News and Updates

OS X Yosemite

Force Touch APIs in OS X 10.10.3

The Force Touch trackpad in the all new MacBook and updated 13-inch MacBook Pro with Retina display has built-in force sensors for a new level of interactivity and control within your apps. Use Force Touch APIs, including Force click, pressure sensitivity, and accelerators, to add a new dimension to your app’s user experience. Learn more about Force Touch.

Crash Logs in Xcode 6.3 beta 2

Crash Logs in Xcode 6.3 beta 2

The new Apple crash reports service is now available in Xcode 6.3 beta 2. Apps that you’ve submitted with debug symbols to the App Store and to TestFlight will have their crash log data collected and aggregated into crash reports that will automatically download into Xcode. The enhanced Organizer window makes it easy to triage your crashes, jump directly to the offending code, and mark a crash as resolved. Learn more by reading Crashes Organizer Help.

Mac Apps That Use Garbage Collection Must Move to ARC

Mac Apps That Use Garbage Collection Must Move to ARC

Beginning May 1, 2015, new Mac apps and app updates submitted to the Mac App Store may no longer use garbage collection, which was deprecated in OS X Mountain Lion. Instead, migrate your apps to Automatic Reference Counting, using the migration assistant in Xcode to help with this transition. Apps may continue to use retain/release for manual memory management. For more information, read the Transitioning to ARC Release Notes.

Now Accepting Larger Binaries

The size limit of an app package submitted through iTunes Connect has increased from 2 GB to 4 GB, so you can include more media in your submission and provide a more complete, rich user experience upon installation. Please keep in mind that this change does not affect the cellular network delivery size limit of 100 MB.

New Swift Development Courses Available on iTunes U

New Swift Development Courses Available on iTunes U

Stanford University's iOS programming course, one of the most popular on iTunes U with over 1.2 million downloads, is now being taught using Swift. Learn how to build apps with this exciting new programming language by following Stanford's curriculum: Developing iOS 8 Apps with Swift. The first two lectures for the winter 2015 quarter are now live and additional lessons will be added as they are taught. Swift courses from other internationally recognized universities, such as Plymouth University in the UK, are also now available on iTunes U with more courses from other top educational institutions coming soon.

64-bit and iOS 8 Requirements Start Soon

64-bit and iOS 8 Requirements Start Soon

As a reminder, beginning February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support and be built with the iOS 8 SDK. To enable 64-bit in your project, we recommend using the default Xcode build setting of “Standard architectures” to build a single binary with both 32-bit and 64-bit code.

What a Way to Begin the Year

What a Way to Begin the Year

The first week of January set a new record for the App Store, with customers around the world spending nearly half a billion dollars on apps and in-app purchases. New Year’s Day marked the single biggest day ever in App Store sales history. Your incredible apps generated over $10 billion for you and your peers last year, and to date, developers have earned a cumulative $25 billion from the sale of apps and games. See the full press release.

Getting Help with App Reviews and Rejections

iTunes Connect is now available after the holiday shutdown. Please remember, if you need to appeal an app rejection or request that the review of your app be expedited, the fastest way to get help is to contact the App Review Team through the Contact Us form. To view app rejection details and ask for clarification, visit Resolution Center in iTunes Connect. We look forward to seeing the innovative new apps you'll create in 2015.

64-bit and iOS 8 Requirements for New Apps

64-bit and iOS 8 Requirements for App Updates

As we announced in October, beginning on February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support and be built with the iOS 8 SDK. Beginning June 1, 2015 app updates will also need to follow the same requirements. To enable 64-bit in your project, we recommend using the default Xcode build setting of “Standard architectures” to build a single binary with both 32-bit and 64-bit code.

iTunes Connect Shutdown Calendar

iTunes Connect Holiday Shutdown

As a reminder, iTunes Connect will shut down December 22-29 for the winter holidays. If you plan to schedule app releases or price changes to take place during this time, make sure these changes are scheduled, submitted, and approved by December 18. Users who are currently testing or have been invited to test your pre-release apps with TestFlight will not be affected. Sales and Trends reports will also remain available through the Autoingestion tool.

Hour of Code

The Hour of Code 2014

We’re supporting the next generation of innovative developers by hosting workshops and other special events during Computer Science Education week, December 8–14. And on December 11, we’ll host the Hour of Code, a free one-hour introduction to the basics of computer programming from, at your local Apple Store. Learn more.

iAd Workbench

Get Ready for Apple Watch

Now you can start creating experiences for Apple Watch that reimagine, extend, and enhance the functionality of your iPhone apps. Learn how your existing app notifications can easily show up on Apple Watch, and how to leverage WatchKit to take your apps even further with WatchKit apps, Glances, and actionable notifications. Learn more about WatchKit.

External Testing for TestFlight Beta Testing is Now Available.

TestFlight Beta Testing for Everyone

You can now invite up to 1,000 testers to beta test your iOS apps by simply sending them an email invitation through iTunes Connect. Once they accept your invitation, testers can install your beta app on their iOS devices, get updated builds, and provide feedback, all within the TestFlight app. Learn more about TestFlight.

