Class

GLKEffectPropertyTransform

The GLKEffectPropertyTransform class defines properties that provide the coordinate transformations to be performed when rendering the effect.

Symbols

Configuring Modelview Properties

var modelviewMatrix: GLKMatrix4

The matrix used to transform position coordinates from world space to eye space.

var normalMatrix: GLKMatrix3

The matrix used to transform normal coordinates from world space to eye space.

Configuring the Projection Matrix

var projectionMatrix: GLKMatrix4

The matrix used to transform position coordinates from eye space to projection space.

Relationships

Inherits From