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# vImageConvert_16UToF(_:_:_:_:_:)

Converts an unsigned 16-bit planar buffer to a floating-point 32-bit planar buffer.

```
func vImageConvert_16UToF(_ src: UnsafePointer<vImage_Buffer>, _ dest: UnsafePointer<vImage_Buffer>, _ offset: Float, _ scale: Float, _ flags: vImage_Flags) -> vImage_Error
```

## Parameters

`src`

The source vImage buffer.

`dest`

A pointer to the destination vImage buffer structure. You’re responsible for filling out the [`height`](/documentation/Accelerate/vImage_Buffer/height), [`width`](/documentation/Accelerate/vImage_Buffer/width), and [`rowBytes`](/documentation/Accelerate/vImage_Buffer/rowBytes) fields of this structure, and for allocating a data buffer of the appropriate size. On return, the data buffer this structure points to contains the destination image data. When you no longer need the data buffer, deallocate the memory to prevent memory leaks.

`offset`

The offset value that the conversion adds to each pixel.

`scale`

The scale value that the conversion multiplies each pixel by.

`flags`

The options to use when performing the operation. If your code implements its own tiling or its own multithreading, pass [`kvImageDoNotTile`](/documentation/Accelerate/kvImageDoNotTile); otherwise, pass [`kvImageNoFlags`](/documentation/Accelerate/kvImageNoFlags).

## Return Value

[`kvImageNoError`](/documentation/Accelerate/kvImageNoError); otherwise, one of the error codes in <doc://com.apple.documentation/documentation/Accelerate/data-types-and-constants>.

## Discussion

The function uses the following calculation to perform the conversion:

```objc
float result = (float) srcPixel * scale + offset
```

---

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