Color Gamut Showcase: Using wide color gamut in Cocoa and Cocoa Touch applications with SceneKit
Last Revision: | Version 1.0, 2016-09-28 First release |
Build Requirements: | Xcode 8.0 or later, iOS 10.0 SDK or later, OS X 10.12 SDK or later |
Runtime Requirements: | iOS 10.0 or later, OS X 10.12 or later |
This sample code shows how to use techniques in SceneKit to build an app showing the difference between the sRGB and P3 color spaces.
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