Sources/Classes/Toolkits/View/OpenGL/OpenGLView.h

//---------------------------------------------------------------------------
//
//  File: OpenGLView.h
//
//  Abstract: OpenGL view base class.
//           
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//---------------------------------------------------------------------------
 
typedef struct OpenGLViewData *OpenGLViewDataRef;
 
@interface OpenGLView : NSOpenGLView
{
@private
    OpenGLViewDataRef  mpGLView;
} // OpenGLView
 
// Render clean up routine
 
- (void) cleanUp;
 
// Accessors
 
- (void) setFrequency:(const GLdouble)theFrequency;
- (void) setRotating:(const BOOL)theRotation;
- (void) setScale:(const GLdouble)theScale;
 
// Set perspective and viewport, update pitch and rotation
 
- (void) updateViewport;
 
// Fullscreen mode support
 
- (BOOL) setFullScreenMode;
 
// Context tools
 
- (void) makeCurrentContext;
- (void) flushBuffer;
 
// Current CGL context
 
- (NSOpenGLPixelFormat *) pixelFormat;
 
- (NSOpenGLContext *) context;
- (CGLContextObj) contextObj;
 
@end