Classes/TapperController.h

/*
 
 File: TapperController.h
 Abstract: Basic introduction to GameCenter
 
 Version: 1.1
 
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#import <UIKit/UIKit.h>
#import <GameKit/GameKit.h>
 
#import "GameCenterManager.h"
 
@class GameCenterManager;
@interface TapperController :  UITableViewController <UIActionSheetDelegate, GKLeaderboardViewControllerDelegate, GKAchievementViewControllerDelegate, GameCenterManagerDelegate>
{   
    GameCenterManager* gameCenterManager;
    
    IBOutlet UIView* resetAchievementsView;
    IBOutlet UIButton* achievementButton;
    
    NSString* personalBestScoreDescription;
    NSString* personalBestScoreString;
    
    NSString* leaderboardHighScoreDescription;
    NSString* leaderboardHighScoreString;
        
    NSString* currentLeaderBoard;
    
    int64_t  currentScore;
    NSString* cachedHighestScore;
    
    
}
@property (nonatomic, retain) GameCenterManager *gameCenterManager;
 
@property (nonatomic, assign) int64_t currentScore;
@property (nonatomic, retain) NSString* cachedHighestScore;
 
 
@property (nonatomic, retain) UIView* resetAchievementsView;
@property (nonatomic, retain) UIView* gameButtonView;
 
@property (nonatomic, retain) NSString* personalBestScoreDescription;
@property (nonatomic, retain) NSString* personalBestScoreString;
@property (nonatomic, retain) NSString* leaderboardHighScoreDescription;
@property (nonatomic, retain) NSString* leaderboardHighScoreString;
@property (nonatomic, retain) NSString* currentLeaderBoard;
 
- (IBAction) resetAchievements: (id) sender;
 
- (void) addOne;
- (void) submitHighScore;
- (void) showLeaderboard;
- (void) showAchievements;
@end