Update to the Apple Push Notification Service

The Apple Push Notification service will be updated and changes to your servers may be required to remain compatible.

In order to protect our users against a recently discovered security issue with SSL version 3.0 the Apple Push Notification server will remove support for SSL 3.0 on Wednesday, October 29. Providers using only SSL 3.0 will need to support TLS as soon as possible to ensure the Apple Push Notification service continues to perform as expected. Providers that support both TLS and SSL 3.0 will not be affected and require no changes.

To check for compatibility, we have already disabled SSL 3.0 on the Provider Communication interface in the development environment only. Developers can immediately test in this development environment to make sure push notifications can be sent to applications.

64-bit and iOS 8 Requirements for New Apps

64-bit and iOS 8 Requirements for New Apps

Starting February 1, 2015, new iOS apps uploaded to the App Store must include 64-bit support and be built with the iOS 8 SDK, included in Xcode 6 or later. To enable 64-bit in your project, we recommend using the default Xcode build setting of “Standard architectures” to build a single binary with both 32-bit and 64-bit code.

Including a Privacy Policy in Your Apps

To ensure that customers understand how their data will be used, you must provide a link in the Privacy Policy URL field in iTunes if a privacy policy is required by law in your country or if your app does any of the following:

  • Accesses user or device data
  • Offers an account registration process
  • Accesses a user's existing account
  • Uses the HomeKit Framework or HealthKit Framework
  • Integrates Apple Pay
  • Includes keyboard extensions
  • Contains auto-renewable subscriptions or free subscriptions
  • Appears in the Kids Category

For more details, read the App Store Review Guidelines.

Announcing Apple Pay

Announcing Apple Pay

Today we announced Apple Pay, an exciting new feature coming soon, which will give users an easy, secure, and private way to pay for physical goods and services in your iOS 8 app using payment information stored in their iOS device. Learn more about Apple Pay.

Common App Rejections

Before you develop and submit your app, make sure it’s prepared for review. Read the Common App Rejections page to learn how to help your app make it smoothly through the review process and avoid common issues that may cause your app to get rejected.

Submitting Apps that Use the Advertising Identifier

When submitting your app for review, you’ll be asked whether your app uses the Advertising Identifier (IDFA) to serve advertisements. If you indicate that your app uses the IDFA, but it does not have ad functionality or does not display ads properly, your app may be rejected. Make sure to test your app on an iOS device to verify that ads work correctly. Similarly, if you indicate that your app does not use the IDFA, but it does, your app will be put into the “Invalid Binary” status. Learn more about the IDFA in the iTunes Connect Developer Guide.

Xcode 6 beta

Xcode 6 Beta with Swift Available to All Registered Apple Developers

All Registered Apple Developers can now download Xcode 6 beta to create great apps using Swift and Objective-C. And with the new Swift blog, you can get the latest news and helpful tips on the Swift programming language from the engineers who created it.

If you're not already a Registered Apple Developer, you'll be prompted to sign up for free when downloading Xcode.

iOS 8

Start Developing for iOS 8

With over 4,000 new APIs and bold new technologies, iOS 8 lets you create custom app extensions, utilize exciting capabilities like HealthKit, HomeKit, and CloudKit, take advantage of advances in gaming like Metal, SceneKit, and SpriteKit, and more. Download the SDK to explore these new features as well as Swift, the innovative new programming language for Cocoa and Cocoa Touch. Learn more.

OS X Yosemite

Start Developing for OS X Yosemite

OS X Yosemite gives you the power to extend the OS X experience with app extensions, enabling access to app features and services from almost anywhere. And with the innovative new Swift programming language and advances in game technologies, Safari, iCloud, and more, your best apps are yet to come. Learn more.

iOS Resources for Enterprise

Explore iOS Resources for Enterprise

Check out the latest videos from WWDC 2014 and learn how iOS 8 can transform your enterprise. Access resources and best practices for deploying and managing devices, protecting corporate data and user privacy, and creating an engaging user experience leveraging the latest technologies in iOS. Learn more.

iTunes Connect

iTunes Connect for iOS Update Now Available

Now you can use iTunes Connect on the go to access all of your content that’s currently available on the iTunes Store, iBooks Store, and App Store. You can also view trends and reviews, receive push notifications on the status of your app, and get alerted when it's approved for sale. Learn more.


Build Your Apps With Xcode 5.1.1

Starting May 15, 2014, new apps and app updates submitted to the App Store must be built with Xcode 5.1.1. This release is available through Software Update on the Mac App Store.

iAd Workbench

iAd Workbench Now Includes More Advertising Options

iAd Workbench, the simplest way to advertise your iOS apps to millions of people on iPhone, iPad, and iPod touch, now includes more pricing options and a new set of creative formats to meet your specific objectives. Whether you're looking to drive traffic to your website, increase video views, or generate downloads of your apps, iAd Workbench puts you in control. Learn more.