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# vImageFlatten_RGBAFFFFToRGBFFF(_:_:_:_:_:)

Flattens a 32-bit-per-channel RGBA buffer against a solid background to produce a 32-bit-per-channel RGB result.

```
func vImageFlatten_RGBAFFFFToRGBFFF(_: UnsafePointer<vImage_Buffer>, _: UnsafePointer<vImage_Buffer>, _: UnsafePointer<Float>, _: Bool, _: vImage_Flags) -> vImage_Error
```

## Return Value

[`kvImageNoError`](/documentation/Accelerate/kvImageNoError); otherwise, one of the error codes in <doc://com.apple.documentation/documentation/Accelerate/data-types-and-constants>.

## Discussion

### Parameters

- rgbaFFFFSrc: The source vImage buffer.
- rgbFFFdest: A pointer to the destination vImage buffer structure. You’re responsible for filling out the [`height`](/documentation/Accelerate/vImage_Buffer/height), [`width`](/documentation/Accelerate/vImage_Buffer/width), and [`rowBytes`](/documentation/Accelerate/vImage_Buffer/rowBytes) fields of this structure, and for allocating a data buffer of the appropriate size. On return, the data buffer this structure points to contains the destination image data. When you no longer need the data buffer, deallocate the memory to prevent memory leaks.
- backgroundColor: A floating-point interleaved pixel value.
- isImagePremultiplied: A Boolean value that specifes whether the source image has premultiplied alpha.
- flags: The options to use when performing the operation. If your code implements its own tiling or its own multithreading, pass [`kvImageDoNotTile`](/documentation/Accelerate/kvImageDoNotTile); otherwise, pass [`kvImageNoFlags`](/documentation/Accelerate/kvImageNoFlags).

The function uses the following calculation to flatten the source image:

```c
 if( isImagePremultiplied )
     color = color + (1.0f - alpha) * backgroundColor
 else
     color = color * alpha + (1.0f - alpha) * backgroundColor
```

---

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