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# pause()

Pauses processing in the session.

```
func pause()
```

## Discussion

While paused, the session doesn’t track device motion or capture scene imagery, nor does it coordinate with its [`delegate`](/documentation/ARKit/ARSession/delegate) object or update any associated <doc://com.apple.documentation/documentation/RealityKit/RealityView> or <doc://com.apple.documentation/documentation/RealityKit/ARView> object.

---

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