AppController.mm

/*
     File: AppController.mm 
 Abstract: 
    Demonstrates how to enumerate audio devices attached to the system and how to handle device notification.
    This implementation uses the Core Audio Utility Classes and a listener block.
  
  Version: 2.1.1 
  
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*/
 
#import <CoreAudio/CoreAudio.h>
#import "AppController.h"
 
#import "CAHALAudioDevice.h"
#import "CAHALAudioSystemObject.h"
#import "CAPropertyAddress.h"
 
static void GetAudioDevices(Ptr *devices, UInt32 *devicesAvailable)
{
    CAHALAudioSystemObject audioSystemObject;
    
    *devicesAvailable = audioSystemObject.GetNumberAudioDevices();
    
    // make space for the devices we are about to get
    UInt32 theDataSize = *devicesAvailable * sizeof(AudioObjectID);
    
    if (*devices != NULL) free(*devices);
    *devices = (Ptr)malloc(theDataSize);
    memset(*devices, 0, theDataSize);
    
    UInt32 ioNumberAudioDevices = *devicesAvailable;
    audioSystemObject.GetAudioDevices(ioNumberAudioDevices, (AudioObjectID *)*devices);
}
 
@implementation AppController
 
-(void) awakeFromNib
{
    // create empty array to hold device info
    deviceArray = [[NSMutableArray alloc] init];
    if(!deviceArray) return;
 
    // generate initial device list
    [self updateDeviceList];
    
    // creating the block here allows us access to self so we can call performSelectorOnMainThread when required
    AudioObjectPropertyListenerBlock listenerBlock = ^(UInt32 inNumberAddresses, const AudioObjectPropertyAddress inAddresses[]) {
        
        for (UInt32 x=0; x<inNumberAddresses; x++) {
            
                switch (inAddresses[x].mSelector)
                {
            /*
             * These are the other types of notifications we might receive, however, they are beyond
             * the scope of this sample and we ignore them.
             *
                    case kAudioHardwarePropertyDefaultInputDevice:
                        fprintf(stderr, "AOPropertyListenerBlock: default input device changed\n");
                    break;
                        
                    case kAudioHardwarePropertyDefaultOutputDevice:
                        fprintf(stderr, "AOPropertyListenerBlock: default output device changed\n");
                    break;
                        
                    case kAudioHardwarePropertyDefaultSystemOutputDevice:
                        fprintf(stderr, "AOPropertyListenerBlock: default system output device changed\n");
                    break;
            */
                    case kAudioHardwarePropertyDevices:
                    {
                        fprintf(stderr, "AOPropertyListenerBlock: kAudioHardwarePropertyDevices\n");
                        [self performSelectorOnMainThread:@selector(updateDeviceList) withObject:nil waitUntilDone:NO];
                    }
                    break;
                        
                    default:
                        fprintf(stderr, "AOPropertyListenerBlock: unknown message\n");
                    break;
                }
            }
        };
    
    // need to retain the listener block so that we can remove it later
    AOPropertyListenerBlock = Block_copy(listenerBlock);
    
    // install kAudioHardwarePropertyDevices listener block on the system object
    CAHALAudioSystemObject audioSystemObject;
    audioSystemObject.AddPropertyListenerBlock(CAPropertyAddress(kAudioHardwarePropertyDevices), dispatch_get_main_queue(), AOPropertyListenerBlock);
}
 
- (void)windowWillClose:(NSNotification *)notification
{
    // remove kAudioHardwarePropertyDevices listener block
    CAHALAudioSystemObject audioSystemObject;
    audioSystemObject.RemovePropertyListenerBlock(CAPropertyAddress(kAudioHardwarePropertyDevices), dispatch_get_main_queue(), AOPropertyListenerBlock);
    
    // release the copied block
    Block_release(AOPropertyListenerBlock);
    AOPropertyListenerBlock = NULL;
}
 
- (void)updateDeviceList
{
    UInt32        devicesAvailable = 0;
 
    UInt32      theNumberInputChannels  = 0;
    UInt32      theNumberOutputChannels = 0;
    CFNumberRef tempNumberRef = NULL;
    CFStringRef tempStringRef = NULL;
    
    // clear out any current entries in device array
    [deviceArray removeAllObjects];
    
    // fetch a pointer to the list of available devices
    GetAudioDevices((Ptr *)&devices, &devicesAvailable);
    
    // iterate over each device gathering information
    for (UInt32 loopCount = 0; loopCount < devicesAvailable; loopCount++) {
        
        // get the object id
        AudioObjectID deviceID = devices[loopCount];
        
        // create dictionary to hold device info
        CFMutableDictionaryRef theDict = NULL;
        theDict = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
        if ( theDict == NULL ) {
            fprintf(stderr, "Dictionary Creation Failed\n" );
            return;
        }
 
        // save id
        tempNumberRef = CFNumberCreate(kCFAllocatorDefault,kCFNumberSInt32Type,&deviceID);
        if (tempNumberRef) {
            CFDictionarySetValue(theDict, CFSTR("id"), tempNumberRef);
            CFRelease(tempNumberRef);
        }
        
        // get current device
        CAHALAudioDevice currentDevice = CAHALAudioDevice::CAHALAudioDevice(deviceID);
        
        // get device name
        tempStringRef = currentDevice.CopyName();
        if(tempStringRef) {
            CFDictionarySetValue(theDict, CFSTR("name"), tempStringRef);
            CFRelease(tempStringRef);
        }
        
        // get number of input channels
        theNumberInputChannels = currentDevice.GetTotalNumberChannels(true); // isInput = true
        tempNumberRef = CFNumberCreate(kCFAllocatorDefault,kCFNumberSInt32Type,&theNumberInputChannels);
        if  (tempNumberRef) {
            CFDictionarySetValue(theDict, CFSTR("ich"), tempNumberRef);
            CFRelease(tempNumberRef);
        }
        
        // get number of output channels
        theNumberOutputChannels = currentDevice.GetTotalNumberChannels(false); // isInput = false
        tempNumberRef = CFNumberCreate(kCFAllocatorDefault,kCFNumberSInt32Type,&theNumberOutputChannels);
        if (tempNumberRef) {
            CFDictionarySetValue(theDict, CFSTR("och"), tempNumberRef);
            CFRelease(tempNumberRef);
        }
        
        [deviceArray addObject:(NSDictionary*)theDict];
        CFRelease(theDict);
    }
    
    [myTable reloadData];
}
 
- (NSUInteger)numberOfRowsInTableView:(NSTableView *)aTableView
{
    return [deviceArray count];
}
 
- (id)tableView:(NSTableView *)aTableView
      objectValueForTableColumn:(NSTableColumn *)aTableColumn
      row:(int)rowIndex
{
    NSDictionary *deviceDict = NULL;
    
    deviceDict = [deviceArray objectAtIndex:rowIndex];
    return [deviceDict objectForKey:[aTableColumn identifier]];
}
 
@end