Sources/Classes/Toolkits/View/CoreVideo/CVOpenGLView.h

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//
//  File: CVOpenGLView.h
//
//  Abstract: Core video + OpenGL view toolkit
//           
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#import "OpenGLView.h"
 
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typedef struct CVOpenGLViewData *CVOpenGLViewDataRef;
 
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@interface CVOpenGLView : OpenGLView
{
    @private
        CVOpenGLViewDataRef  mpCVGLView;
} // CVOpenGLView
 
// Upon subclassing, implement - in order to initialize objects and assets
 
- (void) prepareScene;
 
// Upon subclassing, implement - in order to draw objects and assests
 
- (void) drawScene;
 
// Render clean up routine
 
- (void) cleanUp;
 
// Opening a QT movie
 
- (void) openMovie:(NSString *)theMoviePath;
 
// Utilities to start/stop displaylink
 
- (BOOL) isRunning;
 
- (BOOL) start;
- (BOOL) stop;
 
// Setters to change default attributes for the visual context, before
// opening a movie
 
- (void) setAlignment:(const GLuint)theAlignment;
- (void) setContext:(const BOOL)theGLCtxInUse;
- (void) setFormat:(const char *)theFormat;
 
// View getters
 
- (BOOL) isValid;
 
- (GLenum) format;
 
- (NSSize) size;
 
- (CVPixelBufferRef) pixelBuffer;
 
@end
 
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