SwingWatch: Using Device Motion on the Watch
Last Revision: | Version 1.0, 2016-09-13 First release |
Build Requirements: | Xcode 8.0, iOS 10.0 SDK or later; watchOS 3.0 SDK or later |
Runtime Requirements: | iOS 10.0 or later; watchOS 3.0 or later |
This sample demonstrates how to use Device Motion for local processing on the watch. This sample application counts swings in a racquet sport and provides visual feedback to the user.
Copyright © 2016 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2016-09-13