Modified glSecondaryColorPointerEXT()
Declaration
Fromvoid glSecondaryColorPointerEXT ( GLint, GLenum, GLsizei, const GLvoid *);
Tovoid glSecondaryColorPointerEXT ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);

Modified glDrawRangeElementsEXT()
Declaration
Fromvoid glDrawRangeElementsEXT ( GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
Tovoid glDrawRangeElementsEXT ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);

Modified glMultiTexCoord4sARB()
Declaration
Fromvoid glMultiTexCoord4sARB ( GLenum, GLshort, GLshort, GLshort, GLshort);
Tovoid glMultiTexCoord4sARB ( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);

Modified glMultiTexCoord3fARB()
Declaration
Fromvoid glMultiTexCoord3fARB ( GLenum, GLfloat, GLfloat, GLfloat);
Tovoid glMultiTexCoord3fARB ( GLenum target, GLfloat s, GLfloat t, GLfloat r);

Modified glSecondaryColor3svEXT()
Declaration
Fromvoid glSecondaryColor3svEXT ( const GLshort *);
Tovoid glSecondaryColor3svEXT ( const GLshort *v);

Modified glWindowPos3sARB()
Declaration
Fromvoid glWindowPos3sARB ( GLshort, GLshort, GLshort);
Tovoid glWindowPos3sARB ( GLshort x, GLshort y, GLshort z);

Modified glMultiTexCoord4svARB()
Declaration
Fromvoid glMultiTexCoord4svARB ( GLenum, const GLshort *);
Tovoid glMultiTexCoord4svARB ( GLenum target, const GLshort *v);

Modified glSecondaryColor3fvEXT()
Declaration
Fromvoid glSecondaryColor3fvEXT ( const GLfloat *);
Tovoid glSecondaryColor3fvEXT ( const GLfloat *v);

Modified glWeightdvARB()
Declaration
Fromvoid glWeightdvARB ( GLint, const GLdouble *);
Tovoid glWeightdvARB ( GLint size, const GLdouble *weights);

Modified glCompressedTexSubImage1DARB()
Declaration
Fromvoid glCompressedTexSubImage1DARB ( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
Tovoid glCompressedTexSubImage1DARB ( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);

Declaration
Fromvoid glActiveTextureARB ( GLenum);
Tovoid glActiveTextureARB ( GLenum texture);

Modified glWindowPos3fvARB()
Declaration
Fromvoid glWindowPos3fvARB ( const GLfloat *);
Tovoid glWindowPos3fvARB ( const GLfloat *p);

Modified glMultiDrawElementsEXT()
Declaration
Fromvoid glMultiDrawElementsEXT ( GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei);
Tovoid glMultiDrawElementsEXT ( GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);

Modified glMultiTexCoord1svARB()
Declaration
Fromvoid glMultiTexCoord1svARB ( GLenum, const GLshort *);
Tovoid glMultiTexCoord1svARB ( GLenum target, const GLshort *v);

Modified glMultiTexCoord2sARB()
Declaration
Fromvoid glMultiTexCoord2sARB ( GLenum, GLshort, GLshort);
Tovoid glMultiTexCoord2sARB ( GLenum target, GLshort s, GLshort t);

Modified glWindowPos3fARB()
Declaration
Fromvoid glWindowPos3fARB ( GLfloat, GLfloat, GLfloat);
Tovoid glWindowPos3fARB ( GLfloat x, GLfloat y, GLfloat z);

Modified glMultTransposeMatrixdARB()
Declaration
Fromvoid glMultTransposeMatrixdARB ( const GLdouble *);
Tovoid glMultTransposeMatrixdARB ( const GLdouble *m);

Modified glWindowPos2fvARB()
Declaration
Fromvoid glWindowPos2fvARB ( const GLfloat *);
Tovoid glWindowPos2fvARB ( const GLfloat *p);

