main.m

//
// File:       main.m
//
// Abstract:   This example shows how to combine parallel computation on the CPU
//             via GCD with results processing and display on the GPU via OpenCL
//             and OpenGL. It computes escape-time fractals in parallel on the
//             global concurrent GCD queue and uses another GCD queue to upload
//             results to the GPU for processing via two OpenCL kernels. Calls to
//             OpenCL and OpenGL for display are serialized with a third GCD queue.
//
// Version:    <1.0>
//
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//  Copyright 2009 Apple Inc. All rights reserved.
//
 
#import <Cocoa/Cocoa.h>
 
int main(int argc, char *argv[])
{
    return NSApplicationMain(argc,  (const char **) argv);
}