Protocol

UIViewControllerTransitionCoordinatorContext

An object that conforms to the UIViewControllerTransitionCoordinatorContext protocol provides information about an in-progress view controller transition. Do not adopt this protocol in your own classes. UIKit creates an object that adopts this protocol and makes it available to your code when you animate changes using a transition coordinator object.

Overview

A transition coordinator context provides most of the same information as an object that adopts the UIViewControllerContextTransitioning protocol. You use this contextual information to determine the animation parameters, such as the view in which the animations take place, whether the transition is interactive, or whether the transition was the result of an interface orientation change. You then apply that information to the animations you create.

Most animations take place in the view returned by the containerView method. And at the time your animation blocks are executed, the view hierarchy already contains the view of the from view controller. You can use your animation blocks to animate additional content in that same container view or you can animate content in an entirely different view.

Symbols

Getting the Views and View Controllers

func viewController(forKey: UITransitionContextViewControllerKey)
Required.

Returns the view controllers involved in the transition.

func view(forKey: UITransitionContextViewKey)
Required.

Returns the specified view involved in the transition.

var containerView: UIView
Required.

Returns the view in which the transition takes place.

Getting the Behavior Attributes

var presentationStyle: UIModalPresentationStyle
Required.

Returns the presentation style being used for the transition.

var transitionDuration: TimeInterval
Required.

Returns the noninteractive duration of a transition.

var completionCurve: UIViewAnimationCurve
Required.

Returns the completion curve associated with the transition.

var completionVelocity: CGFloat
Required.

Returns the starting velocity to use for any final animations.

var percentComplete: CGFloat
Required.

Returns the percentage of completion for an interactive transition when it moves to its noninteractive phase.

Getting the Transition State

var initiallyInteractive: Bool
Required.

Returns a Boolean value indicating whether the transition started as an interactive transition.

Getting the Rotation Factor

var targetTransform: CGAffineTransform
Required.

Returns a transform indicating the amount of rotation being applied during the transition.

Relationships

Inherits From