Modified glSecondaryColor3dvEXT()
Declaration
Fromvoid glSecondaryColor3dvEXT ( const GLdouble *);
Tovoid glSecondaryColor3dvEXT ( const GLdouble *v);

Modified glMultiTexCoord4ivARB()
Declaration
Fromvoid glMultiTexCoord4ivARB ( GLenum, const GLint *);
Tovoid glMultiTexCoord4ivARB ( GLenum target, const GLint *v);

Modified glPointSizePointerAPPLE()
32/64-bitArchitectures
FromUnknownUnknown
ToBothi386,x86_64

Modified glMultiTexCoord4iARB()
Declaration
Fromvoid glMultiTexCoord4iARB ( GLenum, GLint, GLint, GLint, GLint);
Tovoid glMultiTexCoord4iARB ( GLenum target, GLint s, GLint t, GLint r, GLint q);

Modified glMultiTexCoord3fvARB()
Declaration
Fromvoid glMultiTexCoord3fvARB ( GLenum, const GLfloat *);
Tovoid glMultiTexCoord3fvARB ( GLenum target, const GLfloat *v);

Modified glMultiTexCoord2dARB()
Declaration
Fromvoid glMultiTexCoord2dARB ( GLenum, GLdouble, GLdouble);
Tovoid glMultiTexCoord2dARB ( GLenum target, GLdouble s, GLdouble t);

Modified glMultiTexCoord1dARB()
Declaration
Fromvoid glMultiTexCoord1dARB ( GLenum, GLdouble);
Tovoid glMultiTexCoord1dARB ( GLenum target, GLdouble s);

Modified glFogCoordfvEXT()
Declaration
Fromvoid glFogCoordfvEXT ( const GLfloat *);
Tovoid glFogCoordfvEXT ( const GLfloat *coord);

Modified glWindowPos2iARB()
Declaration
Fromvoid glWindowPos2iARB ( GLint, GLint);
Tovoid glWindowPos2iARB ( GLint x, GLint y);

Modified glMultiTexCoord2fARB()
Declaration
Fromvoid glMultiTexCoord2fARB ( GLenum, GLfloat, GLfloat);
Tovoid glMultiTexCoord2fARB ( GLenum target, GLfloat s, GLfloat t);

Modified glWindowPos3ivARB()
Declaration
Fromvoid glWindowPos3ivARB ( const GLint *);
Tovoid glWindowPos3ivARB ( const GLint *p);

Modified glMultiTexCoord4dvARB()
Declaration
Fromvoid glMultiTexCoord4dvARB ( GLenum, const GLdouble *);
Tovoid glMultiTexCoord4dvARB ( GLenum target, const GLdouble *v);

Modified glWindowPos2dvARB()
Declaration
Fromvoid glWindowPos2dvARB ( const GLdouble *);
Tovoid glWindowPos2dvARB ( const GLdouble *p);

Modified glCompressedTexSubImage3DARB()
Declaration
Fromvoid glCompressedTexSubImage3DARB ( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
Tovoid glCompressedTexSubImage3DARB ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);

Modified glBlendFuncSeparateEXT()
Declaration
Fromvoid glBlendFuncSeparateEXT ( GLenum, GLenum, GLenum, GLenum);
Tovoid glBlendFuncSeparateEXT ( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);

Modified glWeightfvARB()
Declaration
Fromvoid glWeightfvARB ( GLint, const GLfloat *);
Tovoid glWeightfvARB ( GLint size, const GLfloat *weights);

Modified glSecondaryColor3uivEXT()
Declaration
Fromvoid glSecondaryColor3uivEXT ( const GLuint *);
Tovoid glSecondaryColor3uivEXT ( const GLuint *v);

Modified glMultiTexCoord1fARB()
Declaration
Fromvoid glMultiTexCoord1fARB ( GLenum, GLfloat);
Tovoid glMultiTexCoord1fARB ( GLenum target, GLfloat s);

