Protocol

UIGestureRecognizerDelegate

Delegates of a gesture recognizer—that is, an instance of a concrete subclass of UIGestureRecognizer—adopt the UIGestureRecognizerDelegate protocol to fine-tune an app’s gesture-recognition behavior. The delegates receive messages from a gesture recognizer, and their responses to these messages enable them to affect the operation of the gesture recognizer or to specify a relationship between it and another gesture recognizer, such as allowing simultaneous recognition or setting up a dynamic failure requirement.

Overview

An example of a situation where dynamic failure requirements are useful is in an app that attaches a screen-edge pan gesture recognizer to a view. In this case, you might want all other relevant gesture recognizers associated with that view's subtree to require the screen-edge gesture recognizer to fail so you can prevent any graphical glitches that might occur when the other recognizers get canceled after starting the recognition process. To do this, you could use code similar to the following:

let myScreenEdgePanGestureRecognizer = UIScreenEdgePanGestureRecognizer(target: self, action:Selector("handleScreenEdgePan:"))
myScreenEdgePanGestureRecognizer.delegate = self
    // Configure the gesture recognizer and attach it to the view.
...
func gestureRecognizer(UIGestureRecognizer, shouldBeRequiredToFailByGestureRecognizer:UIGestureRecognizer) -> Bool {
    if (gestureRecognizer == myScreenEdgePanGestureRecognizer && (otherGestureRecognizer.view.isDescendantOfView(gestureRecognizer.view)) {
        return true
        } else {
        return false
    }
}

Symbols

Regulating Gesture Recognition

func gestureRecognizerShouldBegin(UIGestureRecognizer)

Asks the delegate if a gesture recognizer should begin interpreting touches.

func gestureRecognizer(UIGestureRecognizer, shouldReceive: UITouch)

Ask the delegate if a gesture recognizer should receive an object representing a touch.

Controlling Simultaneous Gesture Recognition

func gestureRecognizer(UIGestureRecognizer, shouldRecognizeSimultaneouslyWith: UIGestureRecognizer)

Asks the delegate if two gesture recognizers should be allowed to recognize gestures simultaneously.

Setting Up Failure Requirements

func gestureRecognizer(UIGestureRecognizer, shouldRequireFailureOf: UIGestureRecognizer)

Asks the delegate if a gesture recognizer should require another gesture recognizer to fail.

func gestureRecognizer(UIGestureRecognizer, shouldBeRequiredToFailBy: UIGestureRecognizer)

Asks the delegate if a gesture recognizer should be required to fail by another gesture recognizer.

Relationships

Inherits From

Adopted By