Modified glLockArraysEXT()
32/64-bitArchitecturesDeclaration
FromBothi386,ppc,x86_64void glLockArraysEXT ( GLint, GLsizei);
ToUnknownUnknownvoid glLockArraysEXT ( GLint first, GLsizei count);

Modified glSecondaryColor3usEXT()
Declaration
Fromvoid glSecondaryColor3usEXT ( GLushort, GLushort, GLushort);
Tovoid glSecondaryColor3usEXT ( GLushort red, GLushort green, GLushort blue);

Modified glWeightsvARB()
Declaration
Fromvoid glWeightsvARB ( GLint, const GLshort *);
Tovoid glWeightsvARB ( GLint size, const GLshort *weights);

Declaration
Fromvoid glClientActiveTextureARB ( GLenum);
Tovoid glClientActiveTextureARB ( GLenum texture);

Modified glSecondaryColor3usvEXT()
Declaration
Fromvoid glSecondaryColor3usvEXT ( const GLushort *);
Tovoid glSecondaryColor3usvEXT ( const GLushort *v);

Modified glWindowPos3svARB()
Declaration
Fromvoid glWindowPos3svARB ( const GLshort *);
Tovoid glWindowPos3svARB ( const GLshort *p);

Modified glMultiTexCoord1iARB()
Declaration
Fromvoid glMultiTexCoord1iARB ( GLenum, GLint);
Tovoid glMultiTexCoord1iARB ( GLenum target, GLint s);

Modified glWeightivARB()
Declaration
Fromvoid glWeightivARB ( GLint, const GLint *);
Tovoid glWeightivARB ( GLint size, const GLint *weights);

Modified glSecondaryColor3uiEXT()
Declaration
Fromvoid glSecondaryColor3uiEXT ( GLuint, GLuint, GLuint);
Tovoid glSecondaryColor3uiEXT ( GLuint red, GLuint green, GLuint blue);

Modified glWeightPointerARB()
Declaration
Fromvoid glWeightPointerARB ( GLint, GLenum, GLsizei, const GLvoid *);
Tovoid glWeightPointerARB ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);

Modified glMultiTexCoord3dvARB()
Declaration
Fromvoid glMultiTexCoord3dvARB ( GLenum, const GLdouble *);
Tovoid glMultiTexCoord3dvARB ( GLenum target, const GLdouble *v);

Modified glMultTransposeMatrixfARB()
Declaration
Fromvoid glMultTransposeMatrixfARB ( const GLfloat *);
Tovoid glMultTransposeMatrixfARB ( const GLfloat *m);

Modified glSecondaryColor3bEXT()
Declaration
Fromvoid glSecondaryColor3bEXT ( GLbyte, GLbyte, GLbyte);
Tovoid glSecondaryColor3bEXT ( GLbyte red, GLbyte green, GLbyte blue);

Modified glSecondaryColor3sEXT()
Declaration
Fromvoid glSecondaryColor3sEXT ( GLshort, GLshort, GLshort);
Tovoid glSecondaryColor3sEXT ( GLshort red, GLshort green, GLshort blue);

Modified glGetCompressedTexImageARB()
Declaration
Fromvoid glGetCompressedTexImageARB ( GLenum, GLint, GLvoid *);
Tovoid glGetCompressedTexImageARB ( GLenum target, GLint level, GLvoid *data);

Modified glWindowPos3dARB()
Declaration
Fromvoid glWindowPos3dARB ( GLdouble, GLdouble, GLdouble);
Tovoid glWindowPos3dARB ( GLdouble x, GLdouble y, GLdouble z);

Modified glMultiDrawArraysEXT()
Declaration
Fromvoid glMultiDrawArraysEXT ( GLenum, const GLint *, const GLsizei *, GLsizei);
Tovoid glMultiDrawArraysEXT ( GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);

Modified glMultiTexCoord2ivARB()
Declaration
Fromvoid glMultiTexCoord2ivARB ( GLenum, const GLint *);
Tovoid glMultiTexCoord2ivARB ( GLenum target, const GLint *v);

Modified glSecondaryColor3dEXT()
Declaration
Fromvoid glSecondaryColor3dEXT ( GLdouble, GLdouble, GLdouble);
Tovoid glSecondaryColor3dEXT ( GLdouble red, GLdouble green, GLdouble blue);

Modified glMultiTexCoord1sARB()
Declaration
Fromvoid glMultiTexCoord1sARB ( GLenum, GLshort);
Tovoid glMultiTexCoord1sARB ( GLenum target, GLshort s);

Modified glMultiTexCoord3ivARB()
Declaration
Fromvoid glMultiTexCoord3ivARB ( GLenum, const GLint *);
Tovoid glMultiTexCoord3ivARB ( GLenum target, const GLint *v);

Modified glBlendEquationEXT()
Declaration
Fromvoid glBlendEquationEXT ( GLenum);
Tovoid glBlendEquationEXT ( GLenum mode);

Modified glLoadTransposeMatrixfARB()
Declaration
Fromvoid glLoadTransposeMatrixfARB ( const GLfloat *);
Tovoid glLoadTransposeMatrixfARB ( const GLfloat *m);

Modified glSecondaryColor3ubEXT()
Declaration
Fromvoid glSecondaryColor3ubEXT ( GLubyte, GLubyte, GLubyte);
Tovoid glSecondaryColor3ubEXT ( GLubyte red, GLubyte green, GLubyte blue);

Modified glWeightubvARB()
Declaration
Fromvoid glWeightubvARB ( GLint, const GLubyte *);
Tovoid glWeightubvARB ( GLint size, const GLubyte *weights);

Modified glWeightusvARB()
Declaration
Fromvoid glWeightusvARB ( GLint, const GLushort *);
Tovoid glWeightusvARB ( GLint size, const GLushort *weights);

gltypes.h
Added #def GLEXT_64_TYPES_DEFINED
Added GLint64
Added GLint64EXT
Added GLsync
Added GLuint64
Added GLuint64EXT
Added int32_t (no architecture available)
Added int64_t (no architecture available)
Added uint64_t (no architecture available)
Modified GLclampf
Header
Fromgl.h
Togltypes.h

Modified GLchar
Header
Fromgl.h
Togltypes.h

Modified GLvoid
Header
Fromgl.h
Togltypes.h

Modified GLbyte
Header
Fromgl.h
Togltypes.h

Modified GLhandleARB
Header
Fromglext.h
Togltypes.h

Modified GLboolean
Header
Fromgl.h
Togltypes.h

Modified GLsizeiptr
Header
Fromgl.h
Togltypes.h

Modified GLintptrARB
Header
Fromglext.h
Togltypes.h

Modified GLfloat
Header
Fromgl.h
Togltypes.h

Modified GLdouble
Header
Fromgl.h
Togltypes.h

Modified GLint
Header
Fromgl.h
Togltypes.h

Modified GLshort
Header
Fromgl.h
Togltypes.h

Modified GLclampd
Header
Fromgl.h
Togltypes.h

Modified GLbitfield
Header
Fromgl.h
Togltypes.h

Modified GLushort
Header
Fromgl.h
Togltypes.h

Modified GLubyte
Header
Fromgl.h
Togltypes.h

Modified GLenum
Header
Fromgl.h
Togltypes.h

Modified GLcharARB
Header
Fromglext.h
Togltypes.h

Modified GLhalf
Header
Fromglext.h
Togltypes.h

Modified GLsizeiptrARB
Header
Fromglext.h
Togltypes.h

Modified GLintptr
Header
Fromgl.h
Togltypes.h

Modified GLhalfARB
Header
Fromglext.h
Togltypes.h

Modified GLsizei
Header
Fromgl.h
Togltypes.h

Modified GLuint
Header
Fromgl.h
Togltypes.h

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